Player Matchup

Neith
Neith
BillyThePennut1
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Da Baby Goat177
King Arthur
Level 102
God Stats
10W - 6L
1,495 SR
Queue Stats
38W - 41L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
Quadstar45
Cthulhu
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 32L
1,356 Elo+
Party 2
Team Averages
Level 44
1,498 SR
1,508 Elo+

VS

Team Averages
Level 80
1,460 SR
1,437 Elo+
Kukulkan
Kukulkan
Chueydubs
Kukulkan
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 139L
1,553 Elo+
Party 1
Ganesha
Ganesha
SILKYZOMBIE
Ganesha
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,453 Elo+
Party 1
Anhur
Anhur
daddydil
Anhur
Level 88
God Stats
11W - 23L
1,380 SR
Queue Stats
135W - 234L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
12,013
667
10,309
21,775
8,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Da Baby Goat177
King Arthur
15
7 / 6 / 3
11,978
665
21,428
28,054
28,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Quadstar45
Cthulhu
16
2 / 5 / 5
11,884
660
12,034
29,282
38,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chueydubs
Kukulkan
20
11 / 4 / 5
14,447
803
39,741
17,048
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
SILKYZOMBIE
Ganesha
17
0 / 4 / 15
11,670
648
10,970
21,929
30,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
daddydil
Anhur
18
5 / 4 / 7
12,948
719
17,285
18,433
7,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
16
16
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Kukulkan
Chueydubs
Kukulkan
11
4
5
3.38
L
King Arthur
Da Baby Goat177
King Arthur
7
6
3
1.42
L
Cthulhu
Quadstar45
Cthulhu
2
5
5
0.9
W
Ganesha
SILKYZOMBIE
Ganesha
0
4
15
1.88
W
Anhur
daddydil
Anhur
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
67,996
79,111
Taken
57,410
76,319
Mitigated
47,303
9,611
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,309
3,756
0
2,351
21,775
8,918
0
16,187
5,588
0
36,306
W
Kukulkan
Chueydubs
Kukulkan
39,741
5,093
0
6,530
17,048
8,722
929
4,091
12,957
98,227
0
L
King Arthur
Da Baby Goat177
King Arthur
21,428
1,666
618
3,546
28,054
28,591
0
18,335
9,719
0
43,402
L
Cthulhu
Quadstar45
Cthulhu
12,034
987
864
2,232
29,282
38,810
0
17,088
12,194
39,571
0
W
Ganesha
SILKYZOMBIE
Ganesha
10,970
750
0
2,380
21,929
30,847
245
5,476
16,453
25,776
0
W
Anhur
daddydil
Anhur
17,285
11,273
625
6,587
18,433
7,734
1,428
3,136
15,297
0
54,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
39,065
144
Minions Killed
210
5
Camps Cleared
10
884,138
Distance Traveled
914,614
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,013
667
52
3
1
265,386
1
W
Kukulkan
14,447
803
144
8
9
325,306
2
L
King Arthur
11,978
665
59
3
3
287,494
3
L
Cthulhu
11,884
660
33
2
1
331,258
1
W
Ganesha
11,670
648
2
0
0
311,525
0
W
Anhur
12,948
719
64
4
1
277,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role