Player Matchup

Bellona
Bellona
Caillou132
Bellona
Level 36
God Stats
8W - 10L
1,379 SR
Queue Stats
30W - 41L
1,312 Elo+
Party 1
Lancelot
Lancelot
Nauj1129
Lancelot
Level 83
God Stats
22W - 22L
1,238 SR
Queue Stats
112W - 130L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
dat_one_cat
Nu Wa
Level 77
God Stats
10W - 10L
1,768 SR
Queue Stats
316W - 292L
1,440 Elo+
Solo
Bacchus
Bacchus
edenfran530
Bacchus
Level 106
God Stats
48W - 29L
1,494 SR
Queue Stats
166W - 172L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
rojoovsa
Heimdallr
Level 68
God Stats
4W - 2L
1,713 SR
Queue Stats
79W - 90L
1,312 Elo+
Party 1
Team Averages
Level 74
1,518 SR
1,349 Elo+

VS

Team Averages
Level 70
1,400 SR
1,378 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Ballocito
Bellona
Level 18
God Stats
3W - 9L
1,326 SR
Queue Stats
685W - 754L
1,241 Elo+
Party 3
Izanami
Izanami
Evinrude25
Izanami
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 10L
1,341 Elo+
Solo
Cliodhna
Cliodhna
LadySwagga06
Cliodhna
Level 82
God Stats
2W - 11L
1,100 SR
Queue Stats
167W - 197L
1,405 Elo+
Party 2
Vulcan
Vulcan
Santa x God
Vulcan
Level 119
God Stats
21W - 14L
1,572 SR
Queue Stats
292W - 317L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caillou132
Bellona
12
5 / 0 / 1
7,747
553
8,693
7,817
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Nauj1129
Lancelot
12
1 / 0 / 1
7,157
511
3,418
10,277
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 1
7,495
535
3,545
6,335
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
edenfran530
Bacchus
11
2 / 0 / 3
6,990
499
6,412
13,391
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
rojoovsa
Heimdallr
11
1 / 2 / 3
6,493
464
6,248
10,394
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 0
6,895
493
10,984
10,947
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Ballocito
Bellona
11
0 / 2 / 0
6,799
486
1,936
9,510
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Evinrude25
Izanami
10
0 / 4 / 1
6,317
451
4,294
11,263
4,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
LadySwagga06
Cliodhna
10
0 / 3 / 1
6,083
435
3,557
11,405
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
0 / 0 / 0
7,142
510
7,319
4,709
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
0
1
L
Bellona
Ballocito
Bellona
0
2
0
0
W
Bellona
Caillou132
Bellona
5
0
1
5.5
L
Izanami
Evinrude25
Izanami
0
4
1
0.13
L
Cliodhna
LadySwagga06
Cliodhna
0
3
1
0.17
W
Lancelot
Nauj1129
Lancelot
1
0
1
1.5
L
Vulcan
0
0
0
0
W
2
0
1
2.5
W
Bacchus
edenfran530
Bacchus
2
0
3
3.5
W
Heimdallr
rojoovsa
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,316
Damage
28,090
48,214
Taken
47,834
32,510
Mitigated
23,274
15,986
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,984
4,461
439
2,005
10,947
7,392
0
3,134
7,789
49,220
0
L
Bellona
Ballocito
Bellona
1,936
762
0
2,794
9,510
5,153
1,152
304
9,196
0
37,618
W
Bellona
Caillou132
Bellona
8,693
1,639
0
1,799
7,817
6,059
960
2,308
5,509
0
44,826
L
Izanami
Evinrude25
Izanami
4,294
3,419
0
4,202
11,263
4,031
471
3,826
7,422
0
43,310
L
Cliodhna
LadySwagga06
Cliodhna
3,557
489
0
1,988
11,405
4,914
0
1,695
9,652
0
44,977
W
Lancelot
Nauj1129
Lancelot
3,418
510
0
5,020
10,277
4,587
0
1,976
8,301
0
55,723
L
Vulcan
7,319
3,668
0
1,593
4,709
1,784
0
936
3,667
62,084
0
W
3,545
993
0
1,502
6,335
2,534
81
4,168
2,167
53,008
0
W
Bacchus
edenfran530
Bacchus
6,412
1,458
249
3,811
13,391
14,937
0
5,560
7,831
22,875
0
W
Heimdallr
rojoovsa
Heimdallr
6,248
2,430
423
3,182
10,394
4,393
0
4,291
6,103
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
33,236
369
Minions Killed
400
0
Camps Cleared
0
1,374,308
Distance Traveled
1,465,758
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,895
493
67
5
0
275,118
2
L
Bellona
6,799
486
72
5
0
282,501
0
W
Bellona
7,747
553
80
6
0
288,791
7
L
Izanami
6,317
451
74
5
0
289,845
3
L
Cliodhna
6,083
435
88
6
0
309,973
1
W
Lancelot
7,157
511
94
7
0
309,525
2
L
Vulcan
7,142
510
99
7
0
308,321
2
W
Nu Wa
7,495
535
94
7
0
260,152
0
W
Bacchus
6,990
499
32
2
0
278,866
5
W
Heimdallr
6,493
464
69
5
0
236,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role