Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Yirius
Sol
Level 125
God Stats
0W - 1L
1,245 SR
Queue Stats
43W - 30L
1,669 Elo+
Solo
Team Averages
Level 137
1,415 SR
1,556 Elo+

VS

Team Averages
Level 159
1,538 SR
1,619 Elo+
Kumbhakarna
Kumbhakarna
DeuzExmachina999
Kumbhakarna
Level 156
God Stats
1W - 0L
1,926 SR
Queue Stats
130W - 130L
1,553 Elo+
Solo
Yu Huang
Yu Huang
Fαll3n
Yu Huang
Level 160
God Stats
1W - 2L
1,189 SR
Queue Stats
24W - 20L
1,591 Elo+
Party 1
Lancelot
Lancelot
NotlInarl
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 1
7,696
641
5,784
16,789
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
11
0 / 2 / 2
6,890
574
6,268
14,295
7,606
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Yirius
Sol
13
1 / 0 / 1
7,625
635
12,411
8,061
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeuzExmachina999
Kumbhakarna
12
1 / 0 / 5
8,188
682
4,431
13,326
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Fαll3n
Yu Huang
14
3 / 0 / 3
8,208
684
17,467
7,524
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
NotlInarl
Lancelot
12
2 / 2 / 3
7,625
635
10,199
11,891
5,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
L
Fenrir
 
Fenrir
0
2
2
0.5
W
Kumbhakarna
DeuzExmachina999
Kumbhakarna
1
0
5
3.5
W
Yu Huang
Fαll3n
Yu Huang
3
0
3
4.5
W
Lancelot
NotlInarl
Lancelot
2
2
3
1.75
L
Sol
Yirius
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
32,097
39,145
Taken
32,741
25,846
Mitigated
22,887
15,517
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,784
1,162
3,067
6,951
16,789
14,934
0
8,786
7,519
7,967
0
L
Fenrir
 
Fenrir
6,268
1,677
0
2,270
14,295
7,606
0
7,682
6,199
0
13,657
W
Kumbhakarna
DeuzExmachina999
Kumbhakarna
4,431
379
0
2,409
13,326
13,408
0
6,672
6,654
9,521
0
W
Yu Huang
Fαll3n
Yu Huang
17,467
2,252
0
1,720
7,524
3,598
0
3,469
4,055
47,629
0
W
Lancelot
NotlInarl
Lancelot
10,199
1,791
0
1,150
11,891
5,881
0
6,817
5,074
0
23,194
L
Sol
Yirius
Sol
12,411
5,017
0
3,229
8,061
3,306
0
4,420
3,505
42,633
5,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
24,021
113
Minions Killed
140
3
Camps Cleared
7
607,907
Distance Traveled
732,460
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,696
641
2
0
0
182,316
4
L
Fenrir
6,890
574
16
1
0
227,912
3
W
Kumbhakarna
8,188
682
7
1
0
238,967
4
W
Yu Huang
8,208
684
101
8
2
223,851
2
W
Lancelot
7,625
635
32
3
5
269,642
1
L
Sol
7,625
635
95
8
3
197,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role