Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AbundantCuk
Ah Muzen Cab
Level 108
God Stats
19W - 4L
1,826 SR
Queue Stats
52W - 30L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
DrippyPP5174
Kuzenbo
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Susano
Susano
JasonCuckington
Susano
Level 146
God Stats
7W - 2L
1,639 SR
Queue Stats
84W - 78L
1,549 Elo+
Party 1
Janus
Janus
SudzGod
Janus
Level 129
God Stats
1W - 3L
1,410 SR
Queue Stats
4W - 9L
1,465 Elo+
Party 1
Team Averages
Level 101
1,575 SR
1,529 Elo+

VS

Team Averages
Level 61
1,553 SR
1,290 Elo+
Morgan Le Fay
Morgan Le Fay
CallMe-Granpapi3
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
Its_NicklePickle
Xing Tian
Level 46
God Stats
0W - 1L
1,797 SR
Queue Stats
2W - 14L
1,123 Elo+
Party 3
Jing Wei
Jing Wei
TribezYT
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,185 Elo+
Party 3
Pele
Pele
Viyoki
Pele
Level 118
God Stats
2W - 7L
1,470 SR
Queue Stats
91W - 135L
1,350 Elo+
Party 2
Bakasura
Bakasura
Xylvian
Bakasura
Level 105
God Stats
17W - 18L
1,500 SR
Queue Stats
126W - 147L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 7 / 5
12,973
564
14,469
18,580
7,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
AbundantCuk
Ah Muzen Cab
18
1 / 0 / 1
11,415
496
9,080
8,802
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
DrippyPP5174
Kuzenbo
17
0 / 0 / 6
10,915
475
5,509
10,479
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 1 / 2
13,387
582
19,704
18,825
9,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SudzGod
Janus
19
1 / 1 / 5
11,981
521
6,683
11,306
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMe-Granpapi3
Morgan Le Fay
17
0 / 4 / 1
10,767
468
6,095
13,065
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
15
0 / 1 / 1
9,589
417
5,706
18,168
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TribezYT
Jing Wei
17
0 / 3 / 0
10,610
461
5,115
14,714
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Viyoki
Pele
16
6 / 7 / 1
11,161
485
14,224
22,220
8,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Xylvian
Bakasura
18
3 / 2 / 3
11,750
511
6,514
18,110
8,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
9
9
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
7
5
1.21
W
Ah Muzen Cab
AbundantCuk
Ah Muzen Cab
1
0
1
1.5
L
Morgan Le Fay
CallMe-Granpapi3
Morgan Le Fay
0
4
1
0.13
W
Kuzenbo
DrippyPP5174
Kuzenbo
0
0
6
3
L
Xing Tian
0
1
1
0.5
W
9
1
2
10
W
Janus
SudzGod
Janus
1
1
5
3.5
L
Jing Wei
TribezYT
Jing Wei
0
3
0
0
L
Pele
Viyoki
Pele
6
7
1
0.93
L
Bakasura
Xylvian
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,445
Damage
37,654
67,992
Taken
86,277
36,104
Mitigated
51,285
19,110
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,469
8,040
101
3,599
18,580
7,620
9,290
1,233
16,995
0
89,463
W
Ah Muzen Cab
AbundantCuk
Ah Muzen Cab
9,080
3,581
0
4,020
8,802
4,413
1,436
2,427
6,375
0
120,282
L
Morgan Le Fay
CallMe-Granpapi3
Morgan Le Fay
6,095
227
0
2,543
13,065
5,396
0
3,579
9,486
88,914
0
W
Kuzenbo
DrippyPP5174
Kuzenbo
5,509
2,874
275
2,064
10,479
10,049
99
2,351
7,996
27,118
0
L
Xing Tian
5,706
472
0
2,648
18,168
23,273
0
3,342
14,826
48,879
0
W
19,704
5,591
0
6,030
18,825
9,217
0
3,006
15,123
0
125,079
W
Janus
SudzGod
Janus
6,683
141
0
3,021
11,306
4,805
0
3,603
7,161
105,165
0
L
Jing Wei
TribezYT
Jing Wei
5,115
2,808
0
5,170
14,714
6,054
1,920
2,180
12,534
0
99,681
L
Pele
Viyoki
Pele
14,224
3,163
0
7,935
22,220
8,372
340
2,133
20,087
0
71,550
L
Bakasura
Xylvian
Bakasura
6,514
5,330
0
6,200
18,110
8,190
950
1,112
16,998
0
67,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,671
Gold Earned
53,877
732
Minions Killed
691
0
Camps Cleared
0
2,326,028
Distance Traveled
2,062,363
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,973
564
155
7
0
364,723
0
W
Ah Muzen Cab
11,415
496
210
9
0
477,356
8
L
Morgan Le Fay
10,767
468
159
7
0
371,471
1
W
Kuzenbo
10,915
475
16
1
0
462,545
10
L
Xing Tian
9,589
417
72
3
0
433,893
6
W
Susano
13,387
582
172
7
0
522,343
0
W
Janus
11,981
521
179
8
0
499,061
4
L
Jing Wei
10,610
461
213
9
0
419,789
0
L
Pele
11,161
485
112
5
0
374,097
1
L
Bakasura
11,750
511
135
6
0
463,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role