Player Matchup

Anhur
Anhur
AIdestar
Anhur
Level 128
God Stats
5W - 7L
1,623 SR
Queue Stats
463W - 466L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Daddy
Tsukuyomi
Level 160
God Stats
2W - 2L
1,501 SR
Queue Stats
60W - 58L
1,663 Elo+
Solo
Kuzenbo
Kuzenbo
FoldedLight446
Kuzenbo
Level 149
God Stats
1W - 1L
1,787 SR
Queue Stats
45W - 34L
1,737 Elo+
Solo
Erlang Shen
Erlang Shen
Pheonika
Erlang Shen
Level 135
God Stats
1W - 1L
1,804 SR
Queue Stats
527W - 517L
1,676 Elo+
Party 1
Thoth
Thoth
l3lueFace
Thoth
Level 125
God Stats
0W - 3L
1,425 SR
Queue Stats
306W - 274L
1,633 Elo+
Solo
Team Averages
Level 139
1,628 SR
1,673 Elo+

VS

Team Averages
Level 123
1,662 SR
1,515 Elo+
Zhong Kui
Zhong Kui
CDFFF1
Zhong Kui
Level 117
God Stats
7W - 3L
1,778 SR
Queue Stats
367W - 344L
1,634 Elo+
Party 2
Nemesis
Nemesis
FALLEN2
Nemesis
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 209L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
SPQRMayhem
Baron Samedi
Level 157
God Stats
2W - 1L
1,884 SR
Queue Stats
103W - 121L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
Shaems
Danzaburou
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,291 Elo+
Party 3
Horus
Horus
Troyten215XD
Horus
Level 149
God Stats
6W - 5L
1,647 SR
Queue Stats
225W - 212L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIdestar
Anhur
13
4 / 5 / 1
8,029
502
9,646
11,143
2,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Daddy
Tsukuyomi
17
3 / 1 / 1
9,567
598
8,282
15,299
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 7
6,843
428
6,111
15,072
8,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Pheonika
Erlang Shen
12
0 / 7 / 2
7,818
489
10,116
23,216
10,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
l3lueFace
Thoth
14
2 / 3 / 3
8,477
530
8,124
6,299
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CDFFF1
Zhong Kui
17
5 / 0 / 2
10,514
657
13,749
13,001
10,278
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
FALLEN2
Nemesis
15
3 / 0 / 6
9,273
580
5,274
11,950
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SPQRMayhem
Baron Samedi
16
2 / 2 / 7
9,611
601
7,516
10,057
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Shaems
Danzaburou
14
7 / 4 / 4
9,622
601
10,812
15,177
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 7
9,108
569
10,128
14,837
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
21
21
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
AIdestar
Anhur
4
5
1
0.9
W
Zhong Kui
CDFFF1
Zhong Kui
5
0
2
6
L
Tsukuyomi
Daddy
Tsukuyomi
3
1
1
3.5
W
Nemesis
FALLEN2
Nemesis
3
0
6
6
L
0
5
7
0.7
L
Erlang Shen
Pheonika
Erlang Shen
0
7
2
0.14
W
Baron Samedi
SPQRMayhem
Baron Samedi
2
2
7
2.75
W
Danzaburou
Shaems
Danzaburou
7
4
4
2.25
W
4
3
7
2.5
L
Thoth
l3lueFace
Thoth
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
47,479
71,029
Taken
65,022
31,325
Mitigated
35,965
20,583
Healing
28,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AIdestar
Anhur
9,646
3,894
0
2,193
11,143
2,968
0
1,554
9,281
0
48,181
W
Zhong Kui
CDFFF1
Zhong Kui
13,749
3,470
0
11,450
13,001
10,278
1,448
0
13,001
90,192
0
L
Tsukuyomi
Daddy
Tsukuyomi
8,282
3,393
0
9,289
15,299
6,294
0
3,038
11,910
0
94,331
W
Nemesis
FALLEN2
Nemesis
5,274
2,089
0
3,184
11,950
5,027
1,408
1,443
10,507
0
69,074
L
6,111
1,369
255
1,305
15,072
8,965
0
2,065
12,082
22,247
0
L
Erlang Shen
Pheonika
Erlang Shen
10,116
6,123
0
7,314
23,216
10,893
0
12,862
10,243
0
70,369
W
Baron Samedi
SPQRMayhem
Baron Samedi
7,516
636
685
2,841
10,057
4,714
74
4,950
5,107
75,256
0
W
Danzaburou
Shaems
Danzaburou
10,812
4,672
0
5,010
15,177
5,153
1,221
4,105
11,072
0
52,269
W
10,128
4,538
935
4,361
14,837
10,793
321
4,072
10,765
0
31,244
L
Thoth
l3lueFace
Thoth
8,124
295
0
227
6,299
2,205
209
2,068
4,098
66,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
48,128
481
Minions Killed
539
0
Camps Cleared
0
1,624,901
Distance Traveled
1,534,652
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,029
502
76
5
0
282,597
3
W
Zhong Kui
10,514
657
163
10
0
289,319
5
L
Tsukuyomi
9,567
598
169
11
0
381,026
4
W
Nemesis
9,273
580
121
8
0
338,759
0
L
Kuzenbo
6,843
428
31
2
0
323,858
6
L
Erlang Shen
7,818
489
100
6
0
293,742
1
W
Baron Samedi
9,611
601
143
9
0
304,615
7
W
Danzaburou
9,622
601
66
4
0
266,139
1
W
Horus
9,108
569
46
3
0
335,820
14
L
Thoth
8,477
530
105
7
0
343,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role