Player Matchup

Fafnir
Fafnir
BigNdontCry
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,267 Elo+
Party 1
Apollo
Apollo
Bruder Bobody
Apollo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,386 Elo+
Solo
Olorun
Olorun
Munchnie
Olorun
Level 27
God Stats
0W - 1L
1,299 SR
Queue Stats
10W - 12L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
SmokeSalmonz
Zhong Kui
Level 142
God Stats
3W - 3L
1,389 SR
Queue Stats
144W - 179L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Timmerz
Cthulhu
Level 68
God Stats
1W - 2L
1,272 SR
Queue Stats
78W - 76L
1,464 Elo+
Solo
Team Averages
Level 90
1,392 SR
1,408 Elo+

VS

Team Averages
Level 81
1,535 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MadMikeNYC
Cupid
Level 160
God Stats
7W - 3L
1,650 SR
Queue Stats
647W - 672L
1,474 Elo+
Solo
Heimdallr
Heimdallr
RoySamuels
Heimdallr
Level 28
God Stats
6W - 6L
1,526 SR
Queue Stats
127W - 109L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
juvalminott
Hou Yi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 129L
1,420 Elo+
Solo
Pele
Pele
ojthegoatman
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 5 / 5
9,306
665
5,000
18,447
23,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 4
8,705
622
12,948
15,431
8,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Munchnie
Olorun
14
1 / 8 / 6
8,693
621
8,728
17,350
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
SmokeSalmonz
Zhong Kui
17
6 / 9 / 2
11,003
786
15,135
22,097
12,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Timmerz
Cthulhu
17
1 / 3 / 10
9,980
713
16,698
26,133
34,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 1 / 20
11,878
848
9,679
16,268
17,430
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cupid
19
6 / 2 / 16
11,021
787
24,186
15,188
9,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
RoySamuels
Heimdallr
19
9 / 2 / 16
11,231
802
27,196
12,628
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
16
4 / 4 / 16
10,082
720
13,544
12,406
6,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 16
10,563
755
12,195
14,490
8,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
13
Kills
30
30
Deaths
14
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
20
15
L
Fafnir
1
5
5
0.7
L
4
5
4
1.2
W
Cupid
6
2
16
7
L
Olorun
Munchnie
Olorun
1
8
6
0.5
W
Heimdallr
RoySamuels
Heimdallr
9
2
16
8.5
L
Zhong Kui
SmokeSalmonz
Zhong Kui
6
9
2
0.78
L
Cthulhu
Timmerz
Cthulhu
1
3
10
2
W
Hou Yi
4
4
16
3
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,509
Damage
86,800
99,458
Taken
70,980
86,010
Mitigated
49,123
29,413
Healing
31,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,679
228
1,816
3,909
16,268
17,430
519
9,401
6,867
12,588
0
L
Fafnir
5,000
1,238
2,511
3,389
18,447
23,292
4
1,318
17,129
8,660
0
L
12,948
9,758
1,499
3,906
15,431
8,583
108
2,613
12,818
0
25,405
W
Cupid
24,186
16,817
6,272
7,141
15,188
9,174
694
8,489
6,699
0
42,437
L
Olorun
Munchnie
Olorun
8,728
3,835
1,600
2,676
17,350
7,989
29
676
16,674
15,664
0
W
Heimdallr
RoySamuels
Heimdallr
27,196
16,272
2,875
3,219
12,628
7,652
1,687
9,568
3,060
0
53,125
L
Zhong Kui
SmokeSalmonz
Zhong Kui
15,135
219
899
5,020
22,097
12,009
0
1,712
20,384
27,530
0
L
Cthulhu
Timmerz
Cthulhu
16,698
1,055
467
7,446
26,133
34,137
0
3,360
22,773
35,804
0
W
Hou Yi
13,544
5,381
1,443
1,668
12,406
6,855
1,092
10,768
1,638
0
21,845
W
12,195
3,694
1,369
2,156
14,490
8,012
435
7,335
7,155
0
19,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
54,775
114
Minions Killed
144
0
Camps Cleared
0
1,227,772
Distance Traveled
1,267,024
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,878
848
11
1
0
295,978
1
L
Fafnir
9,306
665
6
0
0
289,004
0
L
Apollo
8,705
622
28
2
0
225,225
0
W
Cupid
11,021
787
48
3
0
261,056
0
L
Olorun
8,693
621
12
1
0
221,536
0
W
Heimdallr
11,231
802
51
4
0
250,019
1
L
Zhong Kui
11,003
786
32
2
0
241,420
1
L
Cthulhu
9,980
713
36
3
0
250,587
0
W
Hou Yi
10,082
720
20
1
0
201,444
1
W
Pele
10,563
755
14
1
0
258,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role