Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
IIBlueMagic
Scylla
Gold II
Level 148
God Stats
9W - 11L
1,562 SR
Queue Stats
217W - 218L
1,394 MMR
Party 3
Osiris
Osiris
Gold III
Jorgexld
Osiris
Gold III
Level 160
God Stats
11W - 9L
1,667 SR
Queue Stats
312W - 312L
1,475 MMR
Solo
Sobek
Sobek
Gold III
LyricVI
Sobek
Gold III
Level 109
God Stats
30W - 31L
1,565 SR
Queue Stats
390W - 398L
1,435 MMR
Solo
Ullr
Ullr
Gold V
MrHumble
Ullr
Gold V
Level 149
God Stats
2W - 0L
1,734 SR
Queue Stats
17W - 15L
1,588 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,606 SR
1,478 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,439 SR
1,499 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Bronze V
BourneHunt
Achilles
Bronze V
Level 101
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
CarryMyBag
Ratatoskr
Gold V
Level 58
God Stats
2W - 4L
1,742 SR
Queue Stats
26W - 25L
1,493 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
Froggy124
Baron Samedi
Bronze V
Level 100
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 0 / 6
10,841
542
11,108
16,573
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
16
6 / 4 / 5
10,564
528
11,280
9,558
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Jorgexld
Osiris
16
2 / 3 / 5
10,418
521
12,542
19,257
17,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
LyricVI
Sobek
15
3 / 1 / 9
9,812
491
9,682
18,961
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
18
8 / 3 / 7
11,688
584
14,210
19,875
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
XbalanqueCliodhnaKali

VS

Bans
MercuryGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 2 / 0
9,705
485
12,027
10,721
3,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
 
Cabrakan
9
0 / 6 / 2
6,898
345
4,364
17,659
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
BourneHunt
Achilles
15
3 / 3 / 3
8,812
441
11,279
19,514
27,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
CarryMyBag
Ratatoskr
16
5 / 6 / 4
9,856
493
14,087
19,196
10,015
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Froggy124
Baron Samedi
16
3 / 3 / 3
9,648
482
10,861
14,419
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
11
11
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
6
4
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
Cabrakan
 
Cabrakan
0
6
2
0.17
L
Achilles
BourneHunt
Achilles
3
3
3
1.5
L
Ratatoskr
CarryMyBag
Ratatoskr
5
6
4
1.17
L
Baron Samedi
Froggy124
Baron Samedi
3
3
3
1.5
W
Scylla
6
4
5
2.13
W
Osiris
Jorgexld
Osiris
2
3
5
1.5
W
Sobek
LyricVI
Sobek
3
1
9
7.5
W
Ullr
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,822
Damage
52,618
84,224
Taken
81,509
55,217
Mitigated
65,914
28,660
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,108
7,176
0
7,745
16,573
6,676
0
1,811
14,762
0
107,571
L
Ah Muzen Cab
 
Ah Muzen Cab
12,027
3,684
134
4,529
10,721
3,776
1,268
1,216
9,465
0
102,606
L
Cabrakan
 
Cabrakan
4,364
510
0
1,415
17,659
16,874
0
5,040
12,519
16,951
0
L
Achilles
BourneHunt
Achilles
11,279
2,529
0
3,604
19,514
27,735
0
4,852
14,516
315
52,749
L
Ratatoskr
CarryMyBag
Ratatoskr
14,087
3,312
0
4,153
19,196
10,015
0
3,438
15,531
0
86,092
L
Baron Samedi
Froggy124
Baron Samedi
10,861
1,443
1,352
3,350
14,419
7,514
0
5,730
8,516
83,054
0
W
Scylla
11,280
1,956
0
1,099
9,558
3,739
424
2,143
7,415
65,181
0
W
Osiris
Jorgexld
Osiris
12,542
5,752
0
9,781
19,257
17,541
707
2,513
16,744
0
67,666
W
Sobek
LyricVI
Sobek
9,682
1,117
0
5,369
18,961
18,569
350
4,827
14,134
33,682
0
W
Ullr
14,210
8,652
0
4,666
19,875
8,692
314
5,112
14,763
0
102,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,323
Gold Earned
44,919
602
Minions Killed
543
0
Camps Cleared
0
1,884,060
Distance Traveled
1,817,454
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,841
542
183
9
0
350,158
7
L
Ah Muzen Cab
9,705
485
173
9
0
346,921
6
L
Cabrakan
6,898
345
25
1
0
365,536
4
L
Achilles
8,812
441
77
4
0
338,864
2
L
Ratatoskr
9,856
493
122
6
0
416,146
2
L
Baron Samedi
9,648
482
146
7
0
349,987
10
W
Scylla
10,564
528
101
5
0
374,698
6
W
Osiris
10,418
521
110
6
0
380,935
4
W
Sobek
9,812
491
62
3
0
385,689
5
W
Ullr
11,688
584
146
7
0
392,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role