Player Matchup

Ra
Ra
ClouddClout
Ra
Level 83
God Stats
7W - 19L
1,270 SR
Queue Stats
136W - 261L
1,303 Elo+
Party 2
Osiris
Osiris
Esnew
Osiris
Level 49
God Stats
0W - 2L
1,280 SR
Queue Stats
145W - 233L
1,248 Elo+
Party 2
Ullr
Ullr
iceberrg-
Ullr
Level 81
God Stats
3W - 10L
1,452 SR
Queue Stats
158W - 258L
1,273 Elo+
Party 2
Team Averages
Level 71
1,334 SR
1,275 Elo+

VS

Team Averages
Level 83
1,487 SR
1,451 Elo+
Guan Yu
Guan Yu
JappleAacks
Guan Yu
Level 27
God Stats
5W - 1L
1,713 SR
Queue Stats
5W - 2L
1,539 Elo+
Party 1
Thanatos
Thanatos
Taybro98
Thanatos
Level 103
God Stats
1W - 0L
1,249 SR
Queue Stats
30W - 30L
1,559 Elo+
Party 1
Tiamat
Tiamat
thefatman250
Tiamat
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 83L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
9,343
719
12,094
13,109
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Esnew
Osiris
12
3 / 7 / 6
9,485
730
6,010
18,542
11,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ullr
14
4 / 7 / 5
9,399
723
10,360
15,435
5,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JappleAacks
Guan Yu
14
6 / 4 / 10
10,217
786
10,491
14,130
16,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Taybro98
Thanatos
17
13 / 2 / 5
11,635
895
18,355
13,242
5,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
2 / 5 / 13
9,555
735
8,875
12,174
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
21
21
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Osiris
Esnew
Osiris
3
7
6
0.86
W
Guan Yu
JappleAacks
Guan Yu
6
4
10
2.75
W
Thanatos
Taybro98
Thanatos
13
2
5
7.75
L
Ullr
4
7
5
0.93
W
Tiamat
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
37,721
47,086
Taken
39,546
21,183
Mitigated
29,617
7,437
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,094
1,352
779
2,082
13,109
4,321
72
3,580
9,367
33,651
0
L
Osiris
Esnew
Osiris
6,010
2,254
705
2,370
18,542
11,420
336
3,389
14,988
0
11,049
W
Guan Yu
JappleAacks
Guan Yu
10,491
1,121
1,144
2,376
14,130
16,085
605
2,629
11,501
0
20,231
W
Thanatos
Taybro98
Thanatos
18,355
6,233
0
10,881
13,242
5,980
1,885
4,629
8,613
0
47,867
L
Ullr
10,360
5,378
34
1,467
15,435
5,442
63
2,053
13,032
0
29,606
W
Tiamat
8,875
1,759
396
1,680
12,174
7,552
190
5,498
6,676
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
31,407
103
Minions Killed
120
2
Camps Cleared
7
612,679
Distance Traveled
751,464
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,343
719
44
3
0
218,218
0
L
Osiris
9,485
730
19
1
0
192,063
0
W
Guan Yu
10,217
786
23
2
0
235,445
0
W
Thanatos
11,635
895
54
4
6
280,095
6
L
Ullr
9,399
723
40
3
2
202,398
3
W
Tiamat
9,555
735
43
3
1
235,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role