Player Matchup

Charybdis
Charybdis
PapayaBat
Charybdis
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XxXeMoLuTiOn
Cthulhu
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 87L
1,392 Elo+
Party 1
Anubis
Anubis
xthebalckstar
Anubis
Level 109
God Stats
3W - 1L
1,285 SR
Queue Stats
52W - 50L
1,651 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,514 Elo+

VS

Team Averages
Level 90
1,611 SR
1,427 Elo+
Bastet
Bastet
DGAFprincess666
Bastet
Level 109
God Stats
100W - 118L
1,478 SR
Queue Stats
318W - 369L
1,496 Elo+
Solo
Vulcan
Vulcan
Mighty_mango51
Vulcan
Level 107
God Stats
17W - 17L
1,958 SR
Queue Stats
159W - 193L
1,511 Elo+
Solo
Mercury
Mercury
omyfreshswag_14
Mercury
Level 54
God Stats
26W - 40L
1,397 SR
Queue Stats
29W - 52L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PapayaBat
Charybdis
13
3 / 9 / 5
10,763
633
9,568
18,600
7,366
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
XxXeMoLuTiOn
Cthulhu
14
2 / 3 / 6
11,543
679
11,036
22,987
30,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 5 / 3
12,855
756
15,929
22,217
13,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
11,948
703
21,620
19,476
8,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 7
12,454
733
22,106
10,222
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 8 / 5
12,290
723
10,278
17,029
6,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
17
17
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
7
2
7
5.25
L
Charybdis
PapayaBat
Charybdis
3
9
5
0.61
L
Cthulhu
XxXeMoLuTiOn
Cthulhu
2
3
6
1.67
W
6
8
5
1.06
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,533
Damage
54,004
63,804
Taken
46,727
51,456
Mitigated
19,254
14,930
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,620
5,787
0
2,997
19,476
8,036
658
12,287
7,189
0
43,675
W
22,106
4,163
0
750
10,222
4,803
765
6,154
4,068
67,255
0
L
Charybdis
PapayaBat
Charybdis
9,568
3,750
0
1,640
18,600
7,366
100
4,816
13,784
0
20,864
L
Cthulhu
XxXeMoLuTiOn
Cthulhu
11,036
1,370
253
1,801
22,987
30,624
0
9,892
13,095
25,966
0
W
10,278
6,488
330
1,760
17,029
6,415
1,458
8,893
8,136
0
30,483
L
15,929
382
346
10,890
22,217
13,466
612
8,547
13,670
77,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
36,692
199
Minions Killed
176
5
Camps Cleared
11
837,758
Distance Traveled
968,017
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,948
703
45
3
2
344,022
0
W
Vulcan
12,454
733
98
6
5
322,032
1
L
Charybdis
10,763
633
32
2
0
240,678
0
L
Cthulhu
11,543
679
34
2
0
330,147
0
W
Mercury
12,290
723
33
2
4
301,963
1
L
Anubis
12,855
756
133
8
5
266,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role