Player Matchup

Baron Samedi
Baron Samedi
Goku8784
Baron Samedi
Level 101
God Stats
1W - 1L
1,503 SR
Queue Stats
17W - 16L
1,528 Elo+
Party 1
Sobek
Sobek
JohnnyGuam13
Sobek
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
SAGAMIORIGINAL
Artemis
Level 24
God Stats
6W - 5L
1,657 SR
Queue Stats
276W - 279L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ko0olaidman
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
l0kiskue0l
Vulcan
Level 88
God Stats
1W - 1L
1,398 SR
Queue Stats
10W - 8L
1,424 Elo+
Party 1
Team Averages
Level 101
1,514 SR
1,494 Elo+

VS

Team Averages
Level 92
1,520 SR
1,540 Elo+
Sol
Sol
BanMeDoEeitBish
Sol
Level 28
God Stats
3W - 3L
1,830 SR
Queue Stats
276W - 196L
1,699 Elo+
Solo
Cu Chulainn
Cu Chulainn
BratyaPoOrozhie
Cu Chulainn
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 130L
1,507 Elo+
Party 2
King Arthur
King Arthur
OmegaBat1904
King Arthur
Level 146
God Stats
3W - 1L
1,268 SR
Queue Stats
221W - 160L
1,508 Elo+
Party 2
Hercules
Hercules
savsage2121
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Shiva
Shiva
totalFREEKSHOW
Shiva
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 143L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goku8784
Baron Samedi
18
8 / 5 / 16
11,591
724
19,411
21,388
15,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 27
11,252
703
13,478
27,249
40,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 3 / 15
13,217
826
31,014
23,195
14,685
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ko0olaidman
Morgan Le Fay
20
8 / 2 / 24
12,900
806
25,279
22,126
13,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
l0kiskue0l
Vulcan
20
6 / 2 / 28
12,127
758
25,443
18,402
11,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 8
11,460
716
27,784
21,647
10,394
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
BratyaPoOrozhie
Cu Chulainn
20
5 / 7 / 7
10,815
676
8,579
25,806
27,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
OmegaBat1904
King Arthur
18
4 / 6 / 7
10,472
655
19,428
33,063
30,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
savsage2121
Hercules
15
1 / 11 / 7
9,572
598
7,735
24,549
25,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 9 / 6
9,699
606
15,958
22,773
19,723
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
41
Kills
17
17
Deaths
41
110
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
L
Cu Chulainn
BratyaPoOrozhie
Cu Chulainn
5
7
7
1.21
W
Baron Samedi
Goku8784
Baron Samedi
8
5
16
3.2
W
3
5
27
3.3
L
King Arthur
OmegaBat1904
King Arthur
4
6
7
1.25
W
16
3
15
7.83
W
Morgan Le Fay
ko0olaidman
Morgan Le Fay
8
2
24
10
W
Vulcan
l0kiskue0l
Vulcan
6
2
28
10
L
Hercules
savsage2121
Hercules
1
11
7
0.41
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,625
Damage
79,484
112,360
Taken
127,838
96,072
Mitigated
114,377
60,336
Healing
29,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,784
1,498
142
7,363
21,647
10,394
924
16,116
5,531
46,502
0
L
Cu Chulainn
BratyaPoOrozhie
Cu Chulainn
8,579
682
1,916
3,920
25,806
27,886
0
13,560
12,246
0
21,271
W
Baron Samedi
Goku8784
Baron Samedi
19,411
1,501
10,021
8,702
21,388
15,746
755
4,507
16,881
32,821
0
W
13,478
951
2,444
7,941
27,249
40,638
467
3,337
23,912
18,082
0
L
King Arthur
OmegaBat1904
King Arthur
19,428
215
1,433
10,642
33,063
30,435
0
20,884
12,179
0
38,663
W
31,014
16,995
1,874
8,636
23,195
14,685
5,081
6,969
16,226
0
54,842
W
Morgan Le Fay
ko0olaidman
Morgan Le Fay
25,279
4,279
2,968
7,988
22,126
13,434
2,102
5,744
16,382
48,137
0
W
Vulcan
l0kiskue0l
Vulcan
25,443
9,790
2,602
7,160
18,402
11,569
1,843
7,227
11,175
45,799
0
L
Hercules
savsage2121
Hercules
7,735
1,025
0
1,894
24,549
25,939
289
15,978
8,571
0
17,863
L
15,958
1,082
703
1,526
22,773
19,723
32
17,073
5,700
0
26,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,087
Gold Earned
52,018
172
Minions Killed
148
0
Camps Cleared
0
1,453,831
Distance Traveled
1,259,990
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,460
716
57
4
0
243,695
0
L
Cu Chulainn
10,815
676
19
1
0
256,012
0
W
Baron Samedi
11,591
724
30
2
0
273,064
1
W
Sobek
11,252
703
6
0
0
289,228
0
L
King Arthur
10,472
655
30
2
0
281,540
0
W
Artemis
13,217
826
50
3
0
257,742
3
W
Morgan Le Fay
12,900
806
48
3
0
319,594
2
W
Vulcan
12,127
758
38
2
0
314,203
1
L
Hercules
9,572
598
19
1
0
223,892
0
L
Shiva
9,699
606
23
1
0
254,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role