Player Matchup

Cthulhu
Cthulhu
NCJ99
Cthulhu
Level 81
God Stats
2W - 2L
1,551 SR
Queue Stats
10W - 8L
1,130 Elo+
Party 1
King Arthur
King Arthur
SpartanTW
King Arthur
Level 125
God Stats
1W - 1L
1,408 SR
Queue Stats
13W - 6L
1,285 Elo+
Party 1
Medusa
Medusa
egg element
Medusa
Level 120
God Stats
3W - 0L
1,132 SR
Queue Stats
11W - 10L
1,082 Elo+
Party 1
Team Averages
Level 109
1,364 SR
1,165 Elo+

VS

Team Averages
Level 73
1,620 SR
1,550 Elo+
Tiamat
Tiamat
Azzzy-Kun
Tiamat
Level 31
God Stats
7W - 5L
1,718 SR
Queue Stats
112W - 39L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
Jorleth9893
Gilgamesh
Level 61
God Stats
1W - 4L
1,453 SR
Queue Stats
7W - 15L
1,376 Elo+
Solo
Ne Zha
Ne Zha
theWRIGHTman107
Ne Zha
Level 126
God Stats
1W - 1L
1,689 SR
Queue Stats
180W - 84L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NCJ99
Cthulhu
16
3 / 0 / 8
10,398
693
12,052
13,329
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SpartanTW
King Arthur
15
4 / 1 / 5
10,361
691
21,040
19,189
22,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
17
6 / 3 / 4
10,981
732
13,574
18,891
7,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azzzy-Kun
Tiamat
14
1 / 3 / 2
9,212
614
12,493
13,624
12,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Jorleth9893
Gilgamesh
12
1 / 4 / 3
9,142
609
10,448
20,994
16,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 1
9,214
614
17,962
18,369
8,888
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
4
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azzzy-Kun
Tiamat
1
3
2
0.67
L
Gilgamesh
Jorleth9893
Gilgamesh
1
4
3
0.63
W
Cthulhu
NCJ99
Cthulhu
3
0
8
7
W
King Arthur
SpartanTW
King Arthur
4
1
5
6.5
W
Medusa
6
3
4
2.67
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
40,903
51,409
Taken
52,987
43,309
Mitigated
37,823
11,222
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azzzy-Kun
Tiamat
12,493
1,889
0
2,886
13,624
12,175
294
2,449
11,048
35,920
0
L
Gilgamesh
Jorleth9893
Gilgamesh
10,448
3,178
1,141
2,348
20,994
16,760
0
5,319
15,143
0
23,685
W
Cthulhu
NCJ99
Cthulhu
12,052
1,791
1,160
4,587
13,329
12,885
0
3,004
10,325
28,132
0
W
King Arthur
SpartanTW
King Arthur
21,040
2,281
0
756
19,189
22,514
0
5,188
14,001
0
44,838
W
Medusa
13,574
8,129
0
4,719
18,891
7,910
1,282
4,840
14,051
0
59,972
L
17,962
6,431
0
3,169
18,369
8,888
0
3,872
14,300
0
45,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
27,568
176
Minions Killed
166
9
Camps Cleared
5
822,803
Distance Traveled
772,184
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,212
614
81
5
4
263,467
2
L
Gilgamesh
9,142
609
22
1
1
265,701
4
W
Cthulhu
10,398
693
35
2
1
285,098
2
W
King Arthur
10,361
691
56
4
2
288,387
4
W
Medusa
10,981
732
85
6
6
249,318
2
L
Ne Zha
9,214
614
63
4
0
243,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role