Player Matchup

Anubis
Anubis
EliTechnique
Anubis
Level 137
God Stats
18W - 12L
1,586 SR
Queue Stats
657W - 618L
1,541 Elo+
Party 1
Fenrir
Fenrir
EyesOfTheCosmos
Fenrir
Level 123
God Stats
6W - 10L
1,514 SR
Queue Stats
209W - 161L
1,496 Elo+
Party 1
Ganesha
Ganesha
MrsWukong
Ganesha
Level 36
God Stats
3W - 0L
1,893 SR
Queue Stats
151W - 146L
1,528 Elo+
Party 1
Chaac
Chaac
SonJWukong
Chaac
Level 101
God Stats
46W - 51L
1,537 SR
Queue Stats
414W - 366L
1,497 Elo+
Party 1
Neith
Neith
Spirit-Blustar
Neith
Level 69
God Stats
2W - 5L
1,342 SR
Queue Stats
57W - 72L
1,543 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,521 Elo+

VS

Team Averages
Level 63
1,436 SR
1,459 Elo+
Sol
Sol
BeIIaThorne
Sol
Level 99
God Stats
32W - 45L
1,357 SR
Queue Stats
225W - 233L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Favoringkaiky
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
XxIzanamixX7038
Hera
Level 101
God Stats
22W - 18L
1,549 SR
Queue Stats
226W - 249L
1,486 Elo+
Solo
Thanatos
Thanatos
Yosiyya
Thanatos
Level 36
God Stats
25W - 34L
1,272 SR
Queue Stats
134W - 142L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
jorgejuniorlhp
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 0 / 16
8,211
1,173
10,246
3,904
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
12 / 1 / 6
9,832
1,405
10,209
6,044
3,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
MrsWukong
Ganesha
14
0 / 0 / 14
8,363
1,195
5,143
9,156
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
3 / 0 / 13
8,391
1,199
7,002
7,973
5,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 9
8,446
1,207
7,974
2,956
1,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,475
1,068
8,498
9,728
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
12
0 / 4 / 0
7,592
1,085
6,322
15,996
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,589
941
2,701
2,146
593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Yosiyya
Thanatos
12
0 / 5 / 0
6,888
984
3,883
8,299
2,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
jorgejuniorlhp
Cu Chulainn
12
0 / 5 / 0
6,790
970
3,418
9,328
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
1
20
Kills
1
1
Deaths
20
58
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anubis
1
0
16
9
W
12
1
6
15
L
Cthulhu
0
4
0
0
W
Ganesha
MrsWukong
Ganesha
0
0
14
7
W
Chaac
3
0
13
9.5
W
4
0
9
8.5
L
0
2
0
0
L
Thanatos
Yosiyya
Thanatos
0
5
0
0
L
Cu Chulainn
jorgejuniorlhp
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
24,822
30,033
Taken
45,497
21,107
Mitigated
23,051
5,123
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,498
1,801
128
1,641
9,728
2,524
0
2,986
6,742
25,123
0
W
Anubis
10,246
143
0
349
3,904
2,147
0
2,457
1,323
25,632
0
W
10,209
1,202
0
622
6,044
3,071
0
2,297
3,528
0
15,126
L
Cthulhu
6,322
524
116
3,386
15,996
11,051
0
6,090
9,906
20,520
0
W
Ganesha
MrsWukong
Ganesha
5,143
270
0
935
9,156
8,915
0
5,296
3,548
8,758
0
W
Chaac
7,002
2,086
246
2,543
7,973
5,545
0
4,807
2,845
0
19,886
W
7,974
4,482
45
383
2,956
1,429
0
2,010
885
0
22,894
L
2,701
763
0
0
2,146
593
0
347
1,799
6,505
0
L
Thanatos
Yosiyya
Thanatos
3,883
746
0
1,685
8,299
2,824
0
1,863
6,436
0
11,119
L
Cu Chulainn
jorgejuniorlhp
Cu Chulainn
3,418
977
0
599
9,328
6,059
0
4,103
5,225
0
11,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
35,334
122
Minions Killed
126
5
Camps Cleared
4
729,121
Distance Traveled
566,099
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,475
1,068
45
6
1
121,895
0
W
Anubis
8,211
1,173
46
7
2
123,416
0
W
Fenrir
9,832
1,405
11
2
2
164,651
0
L
Cthulhu
7,592
1,085
37
5
1
134,098
0
W
Ganesha
8,363
1,195
0
0
0
145,249
0
W
Chaac
8,391
1,199
28
4
0
168,570
0
W
Neith
8,446
1,207
37
5
1
127,235
0
L
Hera
6,589
941
8
1
0
55,455
0
L
Thanatos
6,888
984
14
2
2
153,199
2
L
Cu Chulainn
6,790
970
22
3
0
101,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role