Player Matchup

Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 127
God Stats
133W - 118L
1,498 SR
Queue Stats
209W - 227L
1,303 Elo+
Solo
Thoth
Thoth
ElderlyEwe576
Thoth
Level 109
God Stats
4W - 3L
1,149 SR
Queue Stats
215W - 191L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
TeaSqwiggles
Gilgamesh
Level 119
God Stats
9W - 9L
1,467 SR
Queue Stats
563W - 586L
1,328 Elo+
Solo
Lancelot
Lancelot
Vetta24
Lancelot
Level 84
God Stats
4W - 0L
1,483 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
joandavidsebas
Cabrakan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,371 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,363 Elo+

VS

Team Averages
Level 73
1,352 SR
1,423 Elo+
Yu Huang
Yu Huang
PrinceRitz
Yu Huang
Level 91
God Stats
0W - 3L
1,419 SR
Queue Stats
11W - 16L
1,627 Elo+
Party 2
Heimdallr
Heimdallr
TheGrim816Reaper
Heimdallr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 45L
1,627 Elo+
Party 2
Thor
Thor
mgss_zDog
Thor
Level 45
God Stats
0W - 2L
1,187 SR
Queue Stats
61W - 95L
1,220 Elo+
Party 1
King Arthur
King Arthur
vibecheck11
King Arthur
Level 62
God Stats
7W - 12L
1,153 SR
Queue Stats
77W - 81L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xablau_do_latex
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 87L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewx987
Danzaburou
11
1 / 0 / 3
7,227
482
5,982
7,905
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 4 / 2
8,118
541
6,888
8,177
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
TeaSqwiggles
Gilgamesh
13
6 / 0 / 0
8,404
560
8,208
11,174
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Vetta24
Lancelot
11
1 / 0 / 3
7,050
470
3,690
8,986
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
11
0 / 1 / 6
6,934
462
4,145
10,996
11,065
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
PrinceRitz
Yu Huang
10
2 / 3 / 0
6,287
419
5,986
7,722
2,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
10
0 / 2 / 2
6,315
421
6,085
10,232
3,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
12
1 / 4 / 1
6,895
460
5,528
13,664
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
vibecheck11
King Arthur
10
0 / 2 / 0
6,010
401
3,026
7,948
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
xablau_do_latex
Morgan Le Fay
11
2 / 3 / 0
6,579
439
4,713
9,231
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrewx987
Danzaburou
1
0
3
2.5
W
6
4
2
1.75
L
Yu Huang
PrinceRitz
Yu Huang
2
3
0
0.67
W
Gilgamesh
TeaSqwiggles
Gilgamesh
6
0
0
6
L
Heimdallr
0
2
2
0.5
W
Lancelot
Vetta24
Lancelot
1
0
3
2.5
W
Cabrakan
0
1
6
3
L
Thor
1
4
1
0.38
L
King Arthur
vibecheck11
King Arthur
0
2
0
0
L
Morgan Le Fay
xablau_do_latex
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
25,338
47,238
Taken
48,797
27,207
Mitigated
20,740
17,996
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrewx987
Danzaburou
5,982
1,660
205
2,805
7,905
3,082
839
2,704
5,201
0
41,323
W
6,888
614
0
2,600
8,177
2,740
1,655
2,251
5,926
39,301
0
L
Yu Huang
PrinceRitz
Yu Huang
5,986
1,119
166
2,050
7,722
2,882
474
2,082
5,543
31,335
0
W
Gilgamesh
TeaSqwiggles
Gilgamesh
8,208
2,379
67
4,729
11,174
6,847
240
518
10,343
0
56,267
L
Heimdallr
6,085
2,862
106
2,796
10,232
3,983
410
2,146
8,038
0
50,151
W
Lancelot
Vetta24
Lancelot
3,690
863
0
2,993
8,986
3,473
0
469
8,457
0
40,311
W
Cabrakan
4,145
483
319
4,278
10,996
11,065
0
4,757
6,239
31,660
0
L
Thor
5,528
1,674
0
3,718
13,664
5,777
0
2,762
10,576
0
50,158
L
King Arthur
vibecheck11
King Arthur
3,026
258
51
968
7,948
4,273
136
0
7,948
0
27,264
L
Morgan Le Fay
xablau_do_latex
Morgan Le Fay
4,713
984
0
1,483
9,231
3,825
288
3,284
5,659
39,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
32,086
341
Minions Killed
321
0
Camps Cleared
0
1,405,786
Distance Traveled
1,332,509
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,227
482
65
4
0
220,084
1
W
Thoth
8,118
541
63
4
0
238,167
3
L
Yu Huang
6,287
419
48
3
0
242,373
2
W
Gilgamesh
8,404
560
99
7
0
308,030
0
L
Heimdallr
6,315
421
83
6
0
247,595
2
W
Lancelot
7,050
470
64
4
0
381,345
0
W
Cabrakan
6,934
462
50
3
0
258,160
0
L
Thor
6,895
460
82
5
0
295,503
0
L
King Arthur
6,010
401
51
3
0
279,772
5
L
Morgan Le Fay
6,579
439
57
4
0
267,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role