Player Matchup

Anubis
Anubis
GGDoctorGrave
Anubis
Level 153
God Stats
11W - 6L
1,718 SR
Queue Stats
76W - 59L
1,633 Elo+
Party 1
Chaac
Chaac
Grxffxn
Chaac
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 81L
1,370 Elo+
Solo
Da Ji
Da Ji
VibesFuneral
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,642 Elo+
Party 1
Team Averages
Level 111
1,573 SR
1,548 Elo+

VS

Team Averages
Level 115
1,468 SR
1,384 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bossfeller
Fenrir
Level 83
God Stats
4W - 6L
1,447 SR
Queue Stats
213W - 376L
1,309 Elo+
Party 2
Tiamat
Tiamat
Cagemaster1000
Tiamat
Level 106
God Stats
25W - 22L
1,458 SR
Queue Stats
398W - 624L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,912
691
8,557
3,394
1,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Grxffxn
Chaac
11
1 / 0 / 5
6,595
660
5,455
7,812
3,926
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 3
7,647
765
12,984
7,317
3,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 5 / 1
5,818
582
5,031
15,517
5,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Bossfeller
Fenrir
9
1 / 3 / 0
6,121
612
4,170
9,502
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,914
591
4,174
5,722
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
L
Fenrir
Bossfeller
Fenrir
1
3
0
0.33
L
0
2
0
0
W
2
1
6
5
W
Chaac
Grxffxn
Chaac
1
0
5
3.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
13,375
18,523
Taken
30,741
8,503
Mitigated
12,764
3,759
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,031
2,513
746
3,966
15,517
5,493
0
4,543
10,974
0
9,084
L
Fenrir
Bossfeller
Fenrir
4,170
620
0
2,298
9,502
4,860
0
2,982
6,520
0
7,578
L
4,174
269
0
192
5,722
2,411
0
1,330
4,392
19,855
0
W
8,557
547
0
1,103
3,394
1,409
0
603
2,618
24,693
0
W
Chaac
Grxffxn
Chaac
5,455
1,683
0
1,575
7,812
3,926
0
2,130
5,307
0
19,503
W
12,984
4,060
0
1,081
7,317
3,168
0
1,539
5,422
0
24,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,154
Gold Earned
17,853
101
Minions Killed
67
6
Camps Cleared
3
553,616
Distance Traveled
497,317
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,818
582
9
1
1
162,544
2
L
Fenrir
6,121
612
13
1
0
171,043
2
L
Tiamat
5,914
591
45
5
2
163,730
2
W
Anubis
6,912
691
38
4
2
177,069
1
W
Chaac
6,595
660
29
3
0
190,440
0
W
Da Ji
7,647
765
34
3
4
186,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role