Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BionicXD
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,455 Elo+
Solo
Loki
Loki
HeNoobLouis
Loki
Level 107
God Stats
48W - 28L
1,657 SR
Queue Stats
507W - 437L
1,483 Elo+
Solo
Nu Wa
Nu Wa
dioscaoso15
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,712 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,530 Elo+

VS

Team Averages
Level 144
1,485 SR
1,468 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
senhor_14K
Rama
Level 86
God Stats
4W - 6L
1,427 SR
Queue Stats
272W - 442L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 1
6,114
611
2,409
5,528
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
 
Shiva
8
2 / 1 / 1
5,501
550
7,778
9,041
3,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
BionicXD
Bacchus
8
1 / 0 / 2
5,219
522
1,981
4,529
2,494
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 0
6,808
681
3,645
7,607
3,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
5,629
563
2,924
4,825
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
3 / 2 / 1
5,791
579
5,121
6,575
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
 
Chaac
9
1 / 4 / 4
5,438
544
5,713
11,618
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
 
Cu Chulainn
7
2 / 2 / 0
5,248
525
3,361
6,097
2,413
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
6
0 / 0 / 0
4,452
445
912
2,508
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,881
188
0
271
87

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
6
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
1
2.5
W
Shiva
 
Shiva
2
1
1
2.5
L
Yu Huang
 
Yu Huang
3
2
1
1.75
L
Chaac
 
Chaac
1
4
4
0.75
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Bacchus
BionicXD
Bacchus
1
0
2
2
W
3
2
0
1.5
W
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
15,107
31,530
Taken
27,069
13,246
Mitigated
11,408
8,826
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,409
1,105
0
743
5,528
2,097
0
1,473
3,955
0
38,999
W
Shiva
 
Shiva
7,778
2,286
0
3,171
9,041
3,633
0
1,533
7,334
0
33,773
L
Yu Huang
 
Yu Huang
5,121
386
0
140
6,575
2,199
0
1,034
5,541
32,817
0
L
Chaac
 
Chaac
5,713
1,435
0
3,748
11,618
5,597
0
1,628
9,990
0
31,096
L
Cu Chulainn
 
Cu Chulainn
3,361
1,479
0
1,501
6,097
2,413
0
931
5,166
0
21,394
L
Sylvanus
 
Sylvanus
912
380
0
385
2,508
1,112
0
1,041
1,467
10,978
4,022
W
Bacchus
BionicXD
Bacchus
1,981
307
0
1,032
4,529
2,494
474
959
3,532
13,552
0
W
3,645
1,351
0
3,425
7,607
3,476
0
0
7,607
0
47,075
W
2,924
816
0
455
4,825
1,546
1,050
1,426
3,249
41,201
0
L
0
0
0
0
271
87
0
271
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
22,810
331
Minions Killed
201
0
Camps Cleared
0
988,496
Distance Traveled
633,494
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,114
611
76
8
0
168,247
3
W
Shiva
5,501
550
52
5
0
221,640
3
L
Yu Huang
5,791
579
67
7
0
189,148
1
L
Chaac
5,438
544
62
6
0
216,199
2
L
Cu Chulainn
5,248
525
39
4
0
147,759
0
L
Sylvanus
4,452
445
33
3
0
80,388
1
W
Bacchus
5,219
522
18
2
0
206,066
5
W
Loki
6,808
681
104
10
0
201,941
4
W
Nu Wa
5,629
563
81
8
0
190,602
3
L
Rama
1,881
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role