Player Matchup

Thor
Thor
Diamond I
ADAPTOG
Thor
Diamond I
Level 160
God Stats
41W - 5L
1,888 SR
Queue Stats
60W - 18L
2,262 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
IILancers
Kukulkan
Diamond II
Level 156
God Stats
21W - 3L
1,844 SR
Queue Stats
27W - 9L
2,244 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
Tehutle master
Cabrakan
Diamond I
Level 156
God Stats
39W - 7L
1,912 SR
Queue Stats
61W - 17L
2,284 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,881 SR
2,263 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,716 SR
1,876 MMR
Hercules
Hercules
Platinum II
HarvM169
Hercules
Platinum II
Level 149
God Stats
0W - 3L
1,516 SR
Queue Stats
218W - 254L
1,587 MMR
Solo
Vulcan
Vulcan
Platinum II
L0rd Gryph0n
Vulcan
Platinum II
Level 142
God Stats
9W - 4L
1,777 SR
Queue Stats
59W - 41L
1,975 MMR
Solo
Bakasura
Bakasura
Platinum I
Sn0wPandaDad_11
Bakasura
Platinum I
Level 59
God Stats
11W - 5L
1,855 SR
Queue Stats
62W - 62L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ADAPTOG
Thor
16
7 / 0 / 4
11,006
734
15,110
17,084
17,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
IILancers
Kukulkan
16
4 / 0 / 5
10,876
725
15,016
5,942
3,327
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
0 / 0 / 9
10,547
703
6,923
17,808
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabAresScyllaShivaBastet

VS

Bans
AtlasGebFenrirXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HarvM169
Hercules
13
0 / 3 / 0
8,593
573
5,927
18,756
22,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
0 / 3 / 0
8,858
591
17,985
10,029
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
12
0 / 5 / 0
8,339
556
2,898
13,121
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
ADAPTOG
Thor
7
0
4
9
L
Hercules
HarvM169
Hercules
0
3
0
0
W
Kukulkan
IILancers
Kukulkan
4
0
5
6.5
L
Vulcan
0
3
0
0
L
Bakasura
0
5
0
0
W
Cabrakan
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
26,810
40,834
Taken
41,906
46,518
Mitigated
35,716
12,919
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ADAPTOG
Thor
15,110
3,283
0
4,406
17,084
17,308
486
8,490
7,649
0
42,323
L
Hercules
HarvM169
Hercules
5,927
1,527
322
8,595
18,756
22,512
0
10,474
8,282
0
12,383
W
Kukulkan
IILancers
Kukulkan
15,016
1,367
0
1,051
5,942
3,327
1,351
2,880
2,938
89,051
0
L
Vulcan
17,985
8,168
0
183
10,029
5,377
0
4,226
5,803
55,677
0
L
Bakasura
2,898
1,554
0
2,098
13,121
7,827
0
7,404
5,717
0
13,978
W
Cabrakan
6,923
1,222
1,199
6,263
17,808
25,883
224
6,471
10,527
20,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
25,790
221
Minions Killed
160
9
Camps Cleared
5
845,365
Distance Traveled
782,304
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,006
734
37
2
2
265,837
1
L
Hercules
8,593
573
5
0
1
253,434
6
W
Kukulkan
10,876
725
159
11
5
280,492
3
L
Vulcan
8,858
591
111
7
0
288,701
0
L
Bakasura
8,339
556
44
3
4
240,169
4
W
Cabrakan
10,547
703
25
2
2
299,036
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role