Player Matchup

The Morrigan
The Morrigan
Foopish
The Morrigan
Level 28
God Stats
7W - 4L
1,836 SR
Queue Stats
245W - 230L
1,538 Elo+
Solo
Lancelot
Lancelot
Its D Bone
Lancelot
Level 79
God Stats
1W - 1L
1,395 SR
Queue Stats
94W - 87L
1,496 Elo+
Solo
Charybdis
Charybdis
J0SE07
Charybdis
Level 159
God Stats
2W - 1L
1,302 SR
Queue Stats
178W - 170L
1,164 Elo+
Solo
Vamana
Vamana
Mckrackn
Vamana
Level 29
God Stats
9W - 7L
1,521 SR
Queue Stats
138W - 194L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
bluntfangz
Baron Samedi
Level 113
God Stats
22W - 13L
1,592 SR
Queue Stats
112W - 125L
1,505 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,415 Elo+

VS

Team Averages
Level 83
1,436 SR
1,492 Elo+
Thor
Thor
J_balfour315
Thor
Level 128
God Stats
13W - 16L
1,609 SR
Queue Stats
147W - 164L
1,495 Elo+
Party 1
Fenrir
Fenrir
Unnt_Krugsey
Fenrir
Level 116
God Stats
1W - 2L
1,620 SR
Queue Stats
140W - 152L
1,482 Elo+
Party 1
Sol
Sol
cloudysquirt
Sol
Level 123
God Stats
1W - 5L
1,360 SR
Queue Stats
110W - 120L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
elijha2
Guan Yu
Level 25
God Stats
8W - 8L
1,273 SR
Queue Stats
289W - 260L
1,618 Elo+
Solo
Pele
Pele
krush37
Pele
Level 25
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 8L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Foopish
The Morrigan
20
16 / 6 / 14
20,638
860
51,482
17,925
9,837
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Its D Bone
Lancelot
20
6 / 9 / 16
17,988
750
28,105
30,319
16,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
J0SE07
Charybdis
20
11 / 4 / 8
18,927
789
34,281
33,300
15,210
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Mckrackn
Vamana
20
4 / 5 / 18
16,928
705
25,133
41,040
58,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
bluntfangz
Baron Samedi
20
3 / 4 / 23
17,125
714
17,316
27,888
53,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 9
15,283
637
19,824
34,715
19,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
2 / 7 / 12
15,882
662
13,305
29,736
32,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 8 / 10
17,420
726
37,516
31,717
17,709
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
elijha2
Guan Yu
20
7 / 5 / 18
17,074
711
34,972
44,764
71,829
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
krush37
Pele
20
10 / 7 / 10
18,104
754
23,822
41,822
24,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
87
40
Kills
28
28
Deaths
40
79
Assists
59
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Foopish
The Morrigan
16
6
14
3.83
W
Lancelot
Its D Bone
Lancelot
6
9
16
1.56
W
Charybdis
J0SE07
Charybdis
11
4
8
3.75
L
2
13
9
0.5
W
Vamana
Mckrackn
Vamana
4
5
18
2.6
L
Fenrir
2
7
12
1.14
W
Baron Samedi
bluntfangz
Baron Samedi
3
4
23
3.63
L
7
8
10
1.5
L
Guan Yu
elijha2
Guan Yu
7
5
18
3.2
L
Pele
krush37
Pele
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,317
Damage
129,439
150,472
Taken
182,754
152,946
Mitigated
165,234
43,685
Healing
33,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Foopish
The Morrigan
51,482
7,185
671
3,900
17,925
9,837
0
1,440
16,082
110,959
15,279
W
Lancelot
Its D Bone
Lancelot
28,105
2,372
0
7,774
30,319
16,107
3,591
6,715
23,341
0
83,423
W
Charybdis
J0SE07
Charybdis
34,281
17,167
0
13,091
33,300
15,210
6,971
7,342
25,861
0
102,247
L
19,824
1,781
198
802
34,715
19,201
930
10,498
24,217
0
48,328
W
Vamana
Mckrackn
Vamana
25,133
10,819
1,215
8,247
41,040
58,448
917
11,686
29,026
622
59,414
L
Fenrir
13,305
1,134
1,027
4,589
29,736
32,079
1,312
8,650
21,086
0
41,455
W
Baron Samedi
bluntfangz
Baron Samedi
17,316
1,323
2,935
5,852
27,888
53,344
375
7,149
20,474
34,800
0
L
37,516
15,883
754
6,611
31,717
17,709
3,061
8,750
22,967
95,375
6,045
L
Guan Yu
elijha2
Guan Yu
34,972
3,814
4,161
5,920
44,764
71,829
218
14,525
30,239
0
66,978
L
Pele
krush37
Pele
23,822
4,753
0
9,420
41,822
24,416
1,116
14,415
27,407
0
103,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,606
Gold Earned
83,763
443
Minions Killed
387
0
Camps Cleared
0
2,430,294
Distance Traveled
2,347,365
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
20,638
860
120
5
0
445,866
2
W
Lancelot
17,988
750
93
4
0
544,829
0
W
Charybdis
18,927
789
143
6
0
446,780
3
L
Thor
15,283
637
52
2
0
422,527
0
W
Vamana
16,928
705
58
2
0
526,879
0
L
Fenrir
15,882
662
54
2
0
490,341
0
W
Baron Samedi
17,125
714
29
1
0
465,940
0
L
Sol
17,420
726
109
5
0
409,784
2
L
Guan Yu
17,074
711
50
2
0
536,340
0
L
Pele
18,104
754
122
5
0
488,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role