Player Matchup

Sol
Sol
CRAZE CHEWY
Sol
Level 104
God Stats
3W - 1L
1,573 SR
Queue Stats
101W - 110L
1,412 Elo+
Solo
Medusa
Medusa
Ghost760x
Medusa
Level 80
God Stats
1W - 0L
1,479 SR
Queue Stats
60W - 67L
1,424 Elo+
Solo
Merlin
Merlin
Godric22
Merlin
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,470 Elo+
Party 2
Chaac
Chaac
Swiftonomicon
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
elnachoes
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,444 Elo+
Party 2
Team Averages
Level 63
1,510 SR
1,450 Elo+

VS

Team Averages
Level 63
1,539 SR
1,411 Elo+
Ah Puch
Ah Puch
DrGreenbars
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
LoingLa
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,228 Elo+
Party 3
Kukulkan
Kukulkan
My Moist Muffin
Kukulkan
Level 110
God Stats
6W - 3L
1,501 SR
Queue Stats
108W - 117L
1,422 Elo+
Solo
Terra
Terra
NothinButCancer
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rainwatersky
Morgan Le Fay
Level 104
God Stats
1W - 2L
1,691 SR
Queue Stats
118W - 129L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,306
687
19,127
11,256
5,599
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Ghost760x
Medusa
15
2 / 3 / 4
9,690
646
10,374
12,397
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Godric22
Merlin
20
10 / 3 / 5
12,825
855
22,642
12,439
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 8
10,004
667
8,462
15,307
11,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
elnachoes
Guan Yu
16
2 / 3 / 5
9,513
634
3,799
13,310
13,848
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrGreenbars
Ah Puch
18
3 / 2 / 7
10,224
682
16,639
11,147
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
15
1 / 4 / 8
8,741
583
9,751
17,982
18,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
19
8 / 4 / 4
11,670
778
21,510
13,749
7,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 9
9,521
635
4,910
18,130
25,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Rainwatersky
Morgan Le Fay
15
1 / 4 / 2
8,615
574
6,940
12,446
6,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
17
Kills
14
14
Deaths
17
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Ah Puch
DrGreenbars
Ah Puch
3
2
7
3.25
W
Medusa
Ghost760x
Medusa
2
3
4
1.33
W
Merlin
Godric22
Merlin
10
3
5
4.17
L
Tyr
1
4
8
1.25
L
Kukulkan
8
4
4
2.5
L
1
3
9
1.83
L
Morgan Le Fay
Rainwatersky
Morgan Le Fay
1
4
2
0.5
W
1
3
8
1.67
W
Guan Yu
elnachoes
Guan Yu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,404
Damage
59,750
64,709
Taken
73,454
43,125
Mitigated
62,870
33,004
Healing
26,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,127
3,741
451
3,252
11,256
5,599
1,754
8,585
2,671
33,500
0
L
Ah Puch
DrGreenbars
Ah Puch
16,639
961
0
2,398
11,147
5,778
324
7,822
3,325
43,140
0
W
Medusa
Ghost760x
Medusa
10,374
3,066
879
1,397
12,397
6,046
1,347
10,514
1,883
0
21,175
W
Merlin
Godric22
Merlin
22,642
658
4,049
2,503
12,439
6,441
709
8,695
3,744
57,449
0
L
Tyr
9,751
67
7,299
5,484
17,982
18,465
0
8,169
9,813
0
13,685
L
Kukulkan
21,510
1,605
434
1,667
13,749
7,532
0
8,038
5,711
42,222
0
L
4,910
1,211
4,408
2,808
18,130
25,044
0
8,492
9,638
10,024
0
L
Morgan Le Fay
Rainwatersky
Morgan Le Fay
6,940
1,222
490
1,735
12,446
6,051
265
9,248
3,198
15,194
0
W
8,462
1,041
1,892
4,401
15,307
11,191
580
11,205
4,102
0
21,032
W
Guan Yu
elnachoes
Guan Yu
3,799
256
8,761
5,419
13,310
13,848
291
11,000
2,310
0
6,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
48,771
213
Minions Killed
145
0
Camps Cleared
0
1,412,365
Distance Traveled
1,380,775
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,306
687
43
3
0
248,025
1
L
Ah Puch
10,224
682
71
5
0
276,269
0
W
Medusa
9,690
646
37
2
0
259,580
3
W
Merlin
12,825
855
83
6
0
273,132
2
L
Tyr
8,741
583
5
0
0
336,866
3
L
Kukulkan
11,670
778
45
3
0
262,138
0
L
Terra
9,521
635
7
0
0
263,418
0
L
Morgan Le Fay
8,615
574
17
1
0
242,084
0
W
Chaac
10,004
667
33
2
0
310,390
2
W
Guan Yu
9,513
634
17
1
0
321,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role