Player Matchup

Guan Yu
Guan Yu
CannibalPickle
Guan Yu
Level 50
God Stats
1W - 1L
1,725 SR
Queue Stats
41W - 39L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
HorusDaAlmighty
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,396 Elo+
Party 1
Medusa
Medusa
JaqueeYells
Medusa
Level 144
God Stats
4W - 3L
1,933 SR
Queue Stats
165W - 191L
1,508 Elo+
Party 1
Ravana
Ravana
MamaDadBearTTV
Ravana
Level 126
God Stats
10W - 23L
1,536 SR
Queue Stats
231W - 312L
1,492 Elo+
Party 1
Sol
Sol
Spooranthe
Sol
Level 36
God Stats
5W - 10L
1,557 SR
Queue Stats
89W - 86L
1,520 Elo+
Party 1
Team Averages
Level 100
1,650 SR
1,493 Elo+

VS

Team Averages
Level 58
1,619 SR
1,333 Elo+
Terra
Terra
Dodger9296
Terra
Level 29
God Stats
12W - 8L
1,743 SR
Queue Stats
33W - 32L
1,434 Elo+
Party 3
Poseidon
Poseidon
HolyDawntaker
Poseidon
Level 130
God Stats
3W - 1L
1,630 SR
Queue Stats
71W - 48L
1,496 Elo+
Party 3
Cupid
Cupid
TheHyperCloud
Cupid
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,379 Elo+
Party 2
Bellona
Bellona
imarkoo
Bellona
Level 25
God Stats
4W - 7L
1,723 SR
Queue Stats
13W - 12L
1,230 Elo+
Party 2
Hercules
Hercules
itsTrAB
Hercules
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 20L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
10,824
637
9,745
25,016
24,920
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 2 / 3
10,675
628
12,008
22,044
35,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
1 / 8 / 5
11,404
671
17,356
19,880
9,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 3
11,313
665
11,374
23,913
26,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 1
12,217
719
30,463
13,823
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
1 / 0 / 16
12,574
740
11,642
20,799
25,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
HolyDawntaker
Poseidon
20
5 / 3 / 8
13,294
782
21,330
14,987
7,602
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 1 / 4
13,670
804
33,804
18,272
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
imarkoo
Bellona
18
2 / 1 / 10
12,674
746
12,522
25,049
28,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
itsTrAB
Hercules
17
0 / 1 / 10
11,315
666
8,963
20,119
18,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
6
Kills
18
18
Deaths
6
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Terra
1
0
16
9
W
Poseidon
HolyDawntaker
Poseidon
5
3
8
3
L
1
2
3
1.25
L
Medusa
1
8
5
0.44
L
2
4
3
0.88
L
2
1
1
2.5
W
10
1
4
12
W
Bellona
imarkoo
Bellona
2
1
10
7
W
Hercules
itsTrAB
Hercules
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,946
Damage
88,261
104,676
Taken
99,226
103,875
Mitigated
91,608
21,273
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,745
1,147
4,886
4,913
25,016
24,920
0
5,093
19,316
0
29,589
W
Terra
11,642
1,100
4,586
8,648
20,799
25,005
264
11,453
9,346
20,166
0
W
Poseidon
HolyDawntaker
Poseidon
21,330
3,702
0
599
14,987
7,602
750
8,078
6,909
92,236
0
L
12,008
4,296
0
2,298
22,044
35,453
101
6,363
15,314
25,184
0
L
Medusa
17,356
5,390
699
689
19,880
9,999
1,533
8,423
11,347
0
55,509
L
11,374
2,488
0
1,607
23,913
26,771
0
7,803
15,640
0
28,308
L
30,463
11,061
0
6,181
13,823
6,732
2,996
5,149
8,627
87,304
0
W
33,804
23,033
555
6,594
18,272
12,890
4,608
6,249
12,023
0
97,341
W
Bellona
imarkoo
Bellona
12,522
1,764
3,448
4,954
25,049
28,018
1,845
10,585
14,464
410
32,042
W
Hercules
itsTrAB
Hercules
8,963
2,465
0
7,015
20,119
18,093
858
6,106
12,813
152
24,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
63,527
317
Minions Killed
322
0
Camps Cleared
0
1,697,231
Distance Traveled
1,770,725
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,824
637
35
2
0
368,406
0
W
Terra
12,574
740
26
2
0
352,529
1
W
Poseidon
13,294
782
112
7
0
374,727
2
L
Kuzenbo
10,675
628
21
1
0
359,593
0
L
Medusa
11,404
671
91
5
0
305,995
3
L
Ravana
11,313
665
45
3
0
347,027
0
L
Sol
12,217
719
125
7
0
316,210
4
W
Cupid
13,670
804
107
6
0
334,553
2
W
Bellona
12,674
746
37
2
0
397,611
0
W
Hercules
11,315
666
40
2
0
311,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role