Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IDiddledUrGranny
Hades
Level 139
God Stats
2W - 0L
1,742 SR
Queue Stats
19W - 19L
1,472 Elo+
Party 2
Thanatos
Thanatos
IDontAutomobile
Thanatos
Level 144
God Stats
2W - 4L
1,275 SR
Queue Stats
220W - 222L
1,496 Elo+
Party 2
Apollo
Apollo
Steiner43
Apollo
Level 128
God Stats
4W - 2L
1,512 SR
Queue Stats
165W - 183L
1,407 Elo+
Party 2
Chaac
Chaac
akarandomhero
Chaac
Level 157
God Stats
6W - 4L
1,387 SR
Queue Stats
109W - 125L
1,504 Elo+
Party 2
Team Averages
Level 135
1,483 SR
1,476 Elo+

VS

Team Averages
Level 113
1,535 SR
1,443 Elo+
Ra
Ra
BEATLELUIS
Ra
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 136L
1,480 Elo+
Party 1
Awilix
Awilix
FEMALEPROTOTYPE
Awilix
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 474L
1,331 Elo+
Solo
Artio
Artio
RonaldoZ2w
Artio
Level 142
God Stats
6W - 9L
1,565 SR
Queue Stats
159W - 181L
1,478 Elo+
Party 1
Shiva
Shiva
xMCMxPEGASO
Shiva
Level 155
God Stats
9W - 9L
1,610 SR
Queue Stats
153W - 172L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
xxNERDKILLER69xx
Jing Wei
Level 42
God Stats
3W - 4L
1,501 SR
Queue Stats
114W - 112L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 1 / 6
9,995
526
10,002
11,756
7,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 3
8,827
465
10,201
12,300
6,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
17
5 / 4 / 3
10,051
529
12,678
18,951
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Steiner43
Apollo
18
1 / 2 / 1
10,484
552
4,771
12,314
4,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 2 / 4
10,216
538
16,984
15,436
12,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,303
490
7,467
9,922
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
7,791
410
5,510
18,201
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
12
1 / 3 / 5
8,300
437
4,484
20,435
18,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
6 / 2 / 2
11,606
611
14,976
16,139
11,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 2
8,811
464
5,426
14,186
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
12
12
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
6
5
L
2
3
5
1.5
L
0
5
3
0.3
W
0
3
3
0.5
W
Thanatos
5
4
3
1.63
L
Artio
1
3
5
1.17
W
Apollo
Steiner43
Apollo
1
2
1
0.75
W
7
2
4
4.5
L
6
2
2
3.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,636
Damage
37,863
70,757
Taken
78,883
38,931
Mitigated
43,456
36,314
Healing
25,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,002
165
0
6,528
11,756
7,104
0
5,064
6,692
83,375
0
L
7,467
633
1,938
3,228
9,922
3,439
948
4,353
5,569
67,762
0
L
5,510
1,941
0
2,282
18,201
5,880
0
4,190
14,011
0
49,348
W
10,201
1,004
185
5,093
12,300
6,268
914
2,507
9,793
58,623
0
W
Thanatos
12,678
2,943
0
14,630
18,951
8,116
0
1,787
17,164
0
89,554
L
Artio
4,484
468
679
5,577
20,435
18,134
84
4,223
16,212
29,082
0
W
Apollo
Steiner43
Apollo
4,771
2,494
0
5,847
12,314
4,959
3,944
184
12,130
0
88,823
W
16,984
2,648
0
4,031
15,436
12,484
1,164
2,409
13,027
0
88,732
L
14,976
2,835
0
6,506
16,139
11,264
419
822
15,317
0
96,650
L
5,426
3,279
0
5,126
14,186
4,739
1,509
6,615
7,571
0
56,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
45,811
627
Minions Killed
494
0
Camps Cleared
0
1,750,015
Distance Traveled
1,812,655
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,995
526
133
7
0
334,370
6
L
Ra
9,303
490
128
7
0
363,428
5
L
Awilix
7,791
410
72
4
0
358,409
5
W
Hades
8,827
465
88
5
0
310,566
1
W
Thanatos
10,051
529
125
7
0
383,103
9
L
Artio
8,300
437
46
2
0
380,021
2
W
Apollo
10,484
552
164
9
0
344,261
12
W
Chaac
10,216
538
117
6
0
377,715
2
L
Shiva
11,606
611
158
8
0
358,355
6
L
Jing Wei
8,811
464
90
5
0
352,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role