Player Matchup

Izanami
Izanami
Check yo nek
Izanami
Level 138
God Stats
6W - 2L
1,713 SR
Queue Stats
252W - 254L
1,643 Elo+
Solo
Guan Yu
Guan Yu
PoggUwUrez
Guan Yu
Level 148
God Stats
6W - 3L
1,326 SR
Queue Stats
404W - 287L
1,698 Elo+
Party 2
Janus
Janus
sparkymacgyver
Janus
Level 147
God Stats
10W - 8L
1,477 SR
Queue Stats
289W - 192L
1,700 Elo+
Party 2
Team Averages
Level 144
1,505 SR
1,681 Elo+

VS

Team Averages
Level 136
1,498 SR
1,616 Elo+
Anubis
Anubis
Redeemer_22
Anubis
Level 145
God Stats
27W - 25L
1,540 SR
Queue Stats
176W - 136L
1,617 Elo+
Party 1
Khepri
Khepri
bromien
Khepri
Level 136
God Stats
20W - 11L
1,697 SR
Queue Stats
160W - 130L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
shinklouis
Jing Wei
Level 127
God Stats
0W - 3L
1,257 SR
Queue Stats
319W - 352L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Check yo nek
Izanami
18
1 / 1 / 6
13,064
594
10,937
14,551
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Guan Yu
PoggUwUrez
Guan Yu
20
7 / 1 / 4
15,107
687
14,381
25,561
31,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 3 / 7
14,068
639
17,813
14,038
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 5 / 2
12,864
585
11,179
14,598
9,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
bromien
Khepri
17
0 / 3 / 4
13,241
602
7,503
18,725
30,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
shinklouis
Jing Wei
19
3 / 3 / 2
13,703
623
23,754
15,259
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Check yo nek
Izanami
1
1
6
4
W
Guan Yu
PoggUwUrez
Guan Yu
7
1
4
9
L
Anubis
2
5
2
0.6
L
Khepri
bromien
Khepri
0
3
4
0.67
L
Jing Wei
shinklouis
Jing Wei
3
3
2
1.33
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,131
Damage
42,436
54,150
Taken
48,582
41,484
Mitigated
48,923
24,646
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Check yo nek
Izanami
10,937
7,738
0
5,796
14,551
5,617
2,495
5,251
9,300
0
73,543
W
Guan Yu
PoggUwUrez
Guan Yu
14,381
1,173
3,273
12,355
25,561
31,377
46
8,075
16,781
0
37,977
L
Anubis
11,179
418
788
3,895
14,598
9,534
0
5,713
8,885
70,470
0
L
Khepri
bromien
Khepri
7,503
382
554
2,574
18,725
30,798
0
7,884
10,841
20,535
0
L
Jing Wei
shinklouis
Jing Wei
23,754
14,942
0
545
15,259
8,591
60
4,374
10,885
0
80,270
W
17,813
447
193
3,029
14,038
4,490
593
6,036
8,002
71,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
39,808
249
Minions Killed
261
10
Camps Cleared
8
1,230,016
Distance Traveled
1,115,799
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,064
594
115
5
3
350,684
5
W
Guan Yu
15,107
687
36
2
4
466,951
3
L
Anubis
12,864
585
109
5
5
337,084
3
L
Khepri
13,241
602
23
1
0
394,948
7
L
Jing Wei
13,703
623
129
6
3
383,767
3
W
Janus
14,068
639
98
4
3
412,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role