Player Matchup

Bellona
Bellona
Ashin Oath
Bellona
Level 106
God Stats
4W - 4L
1,482 SR
Queue Stats
163W - 146L
1,504 Elo+
Solo
Anhur
Anhur
ElusiveSnaps
Anhur
Level 106
God Stats
1W - 5L
1,723 SR
Queue Stats
338W - 265L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
V0ssinbreh
Nu Wa
Level 157
God Stats
4W - 4L
1,777 SR
Queue Stats
10W - 10L
1,448 Elo+
Solo
Hachiman
Hachiman
p3rsonal1ssu
Hachiman
Level 83
God Stats
4W - 2L
1,473 SR
Queue Stats
261W - 269L
1,434 Elo+
Party 2
Atlas
Atlas
sabr113
Atlas
Level 58
God Stats
12W - 11L
1,562 SR
Queue Stats
129W - 135L
1,510 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,494 Elo+

VS

Team Averages
Level 100
1,630 SR
1,525 Elo+
Ullr
Ullr
BillyCoughSyrup
Ullr
Level 147
God Stats
8W - 5L
1,567 SR
Queue Stats
154W - 162L
1,580 Elo+
Party 1
Scylla
Scylla
MrMcStabin
Scylla
Level 82
God Stats
15W - 9L
1,579 SR
Queue Stats
126W - 130L
1,493 Elo+
Solo
Artio
Artio
Srkai
Artio
Level 40
God Stats
3W - 2L
1,655 SR
Queue Stats
18W - 21L
1,525 Elo+
Solo
Mercury
Mercury
WarOnBread
Mercury
Level 136
God Stats
13W - 11L
1,627 SR
Queue Stats
172W - 170L
1,546 Elo+
Party 1
Chernobog
Chernobog
ocdigfdgwg
Chernobog
Level 93
God Stats
5W - 1L
1,721 SR
Queue Stats
121W - 118L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashin Oath
Bellona
2
0 / 1 / 0
2,967
495
228
1,526
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 1
4,070
678
2,975
4,239
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
7
1 / 2 / 1
4,236
706
1,829
3,007
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
p3rsonal1ssu
Hachiman
5
0 / 2 / 0
3,271
545
1,950
4,924
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
sabr113
Atlas
5
0 / 2 / 0
3,502
584
1,755
4,752
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,929
822
1,704
2,034
523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MrMcStabin
Scylla
5
0 / 2 / 1
3,757
626
1,628
2,907
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Srkai
Artio
6
0 / 0 / 4
4,103
684
1,801
4,807
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
WarOnBread
Mercury
6
1 / 0 / 2
4,154
692
2,895
3,668
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ocdigfdgwg
Chernobog
7
5 / 1 / 0
4,508
751
3,958
3,795
957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashin Oath
Bellona
0
1
0
0
W
2
0
1
2.5
L
2
1
1
2.5
W
Scylla
MrMcStabin
Scylla
0
2
1
0.25
W
Artio
Srkai
Artio
0
0
4
2
L
Nu Wa
1
2
1
0.75
W
Mercury
WarOnBread
Mercury
1
0
2
2
W
Chernobog
ocdigfdgwg
Chernobog
5
1
0
5
L
Hachiman
p3rsonal1ssu
Hachiman
0
2
0
0
L
Atlas
sabr113
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,737
Damage
11,986
18,448
Taken
17,211
5,922
Mitigated
5,343
5,551
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashin Oath
Bellona
228
195
0
486
1,526
828
0
0
1,526
0
4,239
W
1,704
764
0
70
2,034
523
598
89
1,905
0
30,762
L
2,975
2,011
0
889
4,239
1,125
0
340
3,862
0
16,410
W
Scylla
MrMcStabin
Scylla
1,628
343
0
250
2,907
552
0
582
2,237
11,503
0
W
Artio
Srkai
Artio
1,801
698
538
1,684
4,807
2,350
384
906
3,861
6,268
0
L
Nu Wa
1,829
447
0
530
3,007
876
0
1,061
1,756
18,234
0
W
Mercury
WarOnBread
Mercury
2,895
1,689
0
631
3,668
961
589
771
2,771
0
18,326
W
Chernobog
ocdigfdgwg
Chernobog
3,958
2,576
0
971
3,795
957
0
902
2,853
0
22,154
L
Hachiman
p3rsonal1ssu
Hachiman
1,950
1,193
0
1,998
4,924
1,188
0
1,085
3,839
0
14,278
L
Atlas
sabr113
Atlas
1,755
1,093
246
1,402
4,752
1,905
0
716
4,036
10,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,046
Gold Earned
21,451
130
Minions Killed
168
0
Camps Cleared
0
492,490
Distance Traveled
584,088
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,967
495
12
2
0
27,375
0
W
Ullr
4,929
822
55
9
0
101,986
0
L
Anhur
4,070
678
37
6
0
122,455
3
W
Scylla
3,757
626
28
5
0
111,032
3
W
Artio
4,103
684
12
2
0
125,105
1
L
Nu Wa
4,236
706
40
7
0
117,451
2
W
Mercury
4,154
692
36
6
0
140,264
0
W
Chernobog
4,508
751
37
6
0
105,701
0
L
Hachiman
3,271
545
29
5
0
111,022
1
L
Atlas
3,502
584
12
2
0
114,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role