Player Matchup

Medusa
Medusa
Amado1220
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
CremeFamily
Gilgamesh
Level 116
God Stats
0W - 1L
1,876 SR
Queue Stats
7W - 8L
1,319 Elo+
Party 3
Ra
Ra
FerbrisGonzalez
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
MintiMoo
Aphrodite
Level 7
God Stats
5W - 4L
1,176 SR
Queue Stats
6W - 6L
1,162 Elo+
Party 3
Izanami
Izanami
TheGreatKamiSama
Izanami
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 6L
1,162 Elo+
Party 3
Team Averages
Level 56
1,471 SR
1,315 Elo+

VS

Team Averages
Level 61
1,535 SR
1,528 Elo+
Fafnir
Fafnir
DJayStrick
Fafnir
Level 41
God Stats
5W - 2L
1,538 SR
Queue Stats
89W - 79L
1,500 Elo+
Party 1
Lancelot
Lancelot
TungstenTee
Lancelot
Level 113
God Stats
1W - 1L
1,353 SR
Queue Stats
113W - 91L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Tyzyy
Kukulkan
Level 38
God Stats
12W - 5L
1,721 SR
Queue Stats
58W - 32L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
bigslamkunk
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 64L
1,512 Elo+
Party 1
Hercules
Hercules
eavegtel
Hercules
Level 86
God Stats
43W - 43L
1,562 SR
Queue Stats
452W - 478L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amado1220
Medusa
16
5 / 2 / 2
10,798
1,080
13,320
12,615
5,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
CremeFamily
Gilgamesh
16
4 / 4 / 5
10,771
1,077
21,430
23,807
18,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 4
9,079
908
5,742
11,086
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
MintiMoo
Aphrodite
15
0 / 6 / 6
9,437
944
4,175
14,539
8,334
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 5
9,517
952
15,495
17,946
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

137

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DJayStrick
Fafnir
16
1 / 0 / 10
10,906
1,091
9,631
13,805
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
TungstenTee
Lancelot
17
12 / 0 / 4
12,534
1,253
25,103
12,717
7,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Tyzyy
Kukulkan
18
5 / 2 / 13
11,933
1,193
21,398
9,569
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
bigslamkunk
Gilgamesh
16
2 / 4 / 10
10,932
1,093
8,907
15,590
15,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
eavegtel
Hercules
17
2 / 3 / 13
11,079
1,108
10,825
19,292
18,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
9
Kills
22
22
Deaths
9
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
Amado1220
Medusa
5
2
2
3
L
Gilgamesh
CremeFamily
Gilgamesh
4
4
5
1.63
W
Fafnir
DJayStrick
Fafnir
1
0
10
6
L
0
4
4
0.5
L
Aphrodite
MintiMoo
Aphrodite
0
6
6
0.5
L
0
6
5
0.42
W
Lancelot
TungstenTee
Lancelot
12
0
4
14
W
Kukulkan
Tyzyy
Kukulkan
5
2
13
5.75
W
Gilgamesh
bigslamkunk
Gilgamesh
2
4
10
1.75
W
Hercules
eavegtel
Hercules
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
75,864
79,993
Taken
70,973
45,504
Mitigated
68,971
9,745
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Amado1220
Medusa
13,320
5,493
0
658
12,615
5,714
0
4,152
8,463
0
35,576
L
Gilgamesh
CremeFamily
Gilgamesh
21,430
7,524
0
895
23,807
18,052
0
9,712
14,095
0
43,040
W
Fafnir
DJayStrick
Fafnir
9,631
2,884
0
1,839
13,805
21,715
0
2,028
11,777
13,305
0
L
5,742
1,237
0
65
11,086
5,416
0
6,800
4,286
12,488
0
L
Aphrodite
MintiMoo
Aphrodite
4,175
1,414
2,457
2,279
14,539
8,334
0
4,111
10,428
9,925
0
L
15,495
11,659
302
3,089
17,946
7,988
0
6,254
11,692
0
33,035
W
Lancelot
TungstenTee
Lancelot
25,103
5,000
0
3,034
12,717
7,892
0
2,097
10,620
0
41,279
W
Kukulkan
Tyzyy
Kukulkan
21,398
1,648
0
853
9,569
5,674
0
909
8,660
70,777
0
W
Gilgamesh
bigslamkunk
Gilgamesh
8,907
3,002
1,460
1,748
15,590
15,449
0
2,593
12,997
0
21,009
W
Hercules
eavegtel
Hercules
10,825
3,889
2,158
6,562
19,292
18,241
0
2,290
17,002
0
14,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
57,384
176
Minions Killed
218
4
Camps Cleared
9
894,012
Distance Traveled
995,114
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,798
1,080
51
5
1
178,711
0
L
Gilgamesh
10,771
1,077
45
5
3
205,807
0
W
Fafnir
10,906
1,091
9
1
0
188,890
3
L
Ra
9,079
908
16
2
0
184,850
0
L
Aphrodite
9,437
944
18
2
0
158,179
0
L
Izanami
9,517
952
46
5
0
166,465
0
W
Lancelot
12,534
1,253
30
3
7
258,322
3
W
Kukulkan
11,933
1,193
140
14
0
173,766
0
W
Gilgamesh
10,932
1,093
32
3
2
179,485
1
W
Hercules
11,079
1,108
7
1
0
194,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role