Player Matchup

Merlin
Merlin
Darkeatermidir66
Merlin
Level 82
God Stats
23W - 31L
1,500 SR
Queue Stats
653W - 769L
1,360 Elo+
Solo
Khepri
Khepri
E_TADS_WALL
Khepri
Level 69
God Stats
1W - 3L
1,476 SR
Queue Stats
178W - 166L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
Hunter_of_E_TADS
Gilgamesh
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 141L
1,420 Elo+
Party 1
Nemesis
Nemesis
Nabemii1
Nemesis
Level 62
God Stats
0W - 2L
1,287 SR
Queue Stats
63W - 68L
1,412 Elo+
Solo
Sol
Sol
slimshady7796
Sol
Level 125
God Stats
4W - 5L
1,460 SR
Queue Stats
269W - 264L
1,426 Elo+
Solo
Team Averages
Level 81
1,445 SR
1,400 Elo+

VS

Team Averages
Level 101
1,559 SR
1,401 Elo+
Bastet
Bastet
BlazingCrashh
Bastet
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
447W - 489L
1,397 Elo+
Solo
Artemis
Artemis
Hollynard
Artemis
Level 145
God Stats
12W - 6L
1,768 SR
Queue Stats
476W - 594L
1,378 Elo+
Solo
Khepri
Khepri
IsoTheHacker
Khepri
Level 141
God Stats
11W - 9L
1,353 SR
Queue Stats
444W - 446L
1,385 Elo+
Solo
Nike
Nike
Mephala2020
Nike
Level 89
God Stats
11W - 13L
1,461 SR
Queue Stats
801W - 741L
1,433 Elo+
Solo
Anubis
Anubis
Oi_Oni
Anubis
Level 64
God Stats
2W - 0L
1,714 SR
Queue Stats
72W - 81L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,032
456
12,233
13,025
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 5 / 4
8,632
392
4,563
23,058
25,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
18
3 / 1 / 1
11,279
513
15,167
25,393
29,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Nabemii1
Nemesis
15
2 / 7 / 2
9,469
430
8,439
22,072
9,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 4
9,812
446
17,419
17,361
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 5
12,105
550
16,772
19,172
9,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Hollynard
Artemis
15
4 / 2 / 7
10,393
472
19,433
12,975
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
1 / 4 / 12
9,883
449
6,745
23,907
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 8
11,131
506
13,047
20,156
22,086
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Oi_Oni
Anubis
19
8 / 2 / 7
12,649
575
21,894
19,504
13,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
22
23
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
1
5
2
0.4
L
Khepri
0
5
4
0.4
W
Artemis
Hollynard
Artemis
4
2
7
3.75
L
Gilgamesh
3
1
1
3.5
W
Khepri
1
4
12
1.75
W
1
1
8
5
L
Nemesis
Nabemii1
Nemesis
2
7
2
0.43
W
Anubis
Oi_Oni
Anubis
8
2
7
5.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
77,891
100,909
Taken
95,714
78,208
Mitigated
71,163
16,160
Healing
34,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,772
8,128
0
10,678
19,172
9,983
0
5,150
14,022
0
101,403
L
12,233
504
0
1,345
13,025
5,265
1,626
5,410
7,615
73,893
0
L
Khepri
4,563
794
0
1,724
23,058
25,782
0
7,107
15,951
24,138
0
W
Artemis
Hollynard
Artemis
19,433
13,395
261
6,130
12,975
6,635
3,279
5,627
7,348
0
60,806
L
Gilgamesh
15,167
3,542
0
7,048
25,393
29,621
0
6,377
19,016
0
82,859
W
Khepri
6,745
1,442
571
5,622
23,907
19,342
0
8,681
14,521
29,194
0
W
13,047
2,205
0
944
20,156
22,086
1,071
5,979
14,177
0
74,212
L
Nemesis
Nabemii1
Nemesis
8,439
4,525
0
1,846
22,072
9,963
0
5,071
17,001
0
80,840
W
Anubis
Oi_Oni
Anubis
21,894
1,266
0
10,126
19,504
13,117
580
8,535
10,969
115,384
0
L
17,419
6,023
0
4,197
17,361
7,577
2,820
4,674
12,687
58,409
8,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
56,161
495
Minions Killed
529
0
Camps Cleared
0
1,880,550
Distance Traveled
1,986,579
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,105
550
118
5
0
499,843
1
L
Merlin
10,032
456
115
5
0
350,824
1
L
Khepri
8,632
392
21
1
0
357,803
0
W
Artemis
10,393
472
85
4
0
337,979
3
L
Gilgamesh
11,279
513
157
7
0
409,693
2
W
Khepri
9,883
449
37
2
0
381,863
5
W
Nike
11,131
506
112
5
0
405,593
0
L
Nemesis
9,469
430
109
5
0
426,872
0
W
Anubis
12,649
575
177
8
0
361,301
3
L
Sol
9,812
446
93
4
0
335,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role