Player Matchup

Izanami
Izanami
DaGrieper
Izanami
Level 28
God Stats
14W - 14L
1,658 SR
Queue Stats
21W - 29L
1,425 Elo+
Party 3
Fenrir
Fenrir
DampCapybara17
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,564 Elo+
Party 2
Janus
Janus
ELM0Damian
Janus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Go11y
Sun Wukong
Level 42
God Stats
11W - 10L
1,534 SR
Queue Stats
21W - 31L
1,407 Elo+
Party 3
Ymir
Ymir
V0XICxSLAUGHT3R
Ymir
Level 120
God Stats
5W - 6L
1,612 SR
Queue Stats
12W - 20L
1,335 Elo+
Party 3
Team Averages
Level 58
1,561 SR
1,446 Elo+

VS

Team Averages
Level 55
1,552 SR
1,432 Elo+
Thor
Thor
 
Thor
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jmoney lll
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LocVsTheWlrd
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,623 SR
Queue Stats
10W - 16L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pepethegreatest9
Cu Chulainn
Level 106
God Stats
3W - 3L
1,732 SR
Queue Stats
40W - 36L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
m4g6ie
Jing Wei
Level 35
God Stats
3W - 3L
1,407 SR
Queue Stats
6W - 11L
1,237 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaGrieper
Izanami
12
7 / 0 / 1
7,644
695
8,905
4,285
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 2 / 1
5,429
494
1,725
9,002
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
2 / 0 / 0
6,808
619
1,669
3,280
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Go11y
Sun Wukong
11
2 / 1 / 1
6,755
614
5,406
10,201
5,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 7
6,928
630
4,045
4,116
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 0
5,766
524
2,823
9,405
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,714
429
1,816
9,383
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LocVsTheWlrd
Morgan Le Fay
10
1 / 1 / 1
5,770
525
1,835
2,525
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Pepethegreatest9
Cu Chulainn
11
1 / 2 / 1
6,222
566
8,282
8,717
7,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
m4g6ie
Jing Wei
7
0 / 6 / 0
4,823
438
1,400
8,280
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
W
Izanami
DaGrieper
Izanami
7
0
1
7.5
W
1
2
1
0.75
W
Janus
2
0
0
2
W
Sun Wukong
Go11y
Sun Wukong
2
1
1
2.5
L
0
2
0
0
L
Morgan Le Fay
LocVsTheWlrd
Morgan Le Fay
1
1
1
1.5
L
Cu Chulainn
Pepethegreatest9
Cu Chulainn
1
2
1
0.75
W
2
0
7
5.5
L
Jing Wei
m4g6ie
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
16,156
30,884
Taken
38,310
15,831
Mitigated
18,337
11,293
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,823
689
0
3,780
9,405
3,325
0
662
8,743
0
39,749
W
Izanami
DaGrieper
Izanami
8,905
7,858
0
1,000
4,285
1,781
1,884
992
3,293
0
71,629
W
1,725
868
0
3,159
9,002
3,299
0
855
8,147
0
22,097
W
Janus
1,669
0
0
1,834
3,280
1,132
0
898
2,382
51,342
0
W
Sun Wukong
Go11y
Sun Wukong
5,406
1,638
0
4,121
10,201
5,972
0
0
10,201
0
47,048
L
1,816
316
0
348
9,383
4,657
0
2,153
7,230
13,531
0
L
Morgan Le Fay
LocVsTheWlrd
Morgan Le Fay
1,835
130
0
538
2,525
1,078
238
1,210
1,315
32,078
0
L
Cu Chulainn
Pepethegreatest9
Cu Chulainn
8,282
2,543
0
1,337
8,717
7,112
0
384
8,333
0
49,487
W
4,045
750
0
1,179
4,116
3,647
150
906
3,210
20,707
0
L
Jing Wei
m4g6ie
Jing Wei
1,400
839
0
830
8,280
2,165
0
1,305
6,975
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
27,295
420
Minions Killed
282
0
Camps Cleared
0
1,129,321
Distance Traveled
1,088,222
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,766
524
79
7
0
223,186
4
W
Izanami
7,644
695
132
12
0
202,773
2
W
Fenrir
5,429
494
44
4
0
233,015
5
W
Janus
6,808
619
110
10
0
236,712
4
W
Sun Wukong
6,755
614
102
9
0
220,852
0
L
Ymir
4,714
429
14
1
0
210,681
0
L
Morgan Le Fay
5,770
525
63
6
0
209,404
2
L
Cu Chulainn
6,222
566
82
7
0
239,657
3
W
Ymir
6,928
630
32
3
0
235,969
2
L
Jing Wei
4,823
438
44
4
0
205,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role