Player Matchup

Freya
Freya
Dinamity___
Freya
Level 42
God Stats
2W - 1L
1,357 SR
Queue Stats
216W - 244L
1,412 Elo+
Party 1
Atlas
Atlas
Twitch_FrostySX_
Atlas
Level 48
God Stats
38W - 29L
1,497 SR
Queue Stats
223W - 251L
1,412 Elo+
Party 1
Chiron
Chiron
saradonut
Chiron
Level 49
God Stats
27W - 44L
1,390 SR
Queue Stats
56W - 94L
1,288 Elo+
Solo
Team Averages
Level 46
1,415 SR
1,371 Elo+

VS

Team Averages
Level 105
1,568 SR
1,409 Elo+
Achilles
Achilles
Ser_Starfall
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,417 Elo+
Party 2
Tiamat
Tiamat
TobaDeTura
Tiamat
Level 152
God Stats
42W - 63L
1,492 SR
Queue Stats
166W - 178L
1,471 Elo+
Party 2
Lancelot
Lancelot
xOTLW
Lancelot
Level 83
God Stats
1W - 1L
1,712 SR
Queue Stats
60W - 103L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
10,719
670
17,719
14,318
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 1 / 10
12,494
781
18,037
22,698
26,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
saradonut
Chiron
17
9 / 2 / 5
12,656
791
22,063
16,765
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ser_Starfall
Achilles
14
1 / 2 / 5
10,481
655
9,788
31,214
26,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
TobaDeTura
Tiamat
16
5 / 5 / 1
11,239
702
20,836
18,250
12,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
xOTLW
Lancelot
13
2 / 7 / 3
9,487
593
7,237
17,096
7,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
L
Achilles
Ser_Starfall
Achilles
1
2
5
1.75
L
Tiamat
TobaDeTura
Tiamat
5
5
1
1.1
W
3
1
10
8
W
Chiron
saradonut
Chiron
9
2
5
5.75
L
Lancelot
xOTLW
Lancelot
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,819
Damage
37,861
53,781
Taken
66,560
40,928
Mitigated
47,171
18,059
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,719
5,748
0
4,202
14,318
6,310
695
6,966
7,352
42,320
0
L
Achilles
Ser_Starfall
Achilles
9,788
3,408
0
11,405
31,214
26,744
0
18,390
12,064
0
21,441
L
Tiamat
TobaDeTura
Tiamat
20,836
2,626
111
3,933
18,250
12,612
0
7,964
9,971
53,613
0
W
18,037
6,887
172
5,576
22,698
26,909
148
7,501
15,197
35,667
0
W
Chiron
saradonut
Chiron
22,063
7,875
1,723
6,386
16,765
7,709
1,532
6,999
9,766
0
63,663
L
Lancelot
xOTLW
Lancelot
7,237
1,943
0
2,307
17,096
7,815
0
8,304
8,450
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
31,207
187
Minions Killed
126
9
Camps Cleared
3
915,445
Distance Traveled
804,274
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,719
670
72
5
4
281,955
1
L
Achilles
10,481
655
21
1
1
290,192
0
L
Tiamat
11,239
702
88
6
2
263,828
1
W
Atlas
12,494
781
28
2
0
327,936
3
W
Chiron
12,656
791
87
5
5
305,554
1
L
Lancelot
9,487
593
17
1
0
250,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role