Player Matchup

Sun Wukong
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
Level 17
God Stats
3W - 3L
1,287 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 2
Neith
Neith
CrAxkHeaD_Troll
Neith
Level 28
God Stats
53W - 35L
1,493 SR
Queue Stats
136W - 142L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
CraxkHead-_Cap
Zhong Kui
Level 108
God Stats
29W - 26L
1,463 SR
Queue Stats
222W - 240L
1,351 Elo+
Party 2
Arachne
Arachne
CraxkHead_OCK
Arachne
Level 85
God Stats
7W - 5L
1,753 SR
Queue Stats
149W - 173L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
Craxkhead-_Ghost
Baron Samedi
Level 26
God Stats
1W - 0L
1,614 SR
Queue Stats
128W - 154L
1,322 Elo+
Party 2
Team Averages
Level 53
1,522 SR
1,370 Elo+

VS

Team Averages
Level 57
1,391 SR
1,385 Elo+
Chaac
Chaac
EYE-Defender
Chaac
Level 43
God Stats
0W - 3L
1,203 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 3
Shiva
Shiva
EYE-SHOTTA
Shiva
Level 62
God Stats
1W - 2L
1,253 SR
Queue Stats
10W - 12L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
MnC Goofy
Kukulkan
Level 96
God Stats
2W - 4L
1,371 SR
Queue Stats
131W - 139L
1,382 Elo+
Party 1
Neith
Neith
NathanMeh3221
Neith
Level 35
God Stats
15W - 17L
1,463 SR
Queue Stats
16W - 24L
1,345 Elo+
Party 1
Loki
Loki
RADROLLER123
Loki
Level 49
God Stats
3W - 3L
1,668 SR
Queue Stats
8W - 19L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
10
0 / 2 / 3
6,304
394
5,369
13,608
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 1
7,199
450
4,481
9,450
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
CraxkHead-_Cap
Zhong Kui
14
8 / 3 / 4
9,254
578
14,231
14,631
10,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
15
9 / 1 / 5
9,933
621
10,058
12,066
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Craxkhead-_Ghost
Baron Samedi
14
0 / 3 / 2
8,212
513
6,229
9,994
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,435
465
5,063
12,221
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
14
2 / 2 / 2
8,783
549
6,308
15,543
8,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MnC Goofy
Kukulkan
13
4 / 4 / 3
8,166
510
11,675
8,933
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
6,910
432
9,384
9,390
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 8 / 2
7,940
496
8,486
15,163
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
19
Kills
12
13
Deaths
19
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
0
2
3
0.75
W
2
4
1
0.63
W
Zhong Kui
CraxkHead-_Cap
Zhong Kui
8
3
4
3.33
W
Arachne
9
1
5
11.5
W
Baron Samedi
Craxkhead-_Ghost
Baron Samedi
0
3
2
0.33
L
1
1
1
1.5
L
Shiva
2
2
2
1.5
L
Kukulkan
MnC Goofy
Kukulkan
4
4
3
1.38
L
1
4
2
0.5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
40,916
59,749
Taken
61,250
34,153
Mitigated
33,011
18,971
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrAxKhEaD_gLiTcH
Sun Wukong
5,369
769
0
1,877
13,608
9,100
186
4,429
9,179
1,088
21,779
W
4,481
1,880
0
1,913
9,450
3,634
1,260
3,613
5,837
0
30,878
W
Zhong Kui
CraxkHead-_Cap
Zhong Kui
14,231
679
0
5,751
14,631
10,560
1,266
3,280
11,351
51,654
0
W
Arachne
10,058
6,541
248
5,645
12,066
6,073
420
472
11,594
0
70,712
W
Baron Samedi
Craxkhead-_Ghost
Baron Samedi
6,229
499
0
3,537
9,994
4,786
1,936
0
9,994
50,548
0
L
5,063
735
97
4,265
12,221
11,408
308
910
10,868
0
39,080
L
Shiva
6,308
1,779
0
4,068
15,543
8,397
0
6,229
9,314
0
56,572
L
Kukulkan
MnC Goofy
Kukulkan
11,675
788
126
1,452
8,933
3,820
245
4,235
4,281
57,541
0
L
9,384
3,871
288
1,477
9,390
3,555
913
3,873
5,113
0
40,677
L
8,486
2,624
0
2,866
15,163
5,831
0
4,784
10,058
0
49,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
39,234
357
Minions Killed
379
0
Camps Cleared
0
1,548,281
Distance Traveled
1,483,200
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,304
394
34
2
0
327,617
0
W
Neith
7,199
450
57
4
0
278,109
0
W
Zhong Kui
9,254
578
74
5
0
290,334
1
W
Arachne
9,933
621
114
7
0
394,029
2
W
Baron Samedi
8,212
513
78
5
0
258,192
0
L
Chaac
7,435
465
56
4
0
297,995
0
L
Shiva
8,783
549
105
7
0
323,364
0
L
Kukulkan
8,166
510
86
5
0
284,890
5
L
Neith
6,910
432
60
4
0
275,812
1
L
Loki
7,940
496
72
5
0
301,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role