Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Dάgo
Persephone
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,742 Elo+
Party 1
Geb
Geb
Fadе
Geb
Level 156
God Stats
1W - 0L
1,847 SR
Queue Stats
57W - 23L
1,849 Elo+
Party 1
Nu Wa
Nu Wa
Osarilaboníta
Nu Wa
Level 160
God Stats
5W - 2L
1,630 SR
Queue Stats
104W - 61L
1,733 Elo+
Party 1
Hachiman
Hachiman
RaulBuitre
Hachiman
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,598 Elo+
Party 1
Team Averages
Level 138
1,595 SR
1,684 Elo+

VS

Team Averages
Level 101
1,559 SR
1,702 Elo+
Ganesha
Ganesha
BigRyebread69
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,704 Elo+
Party 2
Merlin
Merlin
NigonOfBlack
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 119L
1,761 Elo+
Party 3
Yu Huang
Yu Huang
Paetie
Yu Huang
Level 127
God Stats
0W - 1L
1,609 SR
Queue Stats
29W - 26L
1,750 Elo+
Party 2
Amaterasu
Amaterasu
TriCenaTops
Amaterasu
Level 139
God Stats
1W - 3L
1,688 SR
Queue Stats
18W - 19L
1,662 Elo+
Party 2
Tyr
Tyr
mohsafeyget
Tyr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
12 / 1 / 6
10,117
1,124
11,930
10,229
8,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Dάgo
Persephone
14
4 / 3 / 12
8,446
938
11,228
9,378
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Fadе
Geb
14
1 / 2 / 11
8,142
905
4,268
11,186
12,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 2 / 14
7,542
838
9,730
5,857
2,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RaulBuitre
Hachiman
13
4 / 2 / 10
7,923
880
13,130
6,738
2,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 3 / 9
7,391
821
3,924
13,071
14,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
11
0 / 2 / 3
6,342
705
5,757
4,220
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Paetie
Yu Huang
13
4 / 6 / 3
7,646
850
7,265
10,129
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TriCenaTops
Amaterasu
14
4 / 5 / 3
8,034
893
7,048
13,191
12,865
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 6 / 5
7,319
813
4,891
14,046
15,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
22
Kills
11
10
Deaths
22
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
12
1
6
15
L
Ganesha
1
3
9
1.83
W
Persephone
Dάgo
Persephone
4
3
12
3.33
W
Geb
Fadе
Geb
1
2
11
3.25
L
Merlin
0
2
3
0.75
W
1
2
14
4
L
Yu Huang
Paetie
Yu Huang
4
6
3
0.92
W
Hachiman
RaulBuitre
Hachiman
4
2
10
4.5
L
Amaterasu
TriCenaTops
Amaterasu
4
5
3
1.1
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
28,885
43,388
Taken
54,657
30,200
Mitigated
49,344
18,921
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,930
3,636
387
5,779
10,229
8,711
0
2,891
7,137
0
19,871
L
Ganesha
3,924
122
507
1,779
13,071
14,844
0
6,060
7,011
14,247
0
W
Persephone
Dάgo
Persephone
11,228
1,043
1,170
2,366
9,378
4,168
41
3,794
5,430
21,053
0
W
Geb
Fadе
Geb
4,268
318
528
2,939
11,186
12,472
0
3,792
7,274
15,814
0
L
Merlin
5,757
342
861
397
4,220
1,720
0
2,249
1,971
14,298
0
W
9,730
3,709
1,508
1,473
5,857
2,249
601
2,314
3,483
20,504
0
L
Yu Huang
Paetie
Yu Huang
7,265
668
616
603
10,129
4,766
0
4,524
5,605
18,055
0
W
Hachiman
RaulBuitre
Hachiman
13,130
8,240
881
1,890
6,738
2,600
540
3,493
3,116
0
16,005
L
Amaterasu
TriCenaTops
Amaterasu
7,048
2,269
1,704
2,226
13,191
12,865
0
5,617
7,574
0
12,124
L
4,891
1,103
771
914
14,046
15,149
0
6,776
7,270
0
8,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
36,732
102
Minions Killed
68
0
Camps Cleared
0
886,241
Distance Traveled
820,978
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,117
1,124
22
2
0
187,333
1
L
Ganesha
7,391
821
6
1
0
192,606
0
W
Persephone
8,446
938
32
4
0
173,836
1
W
Geb
8,142
905
18
2
0
188,617
0
L
Merlin
6,342
705
16
2
0
127,736
0
W
Nu Wa
7,542
838
23
3
0
182,400
1
L
Yu Huang
7,646
850
29
3
0
155,158
1
W
Hachiman
7,923
880
7
1
0
154,055
0
L
Amaterasu
8,034
893
10
1
0
183,388
0
L
Tyr
7,319
813
7
1
0
162,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role