Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlackSlaking
Bacchus
Level 143
God Stats
7W - 6L
1,618 SR
Queue Stats
142W - 126L
1,616 Elo+
Party 3
King Arthur
King Arthur
Maidoo
King Arthur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 2
Hel
Hel
Minmeii
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,721 Elo+
Party 2
Lancelot
Lancelot
SolracKenway
Lancelot
Level 129
God Stats
2W - 1L
1,566 SR
Queue Stats
154W - 118L
1,657 Elo+
Party 3
Team Averages
Level 104
1,537 SR
1,599 Elo+

VS

Team Averages
Level 81
1,578 SR
1,500 Elo+
Bastet
Bastet
BorderBandito
Bastet
Level 129
God Stats
39W - 12L
1,788 SR
Queue Stats
321W - 242L
1,674 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChiMichael
Tsukuyomi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,377 Elo+
Solo
Charybdis
Charybdis
Hoseforbelt
Charybdis
Level 45
God Stats
9W - 9L
1,486 SR
Queue Stats
198W - 238L
1,391 Elo+
Solo
Vulcan
Vulcan
MoistLuv
Vulcan
Level 59
God Stats
63W - 58L
1,520 SR
Queue Stats
149W - 173L
1,468 Elo+
Solo
Poseidon
Poseidon
Ruicatt
Poseidon
Level 104
God Stats
27W - 20L
1,595 SR
Queue Stats
856W - 512L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 1 / 4
9,694
1,077
5,831
4,131
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BlackSlaking
Bacchus
16
2 / 0 / 9
10,435
1,159
7,831
13,096
17,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Maidoo
King Arthur
16
1 / 2 / 9
9,426
1,047
8,017
13,543
13,134
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
16
3 / 1 / 5
9,699
1,078
5,315
6,088
3,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
SolracKenway
Lancelot
17
8 / 1 / 6
11,113
1,235
16,746
9,547
4,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

288

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
10,536
1,171
11,861
3,768
1,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ChiMichael
Tsukuyomi
14
0 / 3 / 3
8,599
955
5,675
9,382
4,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Hoseforbelt
Charybdis
15
0 / 4 / 3
9,044
1,005
9,040
14,260
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
MoistLuv
Vulcan
15
0 / 5 / 3
8,934
993
5,150
9,411
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Ruicatt
Poseidon
15
0 / 3 / 2
9,029
1,003
9,121
8,620
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
15
Kills
5
5
Deaths
15
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
4
3
W
Bacchus
BlackSlaking
Bacchus
2
0
9
6.5
L
5
0
0
5
L
Tsukuyomi
ChiMichael
Tsukuyomi
0
3
3
0.5
L
Charybdis
Hoseforbelt
Charybdis
0
4
3
0.38
W
King Arthur
Maidoo
King Arthur
1
2
9
2.75
W
Hel
3
1
5
5.5
L
Vulcan
MoistLuv
Vulcan
0
5
3
0.3
L
Poseidon
Ruicatt
Poseidon
0
3
2
0.33
W
Lancelot
SolracKenway
Lancelot
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,740
Damage
40,847
46,405
Taken
45,441
40,742
Mitigated
19,864
8,940
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,831
84
0
259
4,131
1,916
0
278
3,853
40,878
0
W
Bacchus
BlackSlaking
Bacchus
7,831
770
518
506
13,096
17,659
0
3,846
8,347
15,634
0
L
11,861
2,408
0
906
3,768
1,684
0
2,024
1,744
0
26,090
L
Tsukuyomi
ChiMichael
Tsukuyomi
5,675
2,048
0
218
9,382
4,072
0
3,831
5,551
0
8,800
L
Charybdis
Hoseforbelt
Charybdis
9,040
5,648
0
2,225
14,260
6,357
0
5,828
8,432
0
19,584
W
King Arthur
Maidoo
King Arthur
8,017
680
0
123
13,543
13,134
0
4,745
8,798
0
18,855
W
Hel
5,315
145
4,324
3,050
6,088
3,232
0
1,931
4,157
19,083
0
L
Vulcan
MoistLuv
Vulcan
5,150
2,010
0
0
9,411
4,435
0
3,931
5,480
17,463
0
L
Poseidon
Ruicatt
Poseidon
9,121
1,650
0
522
8,620
3,316
0
3,363
5,257
39,852
0
W
Lancelot
SolracKenway
Lancelot
16,746
2,132
0
160
9,547
4,801
0
3,471
6,076
0
29,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
46,142
183
Minions Killed
178
11
Camps Cleared
6
1,021,108
Distance Traveled
887,841
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,694
1,077
82
9
3
182,475
2
W
Bacchus
10,435
1,159
16
2
1
197,050
0
L
Bastet
10,536
1,171
34
4
1
237,462
1
L
Tsukuyomi
8,599
955
9
1
2
105,426
0
L
Charybdis
9,044
1,005
28
3
2
166,011
2
W
King Arthur
9,426
1,047
19
2
2
203,095
1
W
Hel
9,699
1,078
43
5
1
204,215
0
L
Vulcan
8,934
993
34
4
0
194,888
0
L
Poseidon
9,029
1,003
73
8
1
184,054
0
W
Lancelot
11,113
1,235
23
3
4
234,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role