Player Matchup

Mulan
Mulan
FR05TY64
Mulan
Level 49
God Stats
2W - 2L
1,656 SR
Queue Stats
64W - 94L
1,403 Elo+
Party 4
Bellona
Bellona
PeytonAllen
Bellona
Level 126
God Stats
0W - 4L
1,265 SR
Queue Stats
351W - 394L
1,479 Elo+
Solo
Vamana
Vamana
WoodedSheet8340
Vamana
Level 158
God Stats
3W - 3L
1,507 SR
Queue Stats
1,692W - 1,846L
1,468 Elo+
Party 1
Cupid
Cupid
XxLEGITxMoNsTeR
Cupid
Level 140
God Stats
0W - 2L
1,250 SR
Queue Stats
245W - 239L
1,505 Elo+
Party 4
Hachiman
Hachiman
o EZ TARGET o
Hachiman
Level 157
God Stats
9W - 11L
1,631 SR
Queue Stats
533W - 641L
1,457 Elo+
Party 1
Team Averages
Level 126
1,462 SR
1,462 Elo+

VS

Team Averages
Level 116
1,403 SR
1,471 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BruceyBruce7
Ah Muzen Cab
Level 87
God Stats
4W - 1L
1,464 SR
Queue Stats
123W - 151L
1,491 Elo+
Party 3
Lancelot
Lancelot
DurdyBuble
Lancelot
Level 81
God Stats
1W - 0L
1,301 SR
Queue Stats
90W - 114L
1,432 Elo+
Party 3
Olorun
Olorun
Peeant
Olorun
Level 146
God Stats
4W - 3L
1,248 SR
Queue Stats
254W - 276L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FR05TY64
Mulan
16
1 / 8 / 4
10,283
571
11,387
23,536
25,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
PeytonAllen
Bellona
20
3 / 4 / 9
12,849
714
14,468
17,917
32,810
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 10 / 3
10,652
592
17,999
29,501
37,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 4 / 9
12,058
670
25,885
20,595
13,335
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
o EZ TARGET o
Hachiman
19
6 / 9 / 4
11,952
664
17,656
19,073
8,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
9 / 5 / 14
13,375
743
14,172
21,999
17,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
 
Hercules
20
1 / 1 / 22
11,889
661
14,810
25,827
36,600
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
BruceyBruce7
Ah Muzen Cab
20
9 / 3 / 19
14,248
792
36,963
19,557
11,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
DurdyBuble
Lancelot
20
13 / 3 / 12
13,632
757
14,226
21,089
12,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Peeant
Olorun
20
3 / 3 / 20
12,223
679
15,803
17,045
22,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
15
Kills
35
35
Deaths
15
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
5
14
3.2
W
Hercules
 
Hercules
1
1
22
12
W
Ah Muzen Cab
BruceyBruce7
Ah Muzen Cab
9
3
19
6.17
W
Lancelot
DurdyBuble
Lancelot
13
3
12
6.33
L
Mulan
FR05TY64
Mulan
1
8
4
0.38
W
Olorun
Peeant
Olorun
3
3
20
4.33
L
Bellona
PeytonAllen
Bellona
3
4
9
1.88
L
1
10
3
0.25
L
4
4
9
2.13
L
Hachiman
o EZ TARGET o
Hachiman
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,395
Damage
95,974
110,622
Taken
105,517
117,758
Mitigated
101,017
36,639
Healing
53,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,172
2,525
2,431
5,369
21,999
17,786
612
0
21,774
69
20,337
W
Hercules
 
Hercules
14,810
2,875
3,003
10,387
25,827
36,600
30
0
25,613
0
26,728
W
Ah Muzen Cab
BruceyBruce7
Ah Muzen Cab
36,963
15,821
2,863
5,708
19,557
11,506
3,468
0
19,516
0
75,773
W
Lancelot
DurdyBuble
Lancelot
14,226
2,551
2,278
4,353
21,089
12,721
1,941
0
20,989
0
24,269
L
Mulan
FR05TY64
Mulan
11,387
1,767
309
4,502
23,536
25,674
0
2,711
20,423
0
17,705
W
Olorun
Peeant
Olorun
15,803
7,520
11,018
6,066
17,045
22,404
1,772
0
16,852
41,768
0
L
Bellona
PeytonAllen
Bellona
14,468
1,089
2,343
4,829
17,917
32,810
393
3,660
13,258
0
26,639
L
17,999
7,725
1,481
9,668
29,501
37,722
549
4,986
24,154
0
35,551
L
25,885
13,524
2,303
9,578
20,595
13,335
2,157
2,045
18,214
0
51,420
L
Hachiman
o EZ TARGET o
Hachiman
17,656
6,736
764
862
19,073
8,217
456
2,427
15,921
0
33,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,794
Gold Earned
65,367
201
Minions Killed
183
0
Camps Cleared
0
1,509,429
Distance Traveled
1,802,965
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,375
743
17
1
0
332,842
1
W
Hercules
11,889
661
25
1
0
412,426
1
W
Ah Muzen Cab
14,248
792
75
4
0
326,895
1
W
Lancelot
13,632
757
22
1
0
415,577
0
L
Mulan
10,283
571
11
1
0
265,152
3
W
Olorun
12,223
679
44
2
0
315,225
0
L
Bellona
12,849
714
36
2
0
361,895
0
L
Vamana
10,652
592
36
2
0
352,584
0
L
Cupid
12,058
670
80
4
0
269,086
0
L
Hachiman
11,952
664
38
2
0
260,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role