Player Matchup

Nemesis
Nemesis
AHGojira
Nemesis
Level 123
God Stats
9W - 3L
1,739 SR
Queue Stats
384W - 380L
1,478 Elo+
Party 2
Nox
Nox
FR0StyKilla
Nox
Level 148
God Stats
4W - 4L
1,669 SR
Queue Stats
348W - 348L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Fah1mat0r
Guan Yu
Level 144
God Stats
0W - 1L
1,465 SR
Queue Stats
18W - 17L
1,539 Elo+
Solo
Heimdallr
Heimdallr
JSPARKS67
Heimdallr
Level 125
God Stats
5W - 8L
1,437 SR
Queue Stats
201W - 216L
1,532 Elo+
Solo
Mulan
Mulan
NaIIkHeBeRt
Mulan
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 149L
1,550 Elo+
Solo
Team Averages
Level 137
1,562 SR
1,516 Elo+

VS

Team Averages
Level 130
1,456 SR
1,506 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Minor Elite
Pele
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1
Chang'e
Chang'e
NTAxGetWessoned
Chang'e
Level 124
God Stats
3W - 4L
1,381 SR
Queue Stats
111W - 150L
1,469 Elo+
Solo
Izanami
Izanami
RemainBroken
Izanami
Level 143
God Stats
6W - 5L
1,398 SR
Queue Stats
379W - 385L
1,538 Elo+
Solo
Odin
Odin
Trifta
Odin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AHGojira
Nemesis
18
3 / 7 / 11
11,138
586
18,621
23,361
12,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 5 / 9
11,779
620
22,414
17,135
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Fah1mat0r
Guan Yu
18
2 / 9 / 11
11,062
582
6,770
28,726
41,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
JSPARKS67
Heimdallr
20
9 / 6 / 9
13,327
701
23,484
23,879
16,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 6 / 13
12,740
671
18,640
37,069
40,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 4 / 21
13,531
712
24,960
18,687
8,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 7 / 17
11,726
617
16,166
21,901
9,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 20
13,812
727
19,535
22,532
11,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RemainBroken
Izanami
20
10 / 3 / 19
14,493
763
32,055
18,463
9,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Trifta
Odin
19
3 / 6 / 20
12,768
672
17,402
26,573
30,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
129
24
Kills
32
33
Deaths
24
53
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
4
21
4.13
L
Nemesis
AHGojira
Nemesis
3
7
11
1.21
L
5
5
9
1.9
L
Guan Yu
Fah1mat0r
Guan Yu
2
9
11
0.83
L
Heimdallr
JSPARKS67
Heimdallr
9
6
9
2.25
W
5
7
17
1.93
W
8
4
20
4.5
L
5
6
13
1.92
W
Izanami
RemainBroken
Izanami
10
3
19
6.5
W
Odin
Trifta
Odin
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,929
Damage
110,118
130,170
Taken
108,156
120,404
Mitigated
70,638
49,964
Healing
47,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
24,960
11,828
2,087
3,521
18,687
8,809
2,601
2,949
15,567
0
57,184
L
Nemesis
AHGojira
Nemesis
18,621
2,743
1,090
3,530
23,361
12,207
1,044
2,158
21,203
0
28,867
L
22,414
541
2,262
2,770
17,135
9,826
304
1,874
15,261
43,631
0
L
Guan Yu
Fah1mat0r
Guan Yu
6,770
616
12,151
6,689
28,726
41,027
56
5,864
22,862
0
15,232
L
Heimdallr
JSPARKS67
Heimdallr
23,484
9,372
2,187
4,537
23,879
16,627
1,877
4,118
19,761
0
57,824
W
16,166
4,418
1,908
3,544
21,901
9,835
1,085
3,391
18,218
0
27,725
W
19,535
1,263
16,498
10,396
22,532
11,894
389
5,498
16,779
36,296
0
L
18,640
1,047
2,036
12,712
37,069
40,717
359
5,521
31,548
0
31,554
W
Izanami
RemainBroken
Izanami
32,055
25,410
2,302
3,424
18,463
9,453
4,005
3,534
14,836
0
69,178
W
Odin
Trifta
Odin
17,402
2,807
1,613
2,220
26,573
30,647
168
7,042
19,182
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
66,330
165
Minions Killed
209
0
Camps Cleared
0
1,612,041
Distance Traveled
1,683,249
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,531
712
65
3
0
294,288
0
L
Nemesis
11,138
586
22
1
0
348,208
0
L
Nox
11,779
620
50
3
0
347,459
0
L
Guan Yu
11,062
582
17
1
0
324,457
2
L
Heimdallr
13,327
701
53
3
0
287,777
1
W
Pele
11,726
617
18
1
0
322,735
0
W
Chang'e
13,812
727
36
2
0
389,660
1
L
Mulan
12,740
671
23
1
0
304,140
0
W
Izanami
14,493
763
76
4
0
294,338
0
W
Odin
12,768
672
14
1
0
382,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role