Player Matchup

Ganesha
Ganesha
Beckham_Curves
Ganesha
Level 106
God Stats
1W - 2L
1,594 SR
Queue Stats
66W - 72L
1,462 Elo+
Party 1
Mercury
Mercury
CamWow12345
Mercury
Level 133
God Stats
2W - 4L
1,390 SR
Queue Stats
126W - 132L
1,494 Elo+
Party 1
Chaac
Chaac
ImZooted2334
Chaac
Level 118
God Stats
1W - 5L
1,420 SR
Queue Stats
52W - 59L
1,450 Elo+
Party 1
Rama
Rama
NotoriousBUD82
Rama
Level 160
God Stats
29W - 24L
1,607 SR
Queue Stats
448W - 423L
1,469 Elo+
Solo
Nox
Nox
lespoodge
Nox
Level 102
God Stats
0W - 1L
1,715 SR
Queue Stats
48W - 60L
1,432 Elo+
Party 1
Team Averages
Level 124
1,545 SR
1,461 Elo+

VS

Team Averages
Level 100
1,578 SR
1,466 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DanielJeeves
Apollo
Level 57
God Stats
19W - 13L
1,652 SR
Queue Stats
45W - 33L
1,533 Elo+
Party 2
Lancelot
Lancelot
GreetedSaturn30
Lancelot
Level 83
God Stats
7W - 1L
1,841 SR
Queue Stats
78W - 102L
1,426 Elo+
Party 2
Izanami
Izanami
HenriqueDelNero
Izanami
Level 107
God Stats
23W - 21L
1,421 SR
Queue Stats
116W - 132L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
Jefdahmer420
Nu Wa
Level 117
God Stats
35W - 21L
1,478 SR
Queue Stats
145W - 169L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,774
412
4,164
9,178
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
CamWow12345
Mercury
13
1 / 2 / 0
7,320
523
3,542
11,224
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
6,596
471
5,960
11,699
10,820
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,360
454
3,086
10,989
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,967
426
2,320
6,006
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 0 / 1
7,992
571
8,278
11,324
10,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
2 / 1 / 3
7,465
533
5,406
6,218
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
12
2 / 0 / 5
7,283
520
4,047
8,097
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 5
8,256
590
8,683
8,301
2,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 5
7,708
551
7,499
5,057
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
0
2
2
0.5
L
Mercury
CamWow12345
Mercury
1
2
0
0.5
W
Apollo
2
1
3
3.5
W
Lancelot
2
0
5
4.5
W
3
1
5
5.5
L
0
2
1
0.25
W
1
0
5
3.5
L
1
5
0
0.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
33,913
49,096
Taken
38,997
27,330
Mitigated
20,518
7,016
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,278
2,562
0
6,455
11,324
10,286
520
713
10,565
36,432
6,923
L
4,164
275
0
1,000
9,178
5,721
0
2,608
6,570
27,458
0
L
Mercury
CamWow12345
Mercury
3,542
1,776
0
1,500
11,224
4,230
0
2,472
8,752
0
64,899
W
Apollo
5,406
2,720
0
1,414
6,218
2,289
336
881
5,259
0
43,536
W
Lancelot
4,047
1,295
0
4,704
8,097
3,256
372
1,252
6,732
0
45,879
W
8,683
6,228
0
1,712
8,301
2,933
1,882
1,033
7,111
0
72,639
L
5,960
1,693
0
2,219
11,699
10,820
0
6,324
5,375
0
43,033
W
7,499
1,260
0
1,783
5,057
1,754
922
2,587
2,394
56,337
0
L
3,086
2,618
0
1,797
10,989
3,806
1,104
943
10,046
0
36,747
L
2,320
457
0
500
6,006
2,753
0
2,301
3,705
36,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
38,704
393
Minions Killed
450
0
Camps Cleared
0
1,324,786
Distance Traveled
1,379,120
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,992
571
82
6
0
256,244
0
L
Ganesha
5,774
412
20
1
0
279,694
4
L
Mercury
7,320
523
118
8
0
327,150
0
W
Apollo
7,465
533
74
5
0
277,503
2
W
Lancelot
7,283
520
82
6
0
327,702
1
W
Izanami
8,256
590
129
9
0
252,946
0
L
Chaac
6,596
471
74
5
0
229,392
0
W
Nu Wa
7,708
551
83
6
0
264,725
1
L
Rama
6,360
454
97
7
0
229,443
6
L
Nox
5,967
426
84
6
0
259,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role