Player Matchup

Zeus
Zeus
Gold IV
Florida Jit5814
Zeus
Gold IV
Level 98
God Stats
78W - 50L
1,658 SR
Queue Stats
282W - 298L
1,279 MMR
Solo
Neith
Neith
Silver IV
etims-_-
Neith
Silver IV
Level 39
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 19L
1,267 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
oSynner
Gilgamesh
Gold IV
Level 100
God Stats
19W - 7L
1,769 SR
Queue Stats
64W - 67L
1,267 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,711 SR
1,271 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,629 SR
1,283 MMR
Khepri
Khepri
Bronze III
BadBootykins
Khepri
Bronze III
Level 119
God Stats
0W - 4L
1,484 SR
Queue Stats
15W - 28L
1,506 MMR
Party 1
Anhur
Anhur
Bronze III
FadeyCouric
Anhur
Bronze III
Level 89
God Stats
0W - 1L
1,878 SR
Queue Stats
1W - 7L
1,407 MMR
Solo
Vulcan
Vulcan
Silver III
Sikramad
Vulcan
Silver III
Level 109
God Stats
43W - 38L
1,527 SR
Queue Stats
106W - 116L
936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 4
19,812
660
45,127
29,250
12,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
etims-_-
Neith
20
2 / 1 / 4
18,020
601
26,574
29,210
12,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
oSynner
Gilgamesh
20
3 / 3 / 5
18,113
604
21,012
36,750
41,171
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasShivaHeraBaron Samedi

VS

Bans
BastetAh Muzen CabDanzaburouBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 1 / 5
17,900
597
12,303
43,484
85,957
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 8 / 4
16,213
540
11,985
32,127
17,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Sikramad
Vulcan
20
4 / 1 / 3
18,243
608
50,793
24,259
13,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
7
7
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
1
5
4.5
L
1
8
4
0.38
W
5
3
4
2.33
L
Vulcan
Sikramad
Vulcan
4
1
3
5.5
W
Neith
etims-_-
Neith
2
1
4
4
W
Gilgamesh
oSynner
Gilgamesh
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,713
Damage
75,081
95,210
Taken
99,870
65,644
Mitigated
116,505
34,240
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
12,303
1,286
0
6,406
43,484
85,957
69
19,104
24,049
38,644
0
L
11,985
6,437
0
6,015
32,127
17,029
1,124
12,420
19,301
0
53,481
W
45,127
2,310
879
18,018
29,250
12,286
530
18,226
10,530
165,213
0
L
Vulcan
Sikramad
Vulcan
50,793
20,920
0
5,120
24,259
13,519
515
13,689
10,359
146,352
0
W
Neith
etims-_-
Neith
26,574
7,901
0
11,012
29,210
12,187
2,074
21,814
6,888
0
138,364
W
Gilgamesh
oSynner
Gilgamesh
21,012
3,497
0
4,331
36,750
41,171
124
22,345
13,783
0
54,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
52,356
426
Minions Killed
308
17
Camps Cleared
9
1,620,873
Distance Traveled
1,518,612
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
17,900
597
47
2
0
506,567
3
L
Anhur
16,213
540
68
2
4
430,044
1
W
Zeus
19,812
660
205
7
11
510,846
0
L
Vulcan
18,243
608
193
6
5
582,001
3
W
Neith
18,020
601
177
6
5
551,471
1
W
Gilgamesh
18,113
604
44
1
1
558,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role