Player Matchup

Chernobog
Chernobog
Jalop2
Chernobog
Level 69
God Stats
1W - 1L
1,272 SR
Queue Stats
137W - 110L
1,536 Elo+
Party 1
Discordia
Discordia
Selfffaw
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,672 Elo+
Party 1
Artio
Artio
Socotruer
Artio
Level 45
God Stats
4W - 0L
1,132 SR
Queue Stats
140W - 110L
1,534 Elo+
Party 1
Team Averages
Level 40
1,302 SR
1,581 Elo+

VS

Team Averages
Level 47
1,592 SR
1,532 Elo+
Kukulkan
Kukulkan
Atomic13-
Kukulkan
Level 32
God Stats
11W - 20L
1,395 SR
Queue Stats
11W - 20L
1,312 Elo+
Solo
Sol
Sol
Lighforce
Sol
Level 22
God Stats
1W - 2L
1,540 SR
Queue Stats
4W - 5L
1,643 Elo+
Party 2
Bellona
Bellona
Theeuser
Bellona
Level 87
God Stats
1W - 1L
1,841 SR
Queue Stats
5W - 6L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jalop2
Chernobog
14
4 / 0 / 3
8,848
737
9,348
9,180
4,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Selfffaw
Discordia
14
2 / 1 / 4
8,500
708
8,154
5,010
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Socotruer
Artio
14
2 / 0 / 4
8,525
710
7,136
15,165
14,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atomic13-
Kukulkan
11
1 / 4 / 0
7,788
649
4,561
6,779
3,155
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 0
7,007
584
8,903
8,130
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Theeuser
Bellona
12
0 / 2 / 1
7,303
609
9,370
12,407
11,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Atomic13-
Kukulkan
1
4
0
0.25
W
Chernobog
Jalop2
Chernobog
4
0
3
5.5
L
0
2
0
0
W
Discordia
Selfffaw
Discordia
2
1
4
4
W
Artio
Socotruer
Artio
2
0
4
4
L
Bellona
Theeuser
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
22,834
29,355
Taken
27,316
21,051
Mitigated
18,134
8,344
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Atomic13-
Kukulkan
4,561
265
0
0
6,779
3,155
183
4,344
2,435
27,311
0
W
Chernobog
Jalop2
Chernobog
9,348
4,771
0
2,845
9,180
4,741
1,042
3,187
5,993
0
33,712
L
8,903
2,341
0
1,351
8,130
3,662
0
4,485
3,645
19,570
1,719
W
Discordia
Selfffaw
Discordia
8,154
706
0
0
5,010
2,172
370
2,096
2,914
33,346
0
W
Artio
Socotruer
Artio
7,136
1,310
1,220
4,279
15,165
14,138
0
8,088
7,077
23,224
0
L
Bellona
Theeuser
Bellona
9,370
2,094
0
649
12,407
11,317
0
6,583
5,824
0
21,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
22,098
145
Minions Killed
122
9
Camps Cleared
3
711,606
Distance Traveled
667,694
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,788
649
56
5
0
191,730
6
W
Chernobog
8,848
737
58
5
4
223,558
2
L
Sol
7,007
584
29
2
2
233,848
1
W
Discordia
8,500
708
65
5
3
224,861
3
W
Artio
8,525
710
22
2
2
263,187
4
L
Bellona
7,303
609
37
3
1
242,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role