Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GARC1A y VEGA
Hou Yi
Level 86
God Stats
4W - 3L
1,445 SR
Queue Stats
274W - 273L
1,386 Elo+
Party 3
Freya
Freya
Kat_Attackxo
Freya
Level 145
God Stats
1W - 2L
1,744 SR
Queue Stats
41W - 35L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Mr Stavie
Cthulhu
Level 137
God Stats
1W - 1L
1,493 SR
Queue Stats
92W - 77L
1,427 Elo+
Party 3
Vulcan
Vulcan
cidreswolven2
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,604 Elo+
Party 1
Team Averages
Level 91
1,536 SR
1,491 Elo+

VS

Team Averages
Level 42
1,479 SR
1,402 Elo+
Ah Puch
Ah Puch
AVBgayming
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,480 Elo+
Party 2
Bastet
Bastet
DorsaIFin
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 2
Persephone
Persephone
DoubleDGuarantee
Persephone
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,265 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grreywolf72
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,459 Elo+
Party 2
Osiris
Osiris
Sgt_Odd-Ballx
Osiris
Level 83
God Stats
3W - 5L
1,393 SR
Queue Stats
317W - 319L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 7 / 7
7,223
722
3,974
11,622
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 7 / 2
7,397
740
5,396
13,127
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 7 / 6
8,534
853
5,355
13,097
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Mr Stavie
Cthulhu
12
2 / 6 / 3
7,436
744
8,637
19,183
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 7 / 9
8,616
862
8,342
10,549
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AVBgayming
Ah Puch
14
5 / 2 / 19
8,949
895
14,827
7,067
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
DorsaIFin
Bastet
15
6 / 3 / 18
9,294
929
9,690
10,129
4,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
DoubleDGuarantee
Persephone
15
10 / 2 / 12
10,066
1,007
20,528
7,216
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Grreywolf72
Cu Chulainn
17
11 / 3 / 16
10,388
1,039
11,848
12,788
12,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 21
8,535
854
4,976
9,021
8,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
10
Kills
34
34
Deaths
12
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
7
7
0.5
W
Ah Puch
AVBgayming
Ah Puch
5
2
19
7.25
W
Bastet
DorsaIFin
Bastet
6
3
18
5
W
Persephone
DoubleDGuarantee
Persephone
10
2
12
8
L
3
7
2
0.57
W
Cu Chulainn
Grreywolf72
Cu Chulainn
11
3
16
6.33
L
3
7
6
0.86
L
Cthulhu
Mr Stavie
Cthulhu
2
6
3
0.58
W
2
2
21
6.25
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
61,869
67,578
Taken
46,221
29,315
Mitigated
31,296
13,191
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,974
2,917
646
1,228
11,622
4,583
0
6,778
4,844
0
11,403
W
Ah Puch
AVBgayming
Ah Puch
14,827
190
1,391
1,175
7,067
3,136
1,695
3,101
3,966
22,626
0
W
Bastet
DorsaIFin
Bastet
9,690
2,050
551
3,646
10,129
4,195
206
4,651
5,478
0
15,654
W
Persephone
DoubleDGuarantee
Persephone
20,528
2,633
1,712
2,278
7,216
3,171
1,433
3,369
3,845
34,382
0
L
5,396
2,298
0
1,825
13,127
5,027
0
6,152
6,975
0
10,174
W
Cu Chulainn
Grreywolf72
Cu Chulainn
11,848
1,421
1,007
2,091
12,788
12,101
529
6,342
6,446
7,536
30,438
L
5,355
1,990
673
2,828
13,097
5,574
0
7,281
5,816
9,149
0
L
Cthulhu
Mr Stavie
Cthulhu
8,637
124
843
4,051
19,183
9,063
0
11,342
7,841
14,468
0
W
4,976
1,227
2,005
2,370
9,021
8,693
2,320
4,870
4,151
0
8,192
L
8,342
3,758
394
703
10,549
5,068
0
5,817
4,732
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
47,232
96
Minions Killed
106
0
Camps Cleared
0
824,160
Distance Traveled
1,020,647
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,223
722
30
3
0
165,487
0
W
Ah Puch
8,949
895
21
2
0
183,035
0
W
Bastet
9,294
929
6
1
0
229,515
0
W
Persephone
10,066
1,007
30
3
0
192,846
0
L
Hou Yi
7,397
740
13
1
0
152,918
0
W
Cu Chulainn
10,388
1,039
46
5
0
203,255
1
L
Freya
8,534
853
10
1
0
152,289
0
L
Cthulhu
7,436
744
11
1
0
188,564
0
W
Osiris
8,535
854
3
0
0
211,996
0
L
Vulcan
8,616
862
32
3
0
164,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role