Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GrazedByVanity
Bellona
Level 48
God Stats
45W - 39L
1,545 SR
Queue Stats
196W - 236L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
NBA_Toast
Erlang Shen
Level 108
God Stats
10W - 9L
1,482 SR
Queue Stats
920W - 948L
1,411 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 160
God Stats
251W - 289L
1,520 SR
Queue Stats
1,271W - 1,358L
1,472 Elo+
Solo
Xing Tian
Xing Tian
magnus_reap-1987
Xing Tian
Level 148
God Stats
2W - 1L
1,513 SR
Queue Stats
72W - 79L
1,390 Elo+
Solo
Team Averages
Level 112
1,512 SR
1,432 Elo+

VS

Team Averages
Level 74
1,475 SR
1,407 Elo+
Yemoja
Yemoja
Golfer-DizzWang
Yemoja
Level 39
God Stats
1W - 5L
1,394 SR
Queue Stats
203W - 225L
1,293 Elo+
Solo
Mulan
Mulan
Shadyyy313
Mulan
Level 25
God Stats
20W - 13L
1,500 SR
Queue Stats
242W - 292L
1,404 Elo+
Party 1
Hera
Hera
WildArmadilo
Hera
Level 82
God Stats
2W - 1L
1,295 SR
Queue Stats
39W - 34L
1,484 Elo+
Party 1
Neith
Neith
angusbruh
Neith
Level 97
God Stats
2W - 1L
1,473 SR
Queue Stats
88W - 106L
1,414 Elo+
Party 1
Arachne
Arachne
iTurK
Arachne
Level 127
God Stats
2W - 1L
1,712 SR
Queue Stats
17W - 25L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 3 / 1
6,529
544
2,676
5,832
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
6,805
567
6,034
8,812
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
NBA_Toast
Erlang Shen
10
0 / 5 / 2
6,074
506
5,144
11,557
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Robitotabi
Izanami
8
0 / 3 / 1
5,358
447
2,046
6,226
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
9
1 / 0 / 0
5,338
445
3,826
9,600
5,188
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,565
464
2,190
7,811
3,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
9
0 / 1 / 1
5,221
435
4,852
9,206
4,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
4 / 1 / 3
7,001
583
8,020
5,132
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
angusbruh
Neith
9
3 / 0 / 2
5,779
482
3,506
3,971
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
iTurK
Arachne
10
5 / 2 / 5
6,618
552
7,690
9,019
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
1
0.5
W
0
0
4
2
L
2
1
0
2
L
Erlang Shen
NBA_Toast
Erlang Shen
0
5
2
0.2
L
Izanami
Robitotabi
Izanami
0
3
1
0.17
W
Mulan
0
1
1
0.5
W
4
1
3
5.5
W
Neith
angusbruh
Neith
3
0
2
4
W
Arachne
iTurK
Arachne
5
2
5
3.75
L
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
26,258
42,027
Taken
35,139
21,910
Mitigated
14,993
12,147
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,676
790
0
1,976
5,832
2,712
0
2,738
3,075
39,211
7,690
W
2,190
749
2,398
2,252
7,811
3,948
324
2,928
4,883
12,105
0
L
6,034
2,669
0
3,956
8,812
5,916
822
0
8,812
0
41,720
L
Erlang Shen
NBA_Toast
Erlang Shen
5,144
2,721
0
3,676
11,557
6,024
0
3,195
8,362
0
44,417
L
Izanami
Robitotabi
Izanami
2,046
1,440
101
1,223
6,226
2,070
930
1,859
4,367
0
32,892
W
Mulan
4,852
1,570
0
1,406
9,206
4,608
0
0
9,206
0
25,150
W
8,020
2,056
0
500
5,132
1,721
407
1,372
3,760
43,753
0
W
Neith
angusbruh
Neith
3,506
1,786
0
1,094
3,971
1,391
630
843
3,128
0
31,403
W
Arachne
iTurK
Arachne
7,690
6,351
0
1,835
9,019
3,325
254
1,008
8,011
0
31,055
L
Xing Tian
3,826
213
0
1,215
9,600
5,188
75
2,399
7,201
27,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
30,184
353
Minions Killed
244
0
Camps Cleared
0
1,157,247
Distance Traveled
1,192,594
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,529
544
86
7
0
204,453
1
W
Yemoja
5,565
464
22
2
0
215,730
0
L
Bellona
6,805
567
85
7
0
249,891
0
L
Erlang Shen
6,074
506
88
7
0
268,563
5
L
Izanami
5,358
447
62
5
0
182,685
2
W
Mulan
5,221
435
39
3
0
240,915
5
W
Hera
7,001
583
82
7
0
238,476
6
W
Neith
5,779
482
57
5
0
225,294
2
W
Arachne
6,618
552
44
4
0
272,179
2
L
Xing Tian
5,338
445
32
3
0
251,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role