Player Matchup

Ao Kuang
Ao Kuang
BruceGodOfSalt
Ao Kuang
Level 127
God Stats
17W - 15L
1,585 SR
Queue Stats
265W - 242L
1,583 Elo+
Party 1
Janus
Janus
GrammerOrange
Janus
Level 110
God Stats
0W - 1L
1,287 SR
Queue Stats
77W - 82L
1,586 Elo+
Party 1
Athena
Athena
KangKrill
Athena
Level 142
God Stats
18W - 14L
1,629 SR
Queue Stats
249W - 243L
1,590 Elo+
Party 1
Osiris
Osiris
SPQRMayhem
Osiris
Level 157
God Stats
1W - 1L
1,778 SR
Queue Stats
103W - 121L
1,579 Elo+
Party 3
Charybdis
Charybdis
Shaems
Charybdis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,783 Elo+
Party 3
Team Averages
Level 132
1,556 SR
1,624 Elo+

VS

Team Averages
Level 139
1,614 SR
1,583 Elo+
Nemesis
Nemesis
Drag0nGardian
Nemesis
Level 142
God Stats
47W - 29L
1,814 SR
Queue Stats
551W - 401L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
FrigidNipz
Sylvanus
Level 114
God Stats
4W - 3L
1,519 SR
Queue Stats
68W - 51L
1,610 Elo+
Party 2
Thoth
Thoth
Surazal
Thoth
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,480 Elo+
Party 2
Ravana
Ravana
Yelvey
Ravana
Level 149
God Stats
3W - 6L
1,736 SR
Queue Stats
278W - 107L
1,686 Elo+
Party 2
Izanami
Izanami
accbyvol
Izanami
Level 150
God Stats
31W - 24L
1,502 SR
Queue Stats
379W - 356L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
11 / 7 / 2
11,555
502
18,863
27,837
9,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 6 / 5
10,033
436
12,231
16,037
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
KangKrill
Athena
15
2 / 6 / 6
9,843
428
5,933
26,263
26,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
SPQRMayhem
Osiris
15
0 / 12 / 3
9,931
432
7,512
26,988
20,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Shaems
Charybdis
17
2 / 6 / 1
10,443
454
6,684
20,726
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
5 / 4 / 6
12,811
557
11,525
19,329
11,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
FrigidNipz
Sylvanus
20
6 / 1 / 18
14,041
610
22,959
22,386
26,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Surazal
Thoth
17
4 / 8 / 8
11,974
521
11,052
15,169
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Yelvey
Ravana
19
12 / 3 / 8
13,847
602
20,152
19,500
20,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
accbyvol
Izanami
20
10 / 1 / 10
14,683
638
27,358
16,699
8,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
16
Kills
37
37
Deaths
17
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
11
7
2
1.71
W
Nemesis
5
4
6
2
W
Sylvanus
FrigidNipz
Sylvanus
6
1
18
15
L
1
6
5
0.58
L
Athena
KangKrill
Athena
2
6
6
0.83
L
Osiris
SPQRMayhem
Osiris
0
12
3
0.13
L
Charybdis
Shaems
Charybdis
2
6
1
0.42
W
Thoth
Surazal
Thoth
4
8
8
1
W
Ravana
Yelvey
Ravana
12
3
8
5.33
W
Izanami
accbyvol
Izanami
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,223
Damage
93,046
117,851
Taken
93,083
67,142
Mitigated
73,644
23,777
Healing
36,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
18,863
5,904
0
7,019
27,837
9,500
0
9,537
18,025
74,483
0
W
Nemesis
11,525
5,009
0
8,537
19,329
11,131
229
6,935
12,202
305
107,472
W
Sylvanus
FrigidNipz
Sylvanus
22,959
6,154
6,932
10,573
22,386
26,102
1,776
7,559
13,963
86,773
19,833
L
12,231
741
385
3,591
16,037
5,144
450
4,504
11,313
85,947
0
L
Athena
KangKrill
Athena
5,933
1,908
0
2,295
26,263
26,434
290
5,354
20,698
33,929
0
L
Osiris
SPQRMayhem
Osiris
7,512
1,751
0
3,898
26,988
20,069
310
9,043
17,923
0
65,845
L
Charybdis
Shaems
Charybdis
6,684
3,486
0
6,589
20,726
5,995
1,674
3,477
17,151
0
79,850
W
Thoth
Surazal
Thoth
11,052
528
0
790
15,169
7,213
1,260
10,517
4,351
73,560
0
W
Ravana
Yelvey
Ravana
20,152
6,386
812
4,307
19,500
20,402
1,073
5,286
14,022
497
71,387
W
Izanami
accbyvol
Izanami
27,358
18,198
0
4,212
16,699
8,796
10,260
6,273
10,141
0
161,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
67,356
538
Minions Killed
703
0
Camps Cleared
0
2,036,008
Distance Traveled
2,241,328
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,555
502
97
4
0
420,819
3
W
Nemesis
12,811
557
155
7
0
477,648
0
W
Sylvanus
14,041
610
146
6
0
438,222
4
L
Janus
10,033
436
135
6
0
414,697
8
L
Athena
9,843
428
54
2
0
451,556
8
L
Osiris
9,931
432
123
5
0
366,111
8
L
Charybdis
10,443
454
129
6
0
382,825
2
W
Thoth
11,974
521
125
5
0
433,889
1
W
Ravana
13,847
602
59
3
0
454,082
1
W
Izanami
14,683
638
218
9
0
437,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role