Player Matchup

Arachne
Arachne
G_2_Short
Arachne
Level 140
God Stats
64W - 52L
1,566 SR
Queue Stats
500W - 503L
1,512 Elo+
Party 2
Anhur
Anhur
ImNottNew
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 358L
1,478 Elo+
Party 2
Ravana
Ravana
ilavacat
Ravana
Level 102
God Stats
5W - 9L
1,771 SR
Queue Stats
266W - 252L
1,497 Elo+
Party 2
Sobek
Sobek
moornrg
Sobek
Level 69
God Stats
19W - 15L
1,548 SR
Queue Stats
538W - 557L
1,504 Elo+
Solo
Merlin
Merlin
sull917
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 122L
1,461 Elo+
Solo
Team Averages
Level 113
1,577 SR
1,490 Elo+

VS

Team Averages
Level 112
1,423 SR
1,425 Elo+
Chronos
Chronos
KeIIbreaker
Chronos
Level 92
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 8L
1,386 Elo+
Party 3
Loki
Loki
Only_1_Jack
Loki
Level 149
God Stats
12W - 12L
1,310 SR
Queue Stats
658W - 660L
1,477 Elo+
Party 1
King Arthur
King Arthur
Pigsaw89
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 151L
1,412 Elo+
Solo
Chiron
Chiron
donniboy133t
Chiron
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 3
Zhong Kui
Zhong Kui
prateraide
Zhong Kui
Level 156
God Stats
18W - 12L
1,498 SR
Queue Stats
755W - 751L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G_2_Short
Arachne
1
0 / 3 / 0
7,347
230
0
3,088
681
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anhur
ImNottNew
Anhur
1
0 / 3 / 0
7,347
230
0
2,822
483
Ravana
ilavacat
Ravana
20
4 / 8 / 1
12,304
385
18,572
27,749
33,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
moornrg
Sobek
20
3 / 5 / 6
12,860
402
17,023
39,255
54,934
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
sull917
Merlin
20
3 / 7 / 4
13,851
433
33,106
29,725
15,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KeIIbreaker
Chronos
20
2 / 3 / 13
15,009
469
9,766
34,644
48,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 1 / 6
19,668
615
7,251
23,718
14,109
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Pigsaw89
King Arthur
20
7 / 3 / 13
17,089
534
33,404
44,319
47,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
20
3 / 2 / 2
16,520
516
9,901
27,055
16,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
prateraide
Zhong Kui
20
8 / 3 / 10
16,224
507
28,674
31,172
26,346
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
26
26
Deaths
12
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
G_2_Short
Arachne
0
3
0
0
L
Anhur
ImNottNew
Anhur
0
3
0
0
W
Chronos
KeIIbreaker
Chronos
2
3
13
2.83
W
6
1
6
9
W
King Arthur
Pigsaw89
King Arthur
7
3
13
4.5
W
Chiron
3
2
2
2
L
Ravana
ilavacat
Ravana
4
8
1
0.56
L
Sobek
moornrg
Sobek
3
5
6
1.2
W
Zhong Kui
prateraide
Zhong Kui
8
3
10
4.33
L
Merlin
sull917
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,701
Damage
88,996
102,639
Taken
160,908
105,508
Mitigated
152,964
19,935
Healing
71,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
G_2_Short
Arachne
0
0
0
0
3,088
681
0
1,006
2,082
0
0
L
Anhur
ImNottNew
Anhur
0
0
0
0
2,822
483
0
502
2,320
0
0
W
Chronos
KeIIbreaker
Chronos
9,766
3,676
866
8,470
34,644
48,999
3,700
12,502
22,142
58,341
0
W
7,251
1,880
0
15,286
23,718
14,109
349
3,401
20,317
0
241,117
W
King Arthur
Pigsaw89
King Arthur
33,404
5,137
0
20,716
44,319
47,431
1,309
13,183
29,633
0
157,683
W
Chiron
9,901
5,372
807
11,113
27,055
16,079
5,832
8,499
18,556
0
208,109
L
Ravana
ilavacat
Ravana
18,572
4,730
0
5,339
27,749
33,971
0
10,524
17,145
0
78,843
L
Sobek
moornrg
Sobek
17,023
1,333
702
10,398
39,255
54,934
0
15,750
23,505
75,437
0
W
Zhong Kui
prateraide
Zhong Kui
28,674
3,174
0
14,105
31,172
26,346
3,524
13,636
17,536
178,217
0
L
Merlin
sull917
Merlin
33,106
501
421
3,075
29,725
15,439
0
10,658
19,067
131,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
84,510
383
Minions Killed
1,127
0
Camps Cleared
0
1,698,460
Distance Traveled
2,866,794
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,347
230
0
0
0
4,479
0
L
Anhur
7,347
230
0
0
0
0
0
W
Chronos
15,009
469
94
3
0
557,176
6
W
Loki
19,668
615
356
11
0
689,089
2
W
King Arthur
17,089
534
212
7
0
587,259
2
W
Chiron
16,520
516
272
9
0
562,541
1
L
Ravana
12,304
385
115
4
0
549,198
0
L
Sobek
12,860
402
77
2
0
614,159
3
W
Zhong Kui
16,224
507
193
6
0
470,729
2
L
Merlin
13,851
433
191
6
0
530,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role