Player Matchup

Cthulhu
Cthulhu
Bronze III
Mugi69Wara
Cthulhu
Bronze III
Level 41
God Stats
2W - 1L
1,454 SR
Queue Stats
5W - 11L
1,184 MMR
Party 1
Poseidon
Poseidon
Bronze III
Regicide115
Poseidon
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,112 MMR
Party 1
Kali
Kali
Bronze III
Tayzzr
Kali
Bronze III
Level 109
God Stats
3W - 1L
1,651 SR
Queue Stats
5W - 11L
1,115 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,535 SR
1,137 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,401 SR
1,180 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
DonCho__
Discordia
Silver II
Level 79
God Stats
46W - 89L
1,393 SR
Queue Stats
201W - 362L
1,204 MMR
Party 2
Fenrir
Fenrir
Silver V
TFRANK8
Fenrir
Silver V
Level 78
God Stats
3W - 6L
1,310 SR
Queue Stats
169W - 328L
836 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mugi69Wara
Cthulhu
18
4 / 0 / 8
13,070
726
7,535
13,186
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Regicide115
Poseidon
18
4 / 4 / 4
12,088
672
12,878
13,318
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
Tayzzr
Kali
18
5 / 2 / 8
12,919
718
19,377
22,472
13,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ZeusMorgan Le FayChaacAtlasBacchus

VS

Bans
GilgameshVamanaAphroditeHerculesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 4 / 3
11,867
659
7,678
18,644
21,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DonCho__
Discordia
16
2 / 4 / 3
10,907
606
17,596
11,757
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TFRANK8
Fenrir
15
1 / 5 / 5
10,176
565
5,576
18,439
14,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
3
1.13
L
Discordia
DonCho__
Discordia
2
4
3
0.88
W
Cthulhu
Mugi69Wara
Cthulhu
4
0
8
8
W
Poseidon
Regicide115
Poseidon
4
4
4
1.5
L
Fenrir
TFRANK8
Fenrir
1
5
5
0.7
W
Kali
Tayzzr
Kali
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,790
Damage
30,850
48,976
Taken
48,840
40,018
Mitigated
41,034
15,574
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,678
334
380
3,486
18,644
21,224
0
9,040
9,604
22,910
0
L
Discordia
DonCho__
Discordia
17,596
368
0
0
11,757
5,084
0
2,762
8,995
62,705
0
W
Cthulhu
Mugi69Wara
Cthulhu
7,535
343
990
2,664
13,186
19,426
31
6,442
6,744
31,683
0
W
Poseidon
Regicide115
Poseidon
12,878
1,820
0
2,791
13,318
6,681
593
7,903
5,415
52,819
0
L
Fenrir
TFRANK8
Fenrir
5,576
2,541
0
1,673
18,439
14,726
0
8,919
9,520
0
14,197
W
Kali
Tayzzr
Kali
19,377
8,542
0
9,129
22,472
13,911
1,095
11,410
11,062
0
57,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
32,950
210
Minions Killed
137
11
Camps Cleared
2
1,096,109
Distance Traveled
955,227
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,867
659
24
1
1
352,114
4
L
Discordia
10,907
606
89
5
1
307,799
2
W
Cthulhu
13,070
726
54
3
2
384,504
0
W
Poseidon
12,088
672
87
5
6
325,780
0
L
Fenrir
10,176
565
24
1
0
295,314
1
W
Kali
12,919
718
69
4
3
385,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role