Player Matchup

Izanami
Izanami
DaGrieper
Izanami
Level 28
God Stats
14W - 14L
1,645 SR
Queue Stats
21W - 29L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
Level 53
God Stats
4W - 14L
1,137 SR
Queue Stats
75W - 117L
1,259 Elo+
Party 2
Lancelot
Lancelot
ThedemonpitTTV
Lancelot
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 29L
1,216 Elo+
Party 2
Ymir
Ymir
V0XICxSLAUGHT3R
Ymir
Level 120
God Stats
5W - 6L
1,593 SR
Queue Stats
12W - 20L
1,345 Elo+
Party 1
Osiris
Osiris
imtheogre
Osiris
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 17L
1,185 Elo+
Party 1
Team Averages
Level 49
1,475 SR
1,286 Elo+

VS

Team Averages
Level 74
1,467 SR
1,293 Elo+
Chaac
Chaac
AndryHunter79
Chaac
Level 107
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Ra
Ra
Canadian-Ninja9
Ra
Level 37
God Stats
2W - 10L
1,500 SR
Queue Stats
29W - 42L
1,265 Elo+
Party 3
Gilgamesh
Gilgamesh
Hubert_Mcsalt
Gilgamesh
Level 94
God Stats
19W - 21L
1,478 SR
Queue Stats
136W - 159L
1,392 Elo+
Party 3
Medusa
Medusa
Troy Joestar
Medusa
Level 87
God Stats
0W - 2L
1,424 SR
Queue Stats
7W - 8L
1,392 Elo+
Party 3
Mulan
Mulan
rocky-3108
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaGrieper
Izanami
14
8 / 1 / 6
8,876
592
13,214
9,515
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
13
2 / 1 / 2
8,015
534
7,606
5,547
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
10
2 / 2 / 5
6,983
466
5,176
9,616
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 10
8,599
573
6,285
8,154
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
imtheogre
Osiris
12
1 / 0 / 0
7,720
515
7,315
11,955
14,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,256
484
4,159
16,923
8,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 0
7,660
511
2,782
5,699
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Hubert_Mcsalt
Gilgamesh
12
1 / 1 / 1
7,594
506
5,761
12,763
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
2 / 6 / 0
7,326
488
6,613
12,186
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
9
0 / 7 / 2
6,787
452
4,836
13,635
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
5
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
0
0
1
W
Izanami
DaGrieper
Izanami
8
1
6
11
L
Gilgamesh
Hubert_Mcsalt
Gilgamesh
1
1
1
1.5
W
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
2
1
2
3
W
Lancelot
2
2
5
2.25
L
Medusa
2
6
0
0.33
W
5
1
10
10
W
Osiris
imtheogre
Osiris
1
0
0
1
L
Mulan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
24,151
44,787
Taken
61,206
34,274
Mitigated
31,692
12,329
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,159
1,815
0
3,758
16,923
8,872
732
3,508
13,415
0
66,942
L
2,782
202
643
861
5,699
2,385
389
2,185
3,514
53,814
0
W
Izanami
DaGrieper
Izanami
13,214
10,157
0
1,575
9,515
4,489
1,350
81
9,434
0
77,277
L
Gilgamesh
Hubert_Mcsalt
Gilgamesh
5,761
2,133
0
2,754
12,763
6,826
1,020
1,981
10,782
0
41,299
W
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
7,606
1,568
0
1,446
5,547
2,730
798
1,396
4,151
62,276
0
W
Lancelot
5,176
1,332
0
250
9,616
3,859
0
989
8,627
0
34,830
L
Medusa
6,613
2,841
0
1,275
12,186
4,204
260
3,346
8,840
0
46,160
W
6,285
1,943
0
1,820
8,154
8,810
216
316
7,838
26,684
0
W
Osiris
imtheogre
Osiris
7,315
3,563
0
7,238
11,955
14,386
0
0
11,955
4,572
38,069
L
Mulan
4,836
998
228
2,612
13,635
9,405
375
3,870
9,765
0
23,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
36,623
381
Minions Killed
373
0
Camps Cleared
0
1,470,679
Distance Traveled
1,411,423
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,256
484
108
7
0
263,768
3
L
Ra
7,660
511
93
6
0
307,201
0
W
Izanami
8,876
592
132
9
0
277,041
3
L
Gilgamesh
7,594
506
77
5
0
296,927
0
W
Morgan Le Fay
8,015
534
86
6
0
267,917
2
W
Lancelot
6,983
466
47
3
0
354,522
1
L
Medusa
7,326
488
63
4
0
275,762
0
W
Ymir
8,599
573
33
2
0
307,375
2
W
Osiris
7,720
515
83
6
0
263,824
0
L
Mulan
6,787
452
32
2
0
267,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role