Player Matchup

Khepri
Khepri
AllahuAkbar108
Khepri
Level 108
God Stats
1W - 3L
1,040 SR
Queue Stats
1W - 4L
1,083 Elo+
Party 1
Skadi
Skadi
DiscountPreach
Skadi
Level 83
God Stats
2W - 0L
1,528 SR
Queue Stats
53W - 45L
1,469 Elo+
Solo
Agni
Agni
ThxChaos
Agni
Level 42
God Stats
1W - 4L
1,044 SR
Queue Stats
1W - 4L
1,083 Elo+
Party 1
Team Averages
Level 78
1,204 SR
1,212 Elo+

VS

Team Averages
Level 50
1,600 SR
1,347 Elo+
Zeus
Zeus
ChuggNuts
Zeus
Level 21
God Stats
4W - 7L
1,593 SR
Queue Stats
156W - 245L
1,392 Elo+
Party 2
Vamana
Vamana
DinnerNuggest
Vamana
Level 65
God Stats
2W - 2L
1,360 SR
Queue Stats
7W - 20L
1,217 Elo+
Solo
Kali
Kali
madmarine1
Kali
Level 64
God Stats
7W - 3L
1,847 SR
Queue Stats
292W - 372L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,992
642
4,487
11,223
13,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 2
10,514
751
18,475
10,836
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
15
1 / 2 / 8
9,141
653
7,575
7,610
3,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 3 / 3
8,528
609
9,155
6,270
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 0
8,551
611
6,263
18,925
12,993
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 3 / 2
8,120
580
9,067
14,330
10,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Zeus
0
3
3
0.5
L
3
5
0
0.6
W
9
0
2
10
W
Agni
1
2
8
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
24,485
29,669
Taken
39,525
23,171
Mitigated
25,685
1,303
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
835
356
393
11,223
13,848
127
4,906
6,317
20,118
0
L
Zeus
9,155
1,254
0
0
6,270
2,504
0
1,994
4,276
36,321
0
L
6,263
3,973
0
4,258
18,925
12,993
0
4,997
13,928
0
17,922
W
18,475
8,543
0
0
10,836
5,489
0
2,879
7,957
0
49,862
W
Agni
7,575
0
0
554
7,610
3,834
0
1,643
5,967
36,742
0
L
9,067
3,243
0
2,257
14,330
10,188
0
5,549
8,781
0
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
25,199
167
Minions Killed
142
8
Camps Cleared
6
783,678
Distance Traveled
713,263
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,992
642
31
2
1
252,566
3
L
Zeus
8,528
609
66
5
1
199,958
0
L
Vamana
8,551
611
19
1
0
253,616
0
W
Skadi
10,514
751
67
5
4
262,287
2
W
Agni
9,141
653
69
5
3
268,825
0
L
Kali
8,120
580
57
4
5
259,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role