Player Matchup

Lancelot
Lancelot
Alexandernr
Lancelot
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
87W - 73L
1,506 Elo+
Party 2
Hel
Hel
AlteredEvo
Hel
Level 125
God Stats
1W - 1L
1,762 SR
Queue Stats
41W - 50L
1,520 Elo+
Solo
Chernobog
Chernobog
Feythami
Chernobog
Level 144
God Stats
2W - 1L
1,853 SR
Queue Stats
101W - 87L
1,587 Elo+
Party 2
Khepri
Khepri
LordDarkness376
Khepri
Level 145
God Stats
13W - 6L
1,738 SR
Queue Stats
93W - 82L
1,500 Elo+
Party 2
Chaac
Chaac
ferrrdy
Chaac
Level 139
God Stats
151W - 129L
1,671 SR
Queue Stats
164W - 170L
1,562 Elo+
Solo
Team Averages
Level 136
1,662 SR
1,535 Elo+

VS

Team Averages
Level 124
1,499 SR
1,459 Elo+
Chiron
Chiron
MIDGOD100
Chiron
Level 129
God Stats
13W - 8L
1,330 SR
Queue Stats
505W - 508L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
N1cksUniv8rse
Jing Wei
Level 147
God Stats
3W - 2L
1,551 SR
Queue Stats
216W - 264L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
TenshiofDeath97
Cthulhu
Level 108
God Stats
9W - 8L
1,555 SR
Queue Stats
327W - 345L
1,502 Elo+
Party 1
Ganesha
Ganesha
XxLEGITxH3ROXxX
Ganesha
Level 133
God Stats
6W - 8L
1,542 SR
Queue Stats
132W - 153L
1,463 Elo+
Party 3
Ravana
Ravana
dzllzd
Ravana
Level 102
God Stats
4W - 2L
1,516 SR
Queue Stats
171W - 171L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alexandernr
Lancelot
10
0 / 3 / 2
7,173
378
4,139
14,034
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 9 / 1
7,196
379
10,147
16,437
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Feythami
Chernobog
16
3 / 4 / 1
9,438
497
12,420
14,759
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 1 / 1
8,115
427
6,196
14,341
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ferrrdy
Chaac
16
2 / 2 / 1
9,908
521
13,358
18,329
12,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MIDGOD100
Chiron
16
7 / 0 / 6
10,081
531
14,124
13,380
6,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
N1cksUniv8rse
Jing Wei
15
0 / 2 / 4
8,821
464
6,536
11,858
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 1 / 3
10,554
555
13,225
13,972
13,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 5
8,540
449
6,564
16,043
13,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
dzllzd
Ravana
17
9 / 1 / 6
10,320
543
11,864
11,156
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
19
19
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alexandernr
Lancelot
0
3
2
0.33
L
1
9
1
0.17
L
Chernobog
Feythami
Chernobog
3
4
1
0.88
L
0
1
1
0.5
W
Chiron
MIDGOD100
Chiron
7
0
6
10
W
Jing Wei
N1cksUniv8rse
Jing Wei
0
2
4
1
W
3
1
3
4.5
W
0
2
5
1.25
W
Ravana
dzllzd
Ravana
9
1
6
12
L
Chaac
ferrrdy
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,260
Damage
52,313
77,900
Taken
66,409
46,471
Mitigated
44,981
26,743
Healing
18,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alexandernr
Lancelot
4,139
538
0
3,570
14,034
5,374
0
2,292
11,648
0
43,281
L
10,147
929
1,723
5,477
16,437
6,037
335
1,557
14,866
52,822
0
L
Chernobog
Feythami
Chernobog
12,420
7,335
0
4,147
14,759
6,477
612
886
13,873
0
91,893
L
6,196
569
350
3,655
14,341
16,465
308
3,899
10,358
31,777
0
W
Chiron
MIDGOD100
Chiron
14,124
5,244
1,056
4,602
13,380
6,233
0
6,663
6,717
0
90,656
W
Jing Wei
N1cksUniv8rse
Jing Wei
6,536
3,308
0
1,567
11,858
5,689
648
1,303
10,555
0
71,452
W
13,225
2,026
183
1,840
13,972
13,023
786
0
13,972
76,742
0
W
6,564
1,083
3,208
4,902
16,043
13,643
0
6,620
9,423
35,757
0
W
Ravana
dzllzd
Ravana
11,864
4,411
0
1,195
11,156
6,393
0
1,757
9,399
0
88,295
L
Chaac
ferrrdy
Chaac
13,358
2,760
0
7,821
18,329
12,118
0
10,346
7,366
0
94,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
48,316
506
Minions Killed
589
0
Camps Cleared
0
1,701,913
Distance Traveled
1,857,031
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,173
378
82
4
0
351,931
1
L
Hel
7,196
379
77
4
0
295,486
2
L
Chernobog
9,438
497
138
7
0
353,353
5
L
Khepri
8,115
427
36
2
0
329,474
0
W
Chiron
10,081
531
162
9
0
347,586
4
W
Jing Wei
8,821
464
128
7
0
345,358
3
W
Cthulhu
10,554
555
184
10
0
400,378
5
W
Ganesha
8,540
449
8
0
0
349,597
3
W
Ravana
10,320
543
107
6
0
414,112
0
L
Chaac
9,908
521
173
9
0
371,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role