Player Matchup

Gilgamesh
Gilgamesh
DeadfireCaliban
Gilgamesh
Level 62
God Stats
0W - 1L
1,508 SR
Queue Stats
179W - 166L
1,604 Elo+
Solo
Mercury
Mercury
ExquisitePeas
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,726 Elo+
Party 1
Kuzenbo
Kuzenbo
LAST_KING_TGC
Kuzenbo
Level 158
God Stats
2W - 5L
1,713 SR
Queue Stats
113W - 89L
1,708 Elo+
Party 3
Baron Samedi
Baron Samedi
SimpForMulan
Baron Samedi
Level 98
God Stats
12W - 7L
1,780 SR
Queue Stats
101W - 77L
1,734 Elo+
Party 3
Olorun
Olorun
wiscansin
Olorun
Level 145
God Stats
2W - 2L
1,733 SR
Queue Stats
67W - 60L
1,605 Elo+
Party 1
Team Averages
Level 123
1,647 SR
1,675 Elo+

VS

Team Averages
Level 121
1,782 SR
1,689 Elo+
Amaterasu
Amaterasu
BIGGGO
Amaterasu
Level 124
God Stats
3W - 1L
1,624 SR
Queue Stats
43W - 28L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
HollowShinso
Kuzenbo
Level 123
God Stats
11W - 1L
1,869 SR
Queue Stats
29W - 7L
1,772 Elo+
Party 2
Cliodhna
Cliodhna
InfiniteMist
Cliodhna
Level 140
God Stats
2W - 0L
1,742 SR
Queue Stats
44W - 11L
1,819 Elo+
Party 2
Cupid
Cupid
MakesurMomMoist
Cupid
Level 88
God Stats
20W - 12L
1,795 SR
Queue Stats
444W - 383L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
ZenithHalcyon
Baron Samedi
Level 129
God Stats
4W - 1L
1,880 SR
Queue Stats
14W - 5L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadfireCaliban
Gilgamesh
20
6 / 4 / 8
18,192
700
22,712
37,510
38,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
20
6 / 6 / 11
18,170
699
31,498
31,202
16,845
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
20
2 / 5 / 14
17,580
676
27,015
48,328
88,949
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
SimpForMulan
Baron Samedi
20
6 / 5 / 9
17,723
682
34,325
30,412
16,902
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
wiscansin
Olorun
20
3 / 9 / 16
17,466
672
35,324
44,291
23,848
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIGGGO
Amaterasu
20
8 / 7 / 12
18,997
731
34,054
48,311
49,642
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
HollowShinso
Kuzenbo
20
2 / 5 / 22
17,605
677
27,266
51,013
104,692
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
InfiniteMist
Cliodhna
20
11 / 2 / 7
19,972
768
56,704
29,200
18,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 17
17,223
662
19,625
21,453
12,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ZenithHalcyon
Baron Samedi
20
5 / 6 / 13
17,768
683
20,524
32,430
41,041
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
23
Kills
29
29
Deaths
23
58
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BIGGGO
Amaterasu
8
7
12
2
L
Gilgamesh
DeadfireCaliban
Gilgamesh
6
4
8
2.5
L
Mercury
6
6
11
1.92
W
Kuzenbo
HollowShinso
Kuzenbo
2
5
22
2.6
W
Cliodhna
InfiniteMist
Cliodhna
11
2
7
7.25
L
Kuzenbo
2
5
14
1.8
W
3
3
17
3.83
L
Baron Samedi
SimpForMulan
Baron Samedi
6
5
9
2.1
W
Baron Samedi
ZenithHalcyon
Baron Samedi
5
6
13
1.92
L
Olorun
wiscansin
Olorun
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,874
Damage
158,173
191,743
Taken
182,407
184,962
Mitigated
225,437
61,319
Healing
56,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BIGGGO
Amaterasu
34,054
11,627
0
16,054
48,311
49,642
3,114
22,501
25,810
149
75,123
L
Gilgamesh
DeadfireCaliban
Gilgamesh
22,712
6,710
2,352
2,589
37,510
38,418
4,362
5,013
31,965
5,356
56,275
L
Mercury
31,498
17,715
0
5,266
31,202
16,845
1,511
7,791
22,335
0
108,991
W
Kuzenbo
HollowShinso
Kuzenbo
27,266
4,415
0
6,686
51,013
104,692
302
28,730
22,283
51,963
0
W
Cliodhna
InfiniteMist
Cliodhna
56,704
3,094
0
4,976
29,200
18,011
1,552
14,760
14,440
0
149,134
L
Kuzenbo
27,015
4,959
1,264
9,561
48,328
88,949
332
10,436
37,113
61,045
0
W
19,625
11,239
5,967
9,516
21,453
12,051
2,345
11,762
9,691
0
101,283
L
Baron Samedi
SimpForMulan
Baron Samedi
34,325
2,603
7,273
11,661
30,412
16,902
1,284
9,154
21,136
80,186
0
W
Baron Samedi
ZenithHalcyon
Baron Samedi
20,524
3,006
5,148
7,745
32,430
41,041
516
21,022
11,408
58,751
0
L
Olorun
wiscansin
Olorun
35,324
19,921
2,537
18,816
44,291
23,848
5,979
13,995
29,861
128,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,131
Gold Earned
91,565
524
Minions Killed
479
0
Camps Cleared
0
2,588,262
Distance Traveled
2,578,706
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
18,997
731
86
3
0
531,990
3
L
Gilgamesh
18,192
700
68
3
0
519,198
2
L
Mercury
18,170
699
130
5
0
627,893
2
W
Kuzenbo
17,605
677
27
1
0
549,996
2
W
Cliodhna
19,972
768
164
6
0
615,947
0
L
Kuzenbo
17,580
676
42
2
0
547,428
3
W
Cupid
17,223
662
128
5
0
452,048
0
L
Baron Samedi
17,723
682
114
4
0
486,984
3
W
Baron Samedi
17,768
683
74
3
0
428,725
0
L
Olorun
17,466
672
170
7
0
406,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role