Player Matchup

Anhur
Anhur
Gold III
SIMKELR
Anhur
Gold III
Level 149
God Stats
20W - 18L
1,629 SR
Queue Stats
208W - 233L
1,273 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,629 SR
1,273 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 143
1,664 SR
1,213 MMR
Izanami
Izanami
Bronze IV
Synister Vibes
Izanami
Bronze IV
Level 143
God Stats
1W - 2L
1,664 SR
Queue Stats
14W - 12L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SIMKELR
Anhur
18
6 / 0 / 0
11,881
1,080
12,794
10,495
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
He BoPoseidonBakasuraHadesKali

VS

Bans
ChronosAh Muzen CabSkadiUllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,978
816
8,205
16,325
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
SIMKELR
Anhur
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
8,205
10,495
Taken
16,325
8,278
Mitigated
5,426
2,558
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
SIMKELR
Anhur
12,794
8,869
0
2,558
10,495
8,278
1,794
104
10,391
0
70,808
L
8,205
6,079
0
2,752
16,325
5,426
0
477
15,848
0
54,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,881
Gold Earned
8,978
134
Minions Killed
109
5
Camps Cleared
4
202,899
Distance Traveled
185,266
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,881
1,080
134
12
5
202,899
3
L
Izanami
8,978
816
109
10
4
185,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role