Player Matchup

Medusa
Medusa
Bronze V
APOLL0 VEX
Medusa
Bronze V
Level 132
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 3L
1,495 MMR
Party 2
Khepri
Khepri
Silver II
Fishypower
Khepri
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,436 MMR
Party 2
Freya
Freya
Bronze V
JankJenius
Freya
Bronze V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,436 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,575 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,675 SR
1,444 MMR
Scylla
Scylla
Gold III
BlackCondor0418
Scylla
Gold III
Level 126
God Stats
2W - 1L
1,612 SR
Queue Stats
39W - 34L
1,428 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
SWA_SugarNuts
Ah Muzen Cab
Gold III
Level 145
God Stats
2W - 1L
1,454 SR
Queue Stats
39W - 34L
1,428 MMR
Party 1
Geb
Geb
Gold III
UPR_Unimeme
Geb
Gold III
Level 136
God Stats
1W - 0L
1,958 SR
Queue Stats
39W - 34L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
APOLL0 VEX
Medusa
15
0 / 4 / 1
9,944
585
6,436
29,490
30,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Fishypower
Khepri
15
1 / 1 / 1
10,029
590
12,447
13,990
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
15
1 / 3 / 1
10,159
598
7,890
12,941
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneAtlasSkadiBastetKali

VS

Bans
ThothCliodhnaHeraAgniZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
10,466
616
10,876
8,124
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
17
7 / 2 / 1
11,866
698
30,678
9,743
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 8
11,526
678
8,335
12,826
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
APOLL0 VEX
Medusa
0
4
1
0.13
W
1
0
4
3
L
Khepri
Fishypower
Khepri
1
1
1
1.5
L
Freya
1
3
1
0.5
W
Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
7
2
1
3.75
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
49,889
56,421
Taken
30,693
48,295
Mitigated
22,407
14,478
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
APOLL0 VEX
Medusa
6,436
2,404
858
9,385
29,490
30,221
0
9,130
20,360
0
28,695
W
10,876
822
0
1,406
8,124
3,730
769
5,398
2,726
33,880
0
L
Khepri
Fishypower
Khepri
12,447
1,006
0
2,215
13,990
9,699
0
5,025
8,965
43,196
2,510
L
Freya
7,890
2,838
0
2,020
12,941
8,375
0
5,508
7,433
27,232
2,352
W
Ah Muzen Cab
SWA_SugarNuts
Ah Muzen Cab
30,678
13,557
0
3,025
9,743
5,120
1,396
7,126
2,617
0
84,645
W
8,335
1,835
0
2,232
12,826
13,557
308
7,045
5,781
17,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
33,858
181
Minions Killed
186
7
Camps Cleared
8
886,010
Distance Traveled
919,595
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,944
585
46
3
0
280,237
4
W
Scylla
10,466
616
58
3
3
300,576
2
L
Khepri
10,029
590
57
3
5
317,971
2
L
Freya
10,159
598
78
5
2
287,802
3
W
Ah Muzen Cab
11,866
698
115
7
4
285,350
1
W
Geb
11,526
678
13
1
1
333,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role