Player Matchup

Nemesis
Nemesis
ChinoDelRay
Nemesis
Level 106
God Stats
1W - 0L
1,724 SR
Queue Stats
83W - 50L
1,758 Elo+
Party 2
Apollo
Apollo
DarkMantle
Apollo
Level 126
God Stats
9W - 8L
1,668 SR
Queue Stats
369W - 306L
1,669 Elo+
Party 2
Yu Huang
Yu Huang
K0TABEAR
Yu Huang
Level 140
God Stats
8W - 5L
1,562 SR
Queue Stats
92W - 52L
1,627 Elo+
Party 2
Achilles
Achilles
Plutooooo
Achilles
Level 142
God Stats
5W - 6L
1,627 SR
Queue Stats
86W - 56L
1,700 Elo+
Party 2
Janus
Janus
sadsoph
Janus
Level 42
God Stats
1W - 0L
1,770 SR
Queue Stats
22W - 5L
1,885 Elo+
Party 2
Team Averages
Level 111
1,670 SR
1,728 Elo+

VS

Team Averages
Level 46
1,549 SR
1,633 Elo+
Poseidon
Poseidon
ACX Ragnarok
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,754 Elo+
Solo
Cliodhna
Cliodhna
AteAGummy
Cliodhna
Level 24
God Stats
1W - 1L
1,584 SR
Queue Stats
12W - 6L
1,709 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
Level 160
God Stats
2W - 3L
1,661 SR
Queue Stats
14W - 27L
1,400 Elo+
Party 1
Erlang Shen
Erlang Shen
RexRacer16Z
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,546 Elo+
Solo
Ares
Ares
Sxmber
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChinoDelRay
Nemesis
17
3 / 0 / 9
9,792
816
12,737
12,688
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
DarkMantle
Apollo
18
6 / 2 / 10
10,212
851
11,996
12,413
6,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
K0TABEAR
Yu Huang
18
7 / 1 / 13
10,463
872
18,447
9,121
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Plutooooo
Achilles
17
8 / 3 / 8
9,794
816
14,624
17,180
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
sadsoph
Janus
17
2 / 2 / 8
9,552
796
8,300
8,302
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ACX Ragnarok
Poseidon
16
3 / 8 / 1
8,969
747
12,422
13,581
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
AteAGummy
Cliodhna
16
3 / 3 / 1
9,315
776
11,628
14,480
10,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
16
2 / 3 / 2
8,847
737
12,848
12,916
5,976
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RexRacer16Z
Erlang Shen
14
0 / 5 / 2
7,964
664
4,723
16,885
13,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Sxmber
Ares
14
0 / 7 / 4
8,630
719
4,509
18,491
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
26
Kills
8
8
Deaths
26
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ACX Ragnarok
Poseidon
3
8
1
0.44
L
Cliodhna
AteAGummy
Cliodhna
3
3
1
1.17
W
Nemesis
ChinoDelRay
Nemesis
3
0
9
7.5
W
Apollo
DarkMantle
Apollo
6
2
10
5.5
W
Yu Huang
K0TABEAR
Yu Huang
7
1
13
13.5
L
Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
2
3
2
1
W
Achilles
Plutooooo
Achilles
8
3
8
4
L
Erlang Shen
RexRacer16Z
Erlang Shen
0
5
2
0.2
L
Ares
Sxmber
Ares
0
7
4
0.29
W
Janus
sadsoph
Janus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,104
Damage
46,130
59,704
Taken
76,353
35,967
Mitigated
49,875
13,504
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ACX Ragnarok
Poseidon
12,422
1,768
0
549
13,581
4,996
0
6,580
6,881
40,350
0
L
Cliodhna
AteAGummy
Cliodhna
11,628
1,197
0
2,205
14,480
10,314
0
2,773
11,564
0
32,104
W
Nemesis
ChinoDelRay
Nemesis
12,737
5,756
0
3,994
12,688
5,736
814
2,583
9,933
0
39,010
W
Apollo
DarkMantle
Apollo
11,996
7,051
0
4,509
12,413
6,011
346
3,017
9,250
0
36,717
W
Yu Huang
K0TABEAR
Yu Huang
18,447
2,413
0
994
9,121
4,747
974
3,200
5,761
46,664
0
L
Ah Muzen Cab
MrHeAvYMeT4lx
Ah Muzen Cab
12,848
4,099
0
3,399
12,916
5,976
707
5,147
7,599
0
39,751
W
Achilles
Plutooooo
Achilles
14,624
1,575
0
3,167
17,180
16,295
216
5,319
11,589
0
23,346
L
Erlang Shen
RexRacer16Z
Erlang Shen
4,723
1,773
0
2,759
16,885
13,143
0
5,450
11,196
0
19,266
L
Ares
Sxmber
Ares
4,509
74
0
790
18,491
15,446
133
6,797
11,498
10,098
0
W
Janus
sadsoph
Janus
8,300
545
0
840
8,302
3,178
1,693
1,888
6,240
35,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
43,725
301
Minions Killed
232
0
Camps Cleared
0
1,386,830
Distance Traveled
1,205,900
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,969
747
70
6
0
230,573
0
L
Cliodhna
9,315
776
48
4
0
272,439
2
W
Nemesis
9,792
816
48
4
0
328,283
1
W
Apollo
10,212
851
67
6
0
257,937
2
W
Yu Huang
10,463
872
86
7
0
259,403
0
L
Ah Muzen Cab
8,847
737
68
6
0
251,378
2
W
Achilles
9,794
816
21
2
0
265,858
3
L
Erlang Shen
7,964
664
30
3
0
237,727
1
L
Ares
8,630
719
16
1
0
213,783
0
W
Janus
9,552
796
79
7
0
275,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role