Player Matchup

Artemis
Artemis
Coopus
Artemis
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,584 Elo+
Party 1
Thanatos
Thanatos
MANTIS KING 597
Thanatos
Level 116
God Stats
1W - 2L
1,518 SR
Queue Stats
24W - 32L
1,562 Elo+
Party 1
Ymir
Ymir
MeanerB33NR
Ymir
Level 15
God Stats
4W - 1L
1,542 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,549 Elo+

VS

Team Averages
Level 67
1,597 SR
1,503 Elo+
Baron Samedi
Baron Samedi
DEADPOOL2897
Baron Samedi
Level 116
God Stats
4W - 1L
2,034 SR
Queue Stats
78W - 58L
1,685 Elo+
Party 2
Cupid
Cupid
MMarioMX
Cupid
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
SonicCeiling115
Cthulhu
Level 25
God Stats
0W - 2L
1,256 SR
Queue Stats
12W - 16L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coopus
Artemis
17
9 / 1 / 5
11,185
746
20,866
14,376
7,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
3 / 3 / 9
10,000
667
11,674
12,417
5,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 12
10,272
685
6,393
10,368
9,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEADPOOL2897
Baron Samedi
14
2 / 6 / 2
9,675
645
13,661
16,916
9,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
MMarioMX
Cupid
14
1 / 4 / 2
9,100
607
4,243
12,829
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 2
8,342
556
7,683
13,472
10,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Coopus
Artemis
9
1
5
11.5
L
Baron Samedi
DEADPOOL2897
Baron Samedi
2
6
2
0.5
W
Thanatos
3
3
9
2.5
L
Cupid
MMarioMX
Cupid
1
4
2
0.5
W
2
0
12
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
25,587
37,161
Taken
43,217
23,054
Mitigated
24,305
18,480
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Coopus
Artemis
20,866
10,736
0
6,955
14,376
7,727
2,162
8,556
5,820
0
55,911
L
Baron Samedi
DEADPOOL2897
Baron Samedi
13,661
1,254
1,009
4,574
16,916
9,169
0
1,844
15,072
49,578
0
W
Thanatos
11,674
2,298
0
8,186
12,417
5,569
372
7,686
4,731
0
29,784
L
Cupid
MMarioMX
Cupid
4,243
2,103
1,001
2,374
12,829
4,808
74
781
12,048
0
22,507
W
6,393
476
0
3,339
10,368
9,758
355
5,945
4,423
21,401
0
L
7,683
289
603
498
13,472
10,328
0
4,066
9,406
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
27,117
133
Minions Killed
154
6
Camps Cleared
5
838,058
Distance Traveled
719,494
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,185
746
81
5
2
258,063
0
L
Baron Samedi
9,675
645
83
6
3
231,515
5
W
Thanatos
10,000
667
30
2
4
308,609
3
L
Cupid
9,100
607
45
3
2
247,003
2
W
Ymir
10,272
685
22
1
0
271,386
5
L
Cthulhu
8,342
556
26
2
0
240,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role