Player Matchup

Hel
Hel
DangerousD2878
Hel
Level 64
God Stats
7W - 15L
1,292 SR
Queue Stats
221W - 343L
1,250 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jonokima-
Tsukuyomi
Level 54
God Stats
23W - 29L
1,429 SR
Queue Stats
253W - 365L
1,244 Elo+
Party 2
King Arthur
King Arthur
XCALLIBUR_x
King Arthur
Level 18
God Stats
6W - 8L
1,551 SR
Queue Stats
7W - 11L
1,299 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,264 Elo+

VS

Team Averages
Level 82
1,666 SR
1,340 Elo+
Scylla
Scylla
DASRIQ
Scylla
Level 101
God Stats
13W - 11L
1,845 SR
Queue Stats
100W - 145L
1,261 Elo+
Party 1
Rama
Rama
DumbsterDave
Rama
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 121L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Xiatrius
Cthulhu
Level 16
God Stats
4W - 2L
1,654 SR
Queue Stats
102W - 142L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,025
602
9,434
17,383
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Jonokima-
Tsukuyomi
15
3 / 3 / 1
10,072
671
15,786
22,416
10,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
XCALLIBUR_x
King Arthur
13
0 / 5 / 2
8,616
574
5,825
17,556
11,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DASRIQ
Scylla
17
9 / 1 / 5
11,337
756
20,148
9,646
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 7
10,255
684
15,358
15,483
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Xiatrius
Cthulhu
16
2 / 1 / 12
10,276
685
12,961
15,152
15,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
DASRIQ
Scylla
9
1
5
11.5
L
1
8
3
0.31
W
5
2
7
4.25
L
Tsukuyomi
Jonokima-
Tsukuyomi
3
3
1
1.17
L
King Arthur
XCALLIBUR_x
King Arthur
0
5
2
0.2
W
Cthulhu
Xiatrius
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
48,467
57,355
Taken
40,281
29,502
Mitigated
24,745
16,351
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DASRIQ
Scylla
20,148
473
0
2,996
9,646
3,621
166
1,563
7,929
54,471
0
L
9,434
624
6,955
6,224
17,383
7,820
280
10,942
6,441
24,850
0
W
15,358
13,844
0
3,538
15,483
6,052
1,344
3,865
11,374
0
41,857
L
Tsukuyomi
Jonokima-
Tsukuyomi
15,786
3,148
162
2,170
22,416
10,167
136
12,880
9,536
0
44,520
L
King Arthur
XCALLIBUR_x
King Arthur
5,825
888
0
840
17,556
11,515
74
9,287
8,269
3,008
12,450
W
Cthulhu
Xiatrius
Cthulhu
12,961
454
751
2,899
15,152
15,072
239
4,369
10,254
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
31,868
129
Minions Killed
175
1
Camps Cleared
8
781,180
Distance Traveled
790,545
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,337
756
83
6
4
282,087
1
L
Hel
9,025
602
49
3
0
232,005
3
W
Rama
10,255
684
59
4
4
218,680
0
L
Tsukuyomi
10,072
671
57
4
1
279,528
1
L
King Arthur
8,616
574
23
2
0
269,647
2
W
Cthulhu
10,276
685
33
2
0
289,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role