Player Matchup

Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,763 SR
Queue Stats
188W - 89L
1,783 Elo+
Party 2
Fenrir
Fenrir
Internal Flame
Fenrir
Level 128
God Stats
10W - 8L
1,489 SR
Queue Stats
302W - 124L
1,809 Elo+
Party 2
Team Averages
Level 111
1,584 SR
1,697 Elo+

VS

Team Averages
Level 137
1,659 SR
1,669 Elo+
Persephone
Persephone
AColossalReyna
Persephone
Level 128
God Stats
17W - 8L
1,626 SR
Queue Stats
220W - 155L
1,631 Elo+
Party 1
Bacchus
Bacchus
B Nilla442
Bacchus
Level 160
God Stats
3W - 4L
1,673 SR
Queue Stats
214W - 168L
1,637 Elo+
Party 1
Izanami
Izanami
Yamitri
Izanami
Level 123
God Stats
1W - 1L
1,678 SR
Queue Stats
13W - 7L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 1 / 6
10,997
733
10,962
9,688
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
16
5 / 4 / 9
10,976
732
16,422
11,563
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 10
11,576
772
10,593
22,066
23,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AColossalReyna
Persephone
14
4 / 5 / 2
10,285
686
11,987
13,316
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
B Nilla442
Bacchus
15
3 / 3 / 4
11,020
735
8,939
20,911
31,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Yamitri
Izanami
14
1 / 7 / 4
9,446
630
8,148
14,144
7,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
8
9
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
6
8
L
Persephone
AColossalReyna
Persephone
4
5
2
1
L
Bacchus
B Nilla442
Bacchus
3
3
4
1.67
W
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
5
4
9
2.38
W
5
4
10
2.5
L
Izanami
Yamitri
Izanami
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
29,074
43,317
Taken
48,371
33,352
Mitigated
45,020
10,598
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,962
1,656
0
3,250
9,688
4,235
879
6,051
3,637
45,320
0
L
Persephone
AColossalReyna
Persephone
11,987
368
0
2,043
13,316
6,146
0
2,314
10,997
42,617
0
L
Bacchus
B Nilla442
Bacchus
8,939
1,460
0
2,323
20,911
31,351
0
5,549
15,362
24,557
0
W
Ah Muzen Cab
Dr Xenonn
Ah Muzen Cab
16,422
5,894
0
1,506
11,563
5,288
1,803
6,515
5,048
0
54,155
W
10,593
3,834
612
5,230
22,066
23,829
508
9,422
12,644
0
27,765
L
Izanami
Yamitri
Izanami
8,148
4,818
0
733
14,144
7,523
0
3,456
10,688
0
36,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
30,751
171
Minions Killed
177
9
Camps Cleared
4
789,845
Distance Traveled
736,218
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,997
733
73
5
4
282,582
1
L
Persephone
10,285
686
59
4
2
237,455
1
L
Bacchus
11,020
735
26
2
0
277,317
5
W
Ah Muzen Cab
10,976
732
76
5
4
244,439
4
W
Fenrir
11,576
772
22
1
1
262,824
3
L
Izanami
9,446
630
92
6
2
221,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role