Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Fionatkd1
Ymir
Level 11
God Stats
5W - 11L
1,344 SR
Queue Stats
6W - 18L
1,233 Elo+
Party 2
Lancelot
Lancelot
GHDFlavDark
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,519 Elo+
Party 4
Yemoja
Yemoja
Lionprophet
Yemoja
Level 61
God Stats
7W - 17L
1,630 SR
Queue Stats
320W - 409L
1,368 Elo+
Solo
Janus
Janus
zWinterRFH
Janus
Level 50
God Stats
0W - 5L
1,125 SR
Queue Stats
105W - 109L
1,464 Elo+
Party 2
Team Averages
Level 74
1,420 SR
1,417 Elo+

VS

Team Averages
Level 110
1,533 SR
1,369 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AyshonJosé
Apollo
Level 116
God Stats
3W - 2L
1,758 SR
Queue Stats
160W - 184L
1,505 Elo+
Party 3
Ra
Ra
DiosInfernus
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Cabrakan
Cabrakan
FiIofobico
Cabrakan
Level 146
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 3L
1,195 Elo+
Party 1
Lancelot
Lancelot
Vanzela1237
Lancelot
Level 124
God Stats
1W - 3L
1,167 SR
Queue Stats
191W - 202L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 2 / 0
5,446
1,089
2,659
3,296
1,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 1 / 0
5,313
1,063
32
2,238
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
GHDFlavDark
Lancelot
10
0 / 5 / 0
5,372
1,074
3,786
7,445
3,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 2 / 0
5,921
1,184
3,257
4,855
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
11
0 / 2 / 0
5,865
1,173
3,140
3,810
1,416
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

331

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 8
6,449
1,290
3,878
3,492
2,094
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
11
4 / 0 / 5
6,923
1,385
6,263
3,403
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 6
6,241
1,248
2,623
1,587
746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FiIofobico
Cabrakan
11
2 / 0 / 7
6,591
1,318
2,621
2,177
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Vanzela1237
Lancelot
11
2 / 0 / 5
6,152
1,230
3,999
4,005
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
12
12
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
W
Tyr
 
Tyr
3
0
8
7
W
Apollo
4
0
5
6.5
W
1
0
6
4
W
Cabrakan
FiIofobico
Cabrakan
2
0
7
5.5
L
Ymir
0
1
0
0
L
Lancelot
GHDFlavDark
Lancelot
0
5
0
0
L
Yemoja
0
2
0
0
W
Lancelot
Vanzela1237
Lancelot
2
0
5
4.5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
19,384
21,644
Taken
14,664
11,219
Mitigated
8,539
1,594
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,659
94
0
0
3,296
1,276
0
1,070
2,226
8,707
0
W
Tyr
 
Tyr
3,878
412
0
836
3,492
2,094
0
1,954
1,538
0
9,180
W
Apollo
6,263
3,893
0
691
3,403
1,805
0
1,630
1,773
0
19,144
W
2,623
222
188
79
1,587
746
0
1,052
535
15,884
0
W
Cabrakan
FiIofobico
Cabrakan
2,621
330
0
34
2,177
2,032
0
1,736
441
6,660
0
L
Ymir
32
0
0
240
2,238
1,289
0
1,032
1,206
824
0
L
Lancelot
GHDFlavDark
Lancelot
3,786
424
0
0
7,445
3,412
0
1,054
6,391
0
9,537
L
Yemoja
3,257
1,023
597
470
4,855
3,826
0
1,609
3,246
10,157
0
W
Lancelot
Vanzela1237
Lancelot
3,999
617
0
0
4,005
1,862
0
2,716
1,289
0
10,331
L
Janus
3,140
166
0
287
3,810
1,416
0
479
3,331
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
32,356
98
Minions Killed
96
2
Camps Cleared
5
394,116
Distance Traveled
547,108
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,446
1,089
21
4
1
86,025
0
W
Tyr
6,449
1,290
7
1
1
104,300
0
W
Apollo
6,923
1,385
32
6
3
107,112
3
W
Ra
6,241
1,248
32
6
0
89,959
0
W
Cabrakan
6,591
1,318
9
2
0
110,905
1
L
Ymir
5,313
1,063
3
1
0
31,444
0
L
Lancelot
5,372
1,074
10
2
1
107,850
0
L
Yemoja
5,921
1,184
16
3
0
64,067
0
W
Lancelot
6,152
1,230
16
3
1
134,832
1
L
Janus
5,865
1,173
48
10
0
104,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role